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8elw help ...!!!


s0k1n

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paides exw ena problem...!!!

Prospa8w edw kai kairo na sikoso enan l2j server kai kolousa se mlkies oloi tin wra...!!!dld se leptomeries...!!!pano kato ta ebriska meta alla twra den kserw gt m to kanei afto to prama kai 8elw ligo help ama kserei kaneis gt to kanei afto kai mporei na m help...!!!

 

me leei otan fortoni to me bgazei ena problem kai m leei oti      Connecting to login on 127.0.0.1:2106

                                                                                                Incorrect packet checksum, ignoring packet (LS)

 

 

kai den mporw na brw pou einai to problem...!! :/

 

kserei kaneis??

 

plzzzz.........!!!!!!!

 

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sto log in menei oute leei oti einai la8os to username h' to pass...!!!

ama eftana ekei pou dialegeis ton server 8a aniga mpokali twra...!!!

stin arxi kolaei...!!!

 

Eimai sigouros pos exeis kanei lathos sta configs sou h sto serveraddr tou l2.ini sou.

 

Tha se parakalousa na ksanakliseis tis consoles , na kaneis paste ta 2 arxeia ton configs sou kai to l2.ini sou episis.

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ekei sto user name menei...!!! den paei kanei ekei gia na dialegeis server....!!

 

Tote exeis kati lathos h sta configs sou i sto l2.ini tou system sou.

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ela re file ta esbisa ola kai ta ksana ekana oooooola apo tin arxe mpas kai dior8osw kanena la8os pou den to eixa dei alla den egine tpt...!!!

pali sto log in kolaei ekei pou leei username kai pass sto game...!!!parakato den paei..!!!

to pacher kai ola ta ekana opws m elege aftos sto forum ...!!!(bima kata bima, me leptomeries)

den kserw ti fteei...!!

einai les kai den exei internet gia na kanei log in...!!!

kai eipa mipos einai ta port alla ta aniksa kai afta kai to 7777  2106  9012  afta nomizw einai...!!!

exeis kamia alli eidea...!!??  :-\ 

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Ta ports einai gia na kaneis ton server sou public.

 

Ta configs sou ftene h to l2.ini . Kati kaneis lathos , kai eimai sigouros gia auto.

 

Kalo tha einai na kaneis paste ta configs sou edw , kai to l2.ini episis , gia na mporesw na sta ftiaxw.

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Server\gameserver\config

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jfree.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname=*

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=188.4.194.166

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=127.0.0.1

# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)

InternalNetworks=

# Define optional networks and router IPs

# IP (200.100.200.100) or fully qualified domain name

# (google.com) that resolves to an IP (use ping to determine if a domain resolves).

# Format: ip,net/mask;ip,net/mask,net/mask

# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

OptionalNetworks=

 

# Bind ip of the loginserver, use * to bind on all available IPs

LoginserverHostname=*

LoginserverPort=2106

LoginTryBeforeBan=20

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server  if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=

MaximumDbConnections=50

 

# Datapack root directory, defaults to current directory from which the server is started

#DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL

 

# Define character name template

# These ones are regular expressions, visit http://www.regular-expressions.info for details

# Note: Checking lengths are done server side, but keep it in pattern for future purposes

# Character name ( Default [A-Za-z0-9\-]{3,16} )

CnameTemplate=[A-Za-z0-9\-]{3,16}

# Pet name ( Default [A-Za-z0-9\-]{3,16} )

PetNameTemplate=[A-Za-z0-9\-]{3,16}

# Clan and ally name ( [A-Za-z0-9 \-]{3,16} )

ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16}

# Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} )

TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16}

 

# Maximum number of chars per account - 0 = illimited - default = 7

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers=100

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

#---------------------------------------------

# Safe Reboot configuration

#---------------------------------------------

# This will prevent some exploit during restart/shutdown process

SafeReboot = True

# To use following options, SafeReboot must be set to True

# Time in seconds before server complete shutdown/reboot, when

# following striction take effect

SafeRebootTime = 10

# Disable item enchant

SafeRebootDisableEnchant=True

# Disable players teleportations

SafeRebootDisableTeleport=False

# Disable craft and crystallize

SafeRebootDisableCreateItem=False

# Disable trades and shops

SafeRebootDisableTransaction=False

# Disable actions between players

SafeRebootDisablePcIteraction=False

# Disable actions on NPC

SafeRebootDisableNpcIteraction=False

 

# Network traffic optimization: minimum time between sending char's hp/mp status update packet.

NetworkTrafficOptimization = False

NetworkTrafficOptimizationMs = 1100

 

