This gatekeeper has 1 link to a normapl player teleports and second one for nobless only. My problem is that I don'e need the nobless teleports,so when I'm trying to create a new link to new zones,the htm file keeps on reading the same teleports from the first option.
I can't explain it so easy. If you open the file and go to the "ai.obj" code,look at the first part "teleport" which contain some spots. On htm file,I want to create links such as: Towns,Hunting Zones,Special Teleports etc. And define different ports to each of the links. How do I do that? I just need a guide what should I change in that file.
My second problem is with colour inside the NPC chat. I tried simple HTML code for changing colour,and i got a "line" instead of a word (something like that "_____"). Can't I chnage the colour in L2Off or do I have to use a different code?
My third question is about castles. Let's say I set up my castle time,when siege is over the next siege date is still undecided. I know that a leader must define the next siege date. But my question is,will it work automaticly if he doesn't set it up or do I have to set up siege time every weeks?
My fourth problem is,why I can set up a clan hall for myself? I have clan,I'm using the normal command but when I do that it sais that I can use this command when the leader will be in game or something like that. But I'm already in game,so where is the problem?
My fifth question. I finished my custom GM Shop. Yesterday I put the "sell" function and I got some problems with that. First of all I can't sell everything,secondary I can't sell big aamounts of a spesific item. For example I can't sell more then 300 stem. And if I go to the server log,it says something with "int" problem. How do I fix it?
I really hope there is one dev at least that will give me an answer for my questions, I will appriciate it.
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Question
Enigma
Lately I got some problems,and I need really someone who can help me with few things here on forum.
First of all I have problem with my global gatekeeper. Lets take as an example thins GK which I found here on forums:
http://sharex.xpg.com.br/files/1652228336/Gatekeeper.txt.html
This gatekeeper has 1 link to a normapl player teleports and second one for nobless only. My problem is that I don'e need the nobless teleports,so when I'm trying to create a new link to new zones,the htm file keeps on reading the same teleports from the first option.
I can't explain it so easy. If you open the file and go to the "ai.obj" code,look at the first part "teleport" which contain some spots. On htm file,I want to create links such as: Towns,Hunting Zones,Special Teleports etc. And define different ports to each of the links. How do I do that? I just need a guide what should I change in that file.
My second problem is with colour inside the NPC chat. I tried simple HTML code for changing colour,and i got a "line" instead of a word (something like that "_____"). Can't I chnage the colour in L2Off or do I have to use a different code?
My third question is about castles. Let's say I set up my castle time,when siege is over the next siege date is still undecided. I know that a leader must define the next siege date. But my question is,will it work automaticly if he doesn't set it up or do I have to set up siege time every weeks?
My fourth problem is,why I can set up a clan hall for myself? I have clan,I'm using the normal command but when I do that it sais that I can use this command when the leader will be in game or something like that. But I'm already in game,so where is the problem?
My fifth question. I finished my custom GM Shop. Yesterday I put the "sell" function and I got some problems with that. First of all I can't sell everything,secondary I can't sell big aamounts of a spesific item. For example I can't sell more then 300 stem. And if I go to the server log,it says something with "int" problem. How do I fix it?
I really hope there is one dev at least that will give me an answer for my questions, I will appriciate it.
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