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pws na megalwsw to Weight Limt


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Posted

ela re file panefkolo.. search ligo re c...

 

pas gameserver/config/other.properties

 

tha deis afto..

 

# Configurable weight limit, 0 for disabled.

# 200000 will add 200,000 weight limit to everyone, configure to your liking

AddWeightLimit = 200000000

 

allazeis to kokkino me oti arithmo thes.. (afto pou exw valei egw einai idi PARAAAAPOLI..... san apeiro  :P )

  • 0
Posted

gia enevase ligo to file pou sou ipa.. (other.properties) ... pia revision exeis?

 

edit: ida to pm sou les oti exeis ta nightlies.. prepei na exei diafores.. pantos l2jfree apo rev 15** kai meta pou exw chekarei iparxei 100%..

  • 0
Posted

#Amount of adena that a new character is given
StartingAdena = 1000000000

# movement speed for strider and wyvern
WyvernSpeed = 100
StriderSpeed = 80

#Allow the wyvern manager located in every castle to train wyverns and striders from hatchlings
AllowWyvernUpgrader = True

# If True, when effects of the same stack group are used, lesser
# effects will be canceled if stronger effects are used. New effects
# that are added will be canceled if they are of lesser priority to the old one.
# If False, they will not be canceled, and it will switch to them after the
# stronger one runs out, if the lesser one is still in effect.
CancelLesserEffect = True

# If you wish to disable the use of guards agains agressive monsters.
# Default is False.
AllowGuards = True

# If True, the following deep blue mobs' drop penalties will be applied:
# - When player's level is 9 times greater than mob's level, drops got divided by 3
# - After 9 lvl's of difference between player and deep blue mobs, drop chance is
# lowered by 9% each lvl that difference increases. (9lvls diff = -9%; 10lvls diff = -18%; ...)
# NOTE1: These rules are applied to both normal and sweep drops
# NOTE2: These rules ignores the server's rate when drop is of adena type (Complies with retail server)
UseDeepBlueDropRules = True

# Inventory space limits
MaximumSlotsForNoDwarf = 180
MaximumSlotsForDwarf = 200
MaximumSlotsForGMPlayer = 800

# Warehouse space limits (Must be < 300 for prevent client crash)
# Dwarfs will get bonus from lvl 60
MaximumWarehouseSlotsForDwarf = 120
MaximumWarehouseSlotsForNoDwarf = 100
MaximumWarehouseSlotsForClan = 200
MaximumFreightSlots = 20

# % Chance of succeding to enchant an item when it has a chance of breaking
EnchantChanceWeapon = 75
EnchantChanceArmor = 75
EnchantChanceJewelry = 75
# Enchant limit [default = 0 (unlimited)]
EnchantMaxWeapon = 50
EnchantMaxArmor = 50
EnchantMaxJewelry = 50
# if EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8'
# regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull)
# EnchantSafeMaxFull is for full body armor (upper and lower)
# SHOULD BE > 0
EnchantSafeMax = 20
EnchantSafeMaxFull = 25

# % regeneration of normal regeneration speed
HpRegenMultiplier = 100
MpRegenMultiplier = 100
CpRegenMultiplier = 100

# % regeneration and defence for RaidBoss and their minions
RaidHpRegenMultiplier = 100
RaidMpRegenMultiplier = 100
RaidDefenceMultiplier = 300

#Configure Minimum and Maximum multiplier time between RaidBoss respawn.
#By Default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.
RaidMinRespawnMultiplier = 1.0
RaidMaxRespawnMultiplier = 1.0

# Minions respawn timer 300000 = 5 mins
RaidMinionRespawnTime = 300000

# Unstuck interval, seconds, default is 300 sec.
UnstuckInterval = 5

# Player Protection after teleporting or login in seconds, 0 for disabled
PlayerSpawnProtection = 60

# Player Protection from (agro) mobs after getting up from fake death; in seconds, 0 for disabled
PlayerFakeDeathUpProtection = 2
# PARTY XP DISTRIBUTION
# Set the first option here to one of the (auto, percentage, level, none).
# With "auto method" member is cut from Exp/SP distribution when his share is lower
# then party bonus acquired for him (30% for 2 member party)
# In that case he will not receive any Exp/SP from party and is not counted for party bonus
# The second option takes effect when "percentage" method is choosen. Don't use high values for this!
# The third option takes effect when "level" method is choosen. Don't use low values for this!
# If you don't want to have a cutoff point for party members' XP distribution,
# then just set the first option to "none". Defaults are: percentage , 3.0 , 30 ; respectively.
PartyXpCutoffMethod = auto
PartyXpCutoffPercent = 3.0
PartyXpCutoffLevel = 30