# Flood Protection

# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked

# warning not tested made a quickhack for squeezed :)

FloodProtection = False

PacketLimit = 500

PacketTimeLimit = 1100

 

 

# ================================================================

# JMX Administration

# ================================================================

# Port to connect with l2jmx, -1 to disable jmx completely

admin_portJMX=-1

# Port to connect to jmx via HTTP, -1 to disable

# disable it if it is not local test

# http adaptor is usefull to see if your server is running with l2jbeans, or to see others beans (JRE, logging)

# It is also possible to use it if you forbid this port for external host, but you have to be sure nobody can reach this url !

admin_portHTTP=-1

# password for keystore_file, the keystore file should be in config folder.

# Comment it or remove the keystore file if you doesn't want to activate secure socket.

#keystore_password=password

# keystore file

# this file is used to store a SSL certificate for your jmx server.

# You have to create it with keytool like this :

# $JAVA_HOME/bin/keytool -genkey -keyalg "RSA" -keystore myKeystore.jks -storepass myPassword -dname "cn=myhost"

# Change myKeystore, myPassword and myhost for your own needs

# You have to give this file to all people that will use l2jmx

#keystore=keystore.jks

 

 

dec-l2

 

Protocol=unreal

ProtocolDescription=Unreal Protocol

Name=Player

Map=Index.unr

LocalMap=Entry.unr

Host=

Portal=

MapExt=unr

EXEName=l2.exe

SaveExt=usa

Port=7777

Class=LineageWarrior.MFighter

ServerAddr=188.4.194.166

IsL2NetLogin=True

IsL2Console=True

IsL2Seamless=True

IsL2Projector=True

ISL2Mark=2

ForceAspectRatio=False

AspectRatio=1.334

IsDefaultShaodw=False

IsUnderWaterEffect=False

IsUseCommand=True

L2VersionCheck=false

IsL2MemLog=False

L2ThreadFilter=1

L2TestServer=false

EnablePurgeLevel=True

SharedSky=True

L2MaxPawnResourceLoad=1.0

L2UseKeyCrypt=true

L2UseReplayManager=true

EnableSecondWindow=true

IsUseXMLUI=True

 

[L2WaterEffect]

ColorReference=(A=180,R=38,G=56,B=64,RR=150)

EffectResolution=512

 

[LanguageSet]

Language=0

 

[FontSet]

;Font=L2Font.Japan

;Glyph=Japan.gly

Font=L2Font.gulim

Glyph=gulim.gly

 

[CharacterDisplay]

Name=true

Dist=1000

 

[ClippingRange]

PawnMax=3.0

PawnMin=1.5

AntiPortal=1.5

Terrain=8.0

StaticMesh=4.0

Projector=0.2

StaticMeshLod=5.0

Pawn=2.0

Actor=4.0

 

[AutoLogOn]

IsL2AutoLogOn=Ture

L2ID=zodiac

L2Passwd=zodiac

L2Slot=7

 

[FirstRun]

FirstRun=2110

 

[Engine.Engine]

RenderDevice=D3DDrv.D3DRenderDevice

;RenderDevice=Engine.NullRenderDevice

;RenderDevice=OpenGLDrv.OpenGLRenderDevice

AudioDevice=ALAudio.ALAudioSubsystem

;AudioDevice=XboxAudio.XboxAudioSubsystem

NetworkDevice=IpDrv.TcpNetDriver

DemoRecordingDevice=Engine.DemoRecDriver

Console=Engine.Console

DefaultPlayerMenu=UDebugMenu.UDebugRootWindow

Language=int

GameEngine=Engine.GameEngine

EditorEngine=Editor.EditorEngine

GUIController=Engine.BaseGUIController

;DefaultGame=WarfareGame.WarfareTeamGame

;DefaultServerGame=WarfareGame.WarfareTeamGame

DefaultGame=Engine.GameInfo

DefaultServerGame=Engine.GameInfo

ViewportManager=WinDrv.WindowsClient

;ViewportManager=XboxDrv.XboxClient

;ViewportManager=SDLDrv.SDLClient

Render=Render.Render

Input=Engine.Input

Canvas=Engine.Canvas

DefaultPlayerController=Engine.LineagePlayerController

L2NetHandler=Engine.NetHandler

L2Console=NWindow.ConsoleWnd

L2Font=NWindow.L2Font

 

[Core.System]

