Jump to content
  • 0

[Help] Some help at java side.


Question

Posted

Hey,

 

i want to make something like: when you enchant your weapon at once, it will give you +5.

what file i have to edit? is it somewhere @ l2pcinstance? where? what line?

 

thank you.

6 answers to this question

Recommended Posts

  • 0
Posted

i had seen this in one pack

in a config

so..it might be here on mxc.

Edit:i will search it,make it too.

hmm i remember where i found it

l2jscoria.

+# Значение заточки.

+# Например : Если CustomEnchantValue = 5 Заточка будет:

+# с +0 дo +5 , с +5 до +10 , с +10 до +15 итд

+# Итого: +15 за три скрола

+# По умолчанию: 1

+CustomEnchantValue = 1

 

SOUL_CRYSTAL_MAX_LEVEL                              = Integer.parseInt(ENCHANTSetting.getProperty("SoulCrystalMaxLevel", "13"));

             

            +  /** count enchant **/

              + CUSTOM_ENCHANT_VALUE                                = Integer.parseInt(ENCHANTSetting.getProperty("CustomEnchantValue",

  • 0
Posted

i had seen this in one pack

in a config

so..it might be here on mxc.

Edit:i will search it,make it too.

ehm, i dont need a pack.

i want to add this thing to my own pack.

  • 0
Posted

Hard to use search or read sticked topics? Check my Topic

 


 

Ultimately, a successful enchant gives us +1 to items enchant level. How to change it? Its ussefull for custom Hight Rate Serwers with high enchant settings.

 

- Open this folder: \java\net\sf\l2j\gameserver\clientpackets

 

- Now find this file: RequestEnchantItem.java

 

- Find these lines:

 

            	else
            	{
            		sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
            		sm.addNumber(item.getEnchantLevel());
            		sm.addItemName(item.getItemId());
            		activeChar.sendPacket(sm);
            	}
            	item.setEnchantLevel(item.getEnchantLevel()+1);
            	item.updateDatabase();
            }
        }

 

- Now just change enchant level here:

 

item.setEnchantLevel(item.getEnchantLevel()+1);

 

- Save this file and this is it! Now compile Your server. Done.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock