Jump to content

Recommended Posts

Posted

someone can help me plz? 2 day ago i cant log more in l2hobby.what is problem? new token?.new host?.port plz someone help me!!! thx

14:26:13 Link LoginServer Succeed.

14:26:14 Packet Error ...

14:26:14 ->Login LoginServer Fail.

 

Posted

someone can help me plz? 2 day ago i cant log more in l2hobby.what is problem? new token?.new host?.port plz someone help me!!! thx

14:26:13 Link LoginServer Succeed.

14:26:14 Packet Error ...

14:26:14 ->Login LoginServer Fail.

 

 

Hum, l2walker OGG is weird to config. Btw post the max info you can, it will help you. Info like, server c4/c5 or interlude, version of your l2walker etc.

Posted

its c4 server. they make new patch because this patch cant log more with l2walker

ips is 194.135.105.57,  old  port is 2106 now i think port is 2190 protocolo 656

i using l2walker version 10.6.1

Token=5f3b352e5d39342d33313d3d2d257854215e5b24

OffSet=$005374A4

GMFix=0

Rename=1

 

 

[DEFAULT]

CountryList=l2hobby;

DefaultCountry=0

DefaultServer=0

DefaultCharacter=0

DefaultAccount=

DefaultPassWord=

[l2hobby]

LoginServerIP=194.135.105.57

LoginServerPort=2190

ProtocolVersion=785

ServerList=[01]l2hobby;

 

its all i think..  thx

 

 

ops in set.ini.i make this protocolo 785 for test. forgot it

 

 

 

127.0.0.1 localhost

127.0.0.1 vip.tt2xz.com

127.0.0.1 vip1.tt2xz.com

127.0.0.1 vip2.tt2xz.com

127.0.0.1 vip3.tt2xz.com

127.0.0.1 vip4.tt2xz.com

127.0.0.1 vip5.tt2xz.com

127.0.0.1 vip6.tt2xz.com

127.0.0.1 vip7.tt2xz.com

127.0.0.1 vip.towalker.com

127.0.0.1 vip1.towalker.com

127.0.0.1 vip2.towalker.com

127.0.0.1 vip3.towalker.com

127.0.0.1 vip4.towalker.com

127.0.0.1 vip5.towalker.com

127.0.0.1 vip6.towalker.com

127.0.0.1 vip7.towalker.com

192.168.1.4 L2authd.lineage2.com

192.168.1.4 lineage2

 

 

 

Posted

now i make port 2106 and say this note!!

 

18:40:21 Link LoginServer Succeed.

18:40:25 Login LoginServer Succeed.

18:40:26 服务器[01]当前在线率:-1.#J%,能否登陆:否

18:40:29 Access failed.  Please try again later. .

18:40:29 ->Login LoginServer Fail.

 

what the problem?

Posted

now i make port 2106 and say this note!!

 

18:40:21 Link LoginServer Succeed.

18:40:25 Login LoginServer Succeed.

18:40:26 服务器[01]当前在线率:-1.#J%,能否登陆:否

18:40:29 Access failed.  Please try again later. .

18:40:29 ->Login LoginServer Fail.

 

what the problem?

 

Your pers in combat mode. Wait 15-30 sec after mob killing and try again.

Posted

18:40:21 Link LoginServer Succeed.

18:40:25 Login LoginServer Succeed.

18:40:26 服务器[01]当前在线率:-1.#J%,能否登陆:否

18:40:29 Access failed.  Please try again later. .

18:40:29 ->Login LoginServer Fail.

 

say this note because i take old port 2106

 

if i take correct port 2190 say this

 

21:49:21 Link LoginServer Succeed.

21:49:22 Packet Error ...

21:49:22 ->Login LoginServer Fail.

 

 

 

Guest
This topic is now closed to further replies.