# Amount of HP, MP, and CP is restored
# Values are in percent of max
RespawnRestoreCP = 0
RespawnRestoreHP = 70
RespawnRestoreMP = 70

# Allow random respawning in towns, based on a maximum random offset
# from the base respawn co-ordinates.
RespawnRandomInTown = True
RespawnRandomMaxOffset = 20

# Maximum number of allowed slots for Private Stores (sell/buy) for dwarves and for all other races
# Normally, dwarves get 5 slots for pvt stores, while other races get only 4
MaxPvtStoreSlotsDwarf = 5
MaxPvtStoreSlotsOther = 4

# Store buffs/debuffs other effects on user logout?
StoreSkillCooltime=True

# List of pet rent (wyvern,strider). etc: 111,222,333
ListPetRentNpc = 30827

# Announce to players the location of the Mammon NPCs during Seal Validation.
AnnounceMammonSpawn = True

# Alt privileges for GMs based on command privileges
AltPrivilegesAdmin = False
AltPrivilegesSecureCheck = True
AltPrivilegesDefaultLevel = 100

# Allow different name color for GM and Admin characters.
GMNameColorEnabled = True
# Color to use for Admin names, if enabled. (access level 100+).
# (Must be in hex BGR format: eg. 00FF00 = Green)
AdminNameColor = 00FF00
# Color to use for GM names, if enabled. (access level 75+).
# (Must be in hex BGR format: eg. FFFF00 = Yellow)
GMNameColor = FFFF00

# Enable GMs to have the glowing aura of a Hero character.
GMHeroAura = True

# Auto set invulnerable status to a GM on login.
GMStartupInvulnerable = True
# Auto set invisible status to a GM on login.
GMStartupInvisible = False
# Auto block private messages to a GM on login.
GMStartupSilence = False
# Auto list GMs in GM list (/gmlist) on login.
GMStartupAutoList = True
# The way //admin panel looks can be "modern" or "classic" 
# (default is modern while classic provides more compatibility) 
GMAdminMenuStyle = modern
# Enable players to send in-game petitions. 
PetitioningAllowed = True
# Total number of petitions to allow per player, per session.
MaxPetitionsPerPlayer = 5
# Total number of petitions pending, if more are submitted they will be rejected.
MaxPetitionsPending = 25

#---------------------------------------------
# Jail configuration
#---------------------------------------------
# Jail is a PvP zone
JailIsPvp = True
# Disable all chat in jail (except normal one)
JailDisableChat = True

 

version=1094 kai mperdeuthka egrapsa db enw enoousa dp :) egw pisteuw oti an to kanw copy paste ayto p m eipes mesa sto file 8a eimai ok. esu ti DP exeis?

  • 0
Posted

pragmati den iparxei.. den nomizw oti an to kanis copypaste tha doulepsei.. kitakse mipos einai se afta ta files..

 

altsettings.properties

options.properties

 

egw exw l2jfree 1911 revision.. (asxeto)

 

(apantisi gia to pm) gia na kanis ta hero weapons enchant pigene sto enchant.properties kai vres afto..

 

# Enchant hero weapons? (default: False)

EnchantHeroWeapons = True

 

(ama iparxei dld :P )

 

edit: edw einai to diko m other.properties... alla 100% den tha doulepsei sto server sou.. alla den xaneis tpt na dokimaseis..

 

#Amount of adena that a new character is given
#Default is 0
StartingAdena = 2100000000

# movement speed for strider and wyvern
WyvernSpeed = 150
StriderSpeed = 100

# If True, when effects of the same stack group are used, lesser
# effects will be canceled if stronger effects are used. New effects
# that are added will be canceled if they are of lesser priority to the old one.
# If False, they will not be canceled, and it will switch to them after the
# stronger one runs out, if the lesser one is still in effect.
CancelLesserEffect = True

# If True, the following deep blue mobs' drop penalties will be applied:
# - When player's level is 9 times greater than mob's level, drops got divided by 3
# - After 9 lvl's of difference between player and deep blue mobs, drop chance is
# lowered by 9% each lvl that difference increases. (9lvls diff = -9%; 10lvls diff = -18%; ...)
# NOTE1: These rules are applied to both normal and sweep drops
# NOTE2: These rules ignores the server's rate when drop is of adena type (Complies with retail server)
UseDeepBlueDropRules = False

