ileclipse Posted March 14, 2010 Posted March 14, 2010 2010.3.14 23:07:30 OS : Windows Vista 6.0 (Build: 6002) CPU : GenuineIntel PentiumPro-class processor @ 2201 MHz with 2047MB RAM Video : NVIDIA GeForce 8400 GS (9621) ReadFile failed: Count=0 BufferCount=1024 Error=Παρουσιάστηκε σφάλμα δεδομένων (κυκλικός έλεγχος πλεονασμού). History: ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- UStaticMesh::GetNumCollisionTriangles <- FBoxCollisionCheck::FBoxCollisionCheck <- UStaticMesh::LineCheck <- Owner=StaticMeshActor Lobby.StaticMeshActor22 Name=Primitive_INtree001 End[-8634.583984 ,238182.390625, -6752.869629] Start[-8316.738281 ,238312.093750, -6687.989746] Extent[0.100000 ,0.100000, 0.100000] <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FCollisionOctree::ActorLineCheck <- CheckWithActors <- ULevel::L2MultiLineCheck <- ULevel::L2SingleLineCheck <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop troo afto to critikal gt kserete mipos
Lucky Dice Posted March 16, 2010 Posted March 16, 2010 troo afto to critikal gt kserete mipos The client cannot properly load banned messages. How to fix it ? Delete obscene-e.dat in your C:\Program Files\Lineage II\system folder and run L2.exe again.
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