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[HELP] PVP announcements+sounds


Question

Posted

Hello.

 

I find on maxcheaters code

 

### Eclipse Workspace Patch 1.0
#P L2J_CT3
Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 3433)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -35,6 +35,7 @@
import javolution.util.FastMap;
import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
+import net.sf.l2j.gameserver.Announcements;
import net.sf.l2j.gameserver.GameTimeController;
import net.sf.l2j.gameserver.GeoData;
import net.sf.l2j.gameserver.GmListTable;
@@ -543,9 +544,13 @@
	/** Bitmask used to keep track of one-time/newbie quest rewards*/
	private int _newbie;

+	/**Quake System*/
+	private int quakeSystem = 0;
+	
	private boolean _noble = false;
	private boolean _hero = false;
-
+  
+	
	/** The L2FolkInstance corresponding to the last Folk wich one the player talked. */
	private L2Npc _lastFolkNpc = null;

@@ -5410,6 +5415,7 @@
		{
			reviveRequest(this, null, false);
		}
+		quakeSystem = 0;
		return true;
	}

@@ -5621,6 +5627,42 @@
    {
        // Add karma to attacker and increase its PK counter
        setPvpKills(getPvpKills() + 1);
+        quakeSystem++;
+        
+        switch(quakeSystem) {
+        	case 4:
+        		 Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating!");
+        		 break;
+        	case 6:
+        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage!");
+        		break;
+        	case 8:
+        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree!");
+        		break;
+        	case 10:
+        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Monster Kill!");
+        		break;
+        	case 12:
+        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Unstoppable!");
+        		break;
+        	case 14:
+        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on an Ultra Kill!");
+        		break;
+        	case 16:
+        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Godlike");
+        		break;
+        	case 18:
+        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Wicked Sick!");
+        		break;
+        	case 20:
+        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Ludricrous Kill!");
+        		break;
+        	case 24:
+        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Holy Shit!");
+        		 default:
+        			 ;
+        }
+        

        // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
        sendPacket(new UserInfo(this));

Credits to MaestroLuke

 

And i want to add sounds to all this announcements. I was also trying to apply this:

http://www.maxcheaters.com/forum/index.php?topic=78081.0

 

But it don`t work:/ Compiled succesfully but i don`t hear sounds.

and yes i put sounds to music folder.

 

Can someone help me to get this feature working on gracia epilogue last rev

 

I only want to play one sound when player reach 24 kills.

 

Thanks for advice

 

2 answers to this question

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