  • Posts

    • ============================================================               CLExt Classic Interlude: v7.80 ============================================================   01. Fixed ValidateLocation handling and player/client position synchronization. 02. Added protection against invalid coordinates and characters falling under the map. 03. Improved XY/Z position and heading validation. 04. Fixed MoveToLocation and MoveToPawn packet conversion and target validation. 05. Fixed TargetSelected, TargetUnselected and MyTargetSelected packet handling. 06. Improved GeoData Z-location handling and disabled unsafe PathNode modifications. 07. Added ExUserInfoInventoryWeight support. 08. Fixed inventory weight and maximum load synchronization. 09. Fixed incorrect 0% inventory weight after character login. 10. Added automatic inventory weight updates after EnterWorld and inventory changes. 11. Added inventory weight packet spam protection and safe weight caching. 12. Fixed BuyList and SellList inventory, slot and weight synchronization. 13. Improved NPC target and Buy/Sell packet validation. 14. Reworked mail attachment inventory and weight validation. 15. Added all-or-nothing mail attachment receiving and safe retry handling. 16. Fixed stackable mail attachment validation and INT_MAX overflow protection. 17. Improved COD Adena validation and post-mail inventory weight refresh. 18. Improved Warehouse Deposit and Withdraw validation. 19. Added protection against malformed warehouse item counts, DBIDs and amounts. 20. Added warehouse INT_MAX, CItem and pSID validation. 21. Improved warehouse anti-dupe protection. 22. Reworked the HTML Cache system for improved stability and memory usage. 23. Added lazy HTML loading instead of loading ~20,000 files during startup. 24. Fixed HTML Cache startup crashes with large HTML collections. 25. Added thread-safe HTML Cache access and Clear/Reload support. 26. Added bad allocation, invalid HTML and oversized HTML protection. 27. Reduced HTML Cache RAM usage, startup allocations and disk I/O. 28. Added HTML Caching ON/OFF with live HTM loading support. 29. Fixed ToggleCachingHook and added VS2005-compatible live HTML handling. 30. Fixed ShortcutInit processing and skill synchronization order. 31. Improved shortcut item validation, augmentation handling and va_list safety. 32. Added LiveMode Ability Point system. 33. Added inventory-item-based Ability Points with configurable pointItemId. 34. Preserved the original level-based Ability Point system as fallback. 35. Fixed incorrect Ability Point display and inventory synchronization. 36. Improved Ability skill learning and point validation. 37. Improved OfflineShopRestore loading and FakePC/DBID handling. 38. Added safer OfflineShopRestore socket limits and batch processing. 39. Prevented thousands of restore sockets from loading simultaneously. 40. Added delayed, non-blocking OfflineShopRestore after server startup. 41. Improved OnEnterWorld initialization order and stability. 42. Improved inventory weight, SkillList and acquired-skill initialization after login. 43. Added VIP integration to the EnterWorld process. 44. Added safe UserExtData initialization without modifying the native User structure. 45. Improved duplicate Bronch Jewel and equipped-slot protection. 46. Improved Bracelet, Belt, Bronch and general UseItem validation. 47. Improved general packet, UserSocket, User, pSD and Creature validation. 48. Added safer INT32/INT64 packet handling and malformed-packet protection. 49. Improved L2Server startup memory usage and lazy resource loading. 50. Reduced unnecessary startup allocations. 51. Improved account-only KeyEngine authentication and remote account validation. 52. Removed account expiration-time requirements. 53. Added updater/restart design without requiring CLExtUpdate.exe. 54. Improved CLIEXT HWID, shared-memory and client/server version validation. 55. Improved ReadFile/WriteFile hooks and MemoryProtector handling. 56. Added UoPilot and Extreme Injector detection handling. 57. Reworked VIP point loading, saving and database synchronization. 58. Fixed VIP Level 0 initialization and first VIP activation. 59. Fixed vip.htm activation after login and from party-shared points. 60. Fixed VIP points being incorrectly reset before successful activation. 61. Improved VIP progression from Level 1 through Level 7. 62. Added proper VIP Level 7 MAX/DONE behavior with no Level 8 requirement. 63. Disabled further VIP point collection after reaching maximum level. 64. Reworked VIP BonusInfo/ReceiveVipInfo packet synchronization. 65. Fixed VIP tier, points, duration and level requirement packet fields. 66. Added VIP duration, tier, point and User validation protections. 67. Added safer 64-bit VIP EXP and party EXP calculations. 68. Preserved subclass maximum EXP protection. 69. Improved ItemDataEx validation during character loading. 70. Fixed augmentation loss during login, relog and server restart. 71. Added safe restoration of augmentation IDs directly from the database. 72. Added CItem, pSID, pExItem and User validation during ItemDataEx loading. 73. Improved Shadow Item mana and item lifetime loading. 74. Preserved item protection timeout data during character loading. 75. Added augmentation loading diagnostics and protected valid augmentation data. 76. Preserved database value 0 for genuinely non-augmented items. 77. Added RaidBoss Status synchronization with the World Map. 78. Fixed alive/dead RaidBoss status updates after spawn and death. 79. Added RaidBossStatus as the source of truth for RaidBoss map packets. 80. Fixed RaidBoss map status synchronization after server/database loading.
    • 🚀 L2AQUILA — GRAND OPENING TOMORROW! Lineage 2 Gracia Final — Like L2 Pride, but fresh. The server you've been waiting for opens tomorrow, Saturday 19/09, 16:00 (Greek time) — No Wipe · 24/7 · Anti-DDoS. ⚔️ What's inside: • EXP 9300x · SP 3000x · Adena 5500x · High drop • Max enchant +20 · Safe +3 · 24 buffs / 3 debuffs • 20 free Custom Coins for every new player on day one! • Custom farming zones (Cave of Trials, Cemetery, Ruins of Despair + more) • PvP Events · Olympiads · Offline Trading · Weddings · Balanced classes • Starter + Dynasty shops in every town — playable from minute one 📥 Download: Client + Patch at https://l2aquila.com/index.html 💬 Discord: discord.gg/5ZyBRvG4k · Facebook: facebook.com/l2aquila Be there at opening hour — bring your squad. See you at the Grand Opening! 🔥
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..