# Inventory space limits
MaximumSlotsForNoDwarf = 220
MaximumSlotsForDwarf = 250
MaximumSlotsForGMPlayer = 250

# Configurable weight limit, 0 for disabled.
# 200000 will add 200,000 weight limit to everyone, configure to your liking
AddWeightLimit = 200000000

# Increases Weight Limit per Level
IncreaseWeightLimitByLevel = False

# Warehouse space limits (Must be < 300 for prevent client crash)
# Dwarfs will get bonus from lvl 60
MaximumWarehouseSlotsForDwarf = 200
MaximumWarehouseSlotsForNoDwarf = 200
MaximumWarehouseSlotsForClan = 350
MaximumFreightSlots = 20

# % regeneration of normal regeneration speed for NPC
NPCHpRegenMultiplier = 100
NPCMpRegenMultiplier = 100

# % regeneration of base regeneration speed for Players
PlayerHpRegenMultiplier = 100
PlayerMpRegenMultiplier = 100
PlayerCpRegenMultiplier = 100

# % regeneration and defence for RaidBoss and their minions
RaidHpRegenMultiplier = 100
RaidMpRegenMultiplier = 100
RaidDefenceMultiplier = 100

#Configure Minimum and Maximum multiplier time between RaidBoss respawn.
#By Default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.
RaidMinRespawnMultiplier = 1.0
RaidMaxRespawnMultiplier = 1.0

# Minions respawn timer 300000 = 5 mins
RaidMinionRespawnTime = 300000

# Unstuck interval, seconds, default is 300 sec.
UnstuckInterval = 120

# Player Protection after teleporting or login in seconds, 0 for disabled
PlayerSpawnProtection = 0

# Player Protection from (agro) mobs after getting up from fake death; in seconds, 0 for disabled
PlayerFakeDeathUpProtection = 3

# PARTY XP DISTRIBUTION
# Set the first option here to one of the (auto, percentage, level, none).
# With "auto method" member is cut from Exp/SP distribution when his share is lower
# then party bonus acquired for him (30% for 2 member party)
# In that case he will not receive any Exp/SP from party and is not counted for party bonus
# The second option takes effect when "percentage" method is choosen. Don't use high values for this!
# The third option takes effect when "level" method is choosen. Don't use low values for this!
# If you don't want to have a cutoff point for party members' XP distribution,
# then just set the first option to "none". Defaults are: percentage , 3.0 , 30 ; respectively.
PartyXpCutoffMethod = none
PartyXpCutoffPercent = 3.0
PartyXpCutoffLevel = 30
PartyRange = 3000

# Maximum level difference between party members, 20 by default in C5, set 0 to disable future 
PartyMaxLevelDifference = 50

# Amount of HP, MP, and CP is restored
# Values are in percent of max
RespawnRestoreCP = 70
RespawnRestoreHP = 70
RespawnRestoreMP = 70

# Allow random respawning in towns, based on a maximum random offset
# from the base respawn co-ordinates.
RespawnRandomInTown = True
RespawnRandomMaxOffset = 20

# Maximum number of allowed slots for Private Stores (sell/buy) for dwarves and for all other races
# Normally, dwarves get 5 slots for pvt stores, while other races get only 4
MaxPvtStoreSlotsDwarf = 5
MaxPvtStoreSlotsOther = 4

# Store buffs/debuffs other effects on user logout?
StoreSkillCooltime=True

# list of npc's that allows to rent pet
ListPetRentNpc = 30827,30828

# Announce to players the location of the Mammon NPCs during Seal Validation.
# Default is False.
AnnounceMammonSpawn = True

# Enable players to send in-game petitions. 
PetitioningAllowed = True
# Total number of petitions to allow per player, per session.
MaxPetitionsPerPlayer = 5
# Total number of petitions pending, if more are submitted they will be rejected.
MaxPetitionsPending = 25

#---------------------------------------------
# Jail configuration
#---------------------------------------------
# Jail is a PvP zone
JailIsPvp = False
# Disable all chat in jail (except normal one)
JailDisableChat = True

#---------------------------------------------
# List of NPC that allow casting skills on them
# Any other type will not allow casting
#---------------------------------------------
AllowedNPCTypes = L2Boss,L2Chest,L2FestivalMonster,L2Minion,L2Monster,L2Pet,L2RaidBoss,L2SiegeGuard,L2SiegeNpc,L2ControlTower,L2Artefact,L2PenaltyMonster,L2FeedableBeast

#---------------------------------------------
# List of Skills that arent allowed on RaidBosses (example)
#---------------------------------------------
ForbiddenRaidSkills = 1064,100 

  • 0
Posted

AddWeightLimit from navicat.

