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@Hitcher what i found is that rates from MyExt64.ini are somehow ignored.
For example, if i set:
in L2Server.ini
[event]
adenaamount=0
itemrate=0
spoilrate=0
exprate=0
aiadenarate=0
aiexprate=0
and in MyExt64.ini
[rate]
; Adena rate
AdenaRate = 1.0
; Drop rate
DropRate = 1.0
; Spoil rate
SpoilRate = 1.0
; RB drop rate
BossDropRate = 1.0
; Herb drop rate
HerbRate = 1.0
; For highrate servers turn this on, lowers drop for mobs lvl 19- so you don't get 40 small shields
FixupLowLevel = false
; Items that are not affected by rate change
IgnoredItems = 6656,6657,6658,6659,6660,6661,6662,8191
; Whether dump drop/spoil to a file in DUMP folder
Dump = false
; Seal stone amount rate (multiplier)
SealStoneAmountRate = 1.0
The rates from MyExt64.ini are ignored.
Does anyone know what is the issue here?
I've also tried with the below setting as i read somewhere that 100 would be 1x
[event]
adenaamount=100
itemrate=100
spoilrate=100
exprate=100
aiadenarate=100
aiexprate=100
However, when i set this, the exp/sp/adena is somehow 3x in-game.
I've tested with killing 1 gremlin with lvl 1 char and the exp and sp is x3 the amount in acquire_exp_rate=382.07 acquire_sp=26.
Question
JustLikeMe
How can i make an item e.g. gold dragon to give hero status?
I've made this:
<?xml version="1.0" encoding="UTF-8"?>
<list>
<item id="3481" name="Gold Dragon">
<a action="bypass -h admin_manualhero"></a>
</item>
</list>
its at gameserver\data\stats\etcitem i dont think this works
I dunno where to find this item so i made this. How can i do this?
Edit:3481 is gold dragon's id.
20 answers to this question
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