Hello guys, i am using l2j teon olympiad(interlude) but i have l2j server interlude pack, anyway the problem is that when the players disconnect they dont lose points but then the opponent have to wait 5 minutes until it ends in a tie.. i want to fix it so when the player dcs to automatically lose points and end of the match, thx
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Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
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Xerus
Hello guys, i am using l2j teon olympiad(interlude) but i have l2j server interlude pack, anyway the problem is that when the players disconnect they dont lose points but then the opponent have to wait 5 minutes until it ends in a tie.. i want to fix it so when the player dcs to automatically lose points and end of the match, thx
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