 

armor > weight > (0) for no weight

etcitem > weight > (0) for no weight

weapon > weight > (0) for no weight

 

Select your items > (default weight limits > potion/mana potion/cp potions/greater healing potion/quick healing potion/healing potion ... etc (default all potions) for 0 weight .

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Actualización de configuración de proxy para comunicación con backend   Seguridad - Implementación de protección de credenciales en archivos de configuración - Agregados archivos de configuración de ejemplo sin datos sensibles - Creación de reglas .htaccess para proteger directorios sensibles - Implementación de validación de firma de webhooks - Agregadas medidas de prevención de inyección SQL - Implementación de mejoras de seguridad en sesiones   Detalles Técnicos - React 19.2.0 para componentes frontend - TypeScript para seguridad de tipos - Vite 6.2.0 para herramientas de construcción - PHP 7.4+ para procesamiento backend - SQL Server 2012+ para gestión de base de datos - Integración con SDK de MercadoPago - Arquitectura API RESTful   ---   Migration Notes / Notas de Migración   For Existing Installations / Para Instalaciones Existentes   **English:** If you are upgrading from a previous version, please follow these steps: 1. Backup your database before applying any changes 2. Run the database migration script (`database_setup.sql`) 3. Update your configuration file with new settings 4. Configure payment gateway credentials 5. Test the donation flow in sandbox mode before going to production 6. Review the security checklist before deployment   **Español:** Si está actualizando desde una versión anterior, siga estos pasos: 1. Realice una copia de seguridad de su base de datos antes de aplicar cambios 2. Ejecute el script de migración de base de datos (`database_setup.sql`) 3. Actualice su archivo de configuración con las nuevas opciones 4. Configure las credenciales de las pasarelas de pago 5. Pruebe el flujo de donaciones en modo sandbox antes de pasar a producción 6. Revise el checklist de seguridad antes del despliegue   ---   Known Issues / Problemas Conocidos   **English:** - Webhook notifications may experience delays during high traffic periods - Some payment gateways require manual configuration of webhook URLs - Character names are case-sensitive in the donation form   **Español:** - Las notificaciones de webhook pueden experimentar retrasos durante períodos de alto tráfico - Algunas pasarelas de pago requieren configuración manual de URLs de webhook - Los nombres de personajes son sensibles a mayúsculas/minúsculas en el formulario de donación   ---   Roadmap / Hoja de Ruta   Planned Features / Características Planeadas   **English:** - Admin dashboard for donation management - Automated refund processing - Subscription-based donations - Gift card system - Enhanced reporting and analytics - Mobile application support   **Español:** - Panel administrativo para gestión de donaciones - Procesamiento automatizado de reembolsos - Donaciones basadas en suscripción - Sistema de tarjetas de regalo - Reportes y análisis mejorados - Soporte para aplicación móvil   ---   Contributors / Contribuidores   This release includes contributions from the development team focused on creating a secure, user-friendly donation and voting system integrated seamlessly with the existing CMS.   Este lanzamiento incluye contribuciones del equipo de desarrollo enfocado en crear un sistema de donaciones y votación seguro y fácil de usar, integrado perfectamente con el CMS existente.   ---   Support / Soporte   **English:** For issues, questions, or feature requests, please refer to: - `PRODUCTION_SETUP_GUIDE.md` for setup instructions - `SECURITY_CHECKLIST.md` for security guidelines - `DONATION_DIRECT_SYSTEM.md` for technical documentation   **Español:** Para problemas, preguntas o solicitudes de características, consulte: - `PRODUCTION_SETUP_GUIDE.md` para instrucciones de configuración - `SECURITY_CHECKLIST.md` para pautas de seguridad - `DONATION_DIRECT_SYSTEM.md` para documentación técnica   ---   License / Licencia   This project maintains its original licensing terms. Please refer to the LICENSE file for details.   Este proyecto mantiene sus términos de licencia originales. Consulte el archivo LICENSE para más detalles.   ---   **Last Updated / Última Actualización:** January 5, 2026   **Version / Versión:** 1.1.3
    • Dragonic 2 – High Five is a fully custom private server, built with an original visual identity and integrated premium systems. We offer a stable, modern, and optimized experience, combining classic High Five gameplay with new features created especially for the community. The server is live and available to all players. You can access the official website here:  https://dragonic2.com/ If you encounter any bugs or issues, please report them so we can fix them as quickly as possible. Join the adventure and discover Dragonic 2 — High Five.
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