PurgeCacheDays=30

SavePath=../Save

CachePath=../Cache

CacheExt=.uxx

Paths=../System/*.u

Paths=../StaticMeshes/*.usx

Paths=../Textures/*.utx

Paths=../Sounds/*.uax

Paths=../Voice/*.uax

Paths=../Maps/*.unr

;Paths=../Music/*.umx

Paths=../Animations/*.ukx

Paths=../SysTextures/*.utx

Paths=../Animations/*.usk

Paths=../Saves/*.uvx

Suppress=DevLoad

Suppress=DevSave

Suppress=DevNetTraffic

Suppress=DevGarbage

Suppress=DevKill

Suppress=DevReplace

Suppress=DevCompile

Suppress=DevBind

Suppress=DevBsp

 

[Engine.GameEngine]

CacheSizeMegs=32

UseSound=True

;ServerActors=IpDrv.UdpBeacon

;ServerActors=IpServer.UdpServerQuery

;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900

;ServerActors=UWeb.WebServer

ServerPackages=AmbientCreatures

;ServerPackages=WarEffects

;ServerPackages=Decorations

ServerPackages=GamePlay

ServerPackages=UnrealGame

;ServerPackages=WarfareGame

;ServerPackages=WarClassLight

;ServerPackages=WarClassHeavy

;ServerPackages=WarClassMisc

;ServerPackages=Pickups

 

[WinDrv.WindowsClient]

WindowedViewportX=640

WindowedViewportY=480

FullscreenViewportX=1024

FullscreenViewportY=768

MenuViewportX=640

MenuViewportY=480

Brightness=0.800000

Contrast=0.700000

Gamma=0.800000

UseJoystick=True

CaptureMouse=True

StartupFullscreen=True

UseWindowFrame=True

ScreenFlashes=True

NoLighting=False

MinDesiredFrameRate=35.000000

Decals=True

Coronas=True

DecoLayers=True

Projectors=True

NoDynamicLights=False

ReportDynamicUploads=False

TextureDetailInterface=Higher

TextureDetailTerrain=Higher

TextureDetailWeaponSkin=Higher

TextureDetailPlayerSkin=Higher

TextureDetailWorld=Higher

TextureDetailRenderMap=Higher

TextureDetailLightmap=Higher

NoFractalAnim=False

ScaleHUDX=0.0

 

[sDLDrv.SDLClient]

WindowedViewportX=640

WindowedViewportY=480

FullscreenViewportX=800

FullscreenViewportY=600

MenuViewportX=640

MenuViewportY=480

Brightness=0.800000

Contrast=0.700000

Gamma=0.800000

UseJoystick=True

JoystickNumber=0

IgnoreHat=False

JoystickHatNumber=0

CaptureMouse=True

StartupFullscreen=True

ScreenFlashes=True

NoLighting=False

MinDesiredFrameRate=35.000000

Decals=True

Coronas=True

DecoLayers=True

Projectors=True

NoDynamicLights=False

ReportDynamicUploads=False

TextureDetailInterface=Normal

TextureDetailTerrain=Normal

TextureDetailWeaponSkin=Normal

TextureDetailPlayerSkin=Normal

TextureDetailWorld=Normal

TextureDetailRenderMap=Normal

TextureDetailLightmap=UltraHigh

NoFractalAnim=False

 

[Engine.Player]

ConfiguredInternetSpeed=10000

ConfiguredLanSpeed=20000

 

[ALAudio.ALAudioSubsystem]

UseEAX=False

Use3DSound=False

UseDefaultDriver=True

CompatibilityMode=False

UsePrecache=True

ReverseStereo=false

Channels=32

MusicVolume=0.1

AmbientVolume=1.0

SoundVolume=1.0

DopplerFactor=1.0

Rolloff=0.5

TimeBetweenHWUpdates=15

DisablePitch=False

LowQualitySound=False

 

[ipDrv.TcpNetDriver]

AllowDownloads=True

ConnectionTimeout=15.0

InitialConnectTimeout=500.0

AckTimeout=1.0

KeepAliveTime=0.2

MaxClientRate=20000

SimLatency=0

RelevantTimeout=5.0

SpawnPrioritySeconds=1.0

ServerTravelPause=4.0

NetServerMaxTickRate=20

LanServerMaxTickRate=35

DownloadManagers=IpDrv.HTTPDownload

DownloadManagers=Engine.ChannelDownload

 

[ipDrv.HTTPDownload]

RedirectToURL=

ProxyServerHost=

ProxyServerPort=3128

UseCompression=True

 

[Engine.DemoRecDriver]

DemoSpectatorClass=Warriors.CHSpectator

MaxClientRate=25000

ConnectionTimeout=15.0

InitialConnectTimeout=500.0

AckTimeout=1.0

KeepAliveTime=1.0

SimLatency=0

RelevantTimeout=5.0

SpawnPrioritySeconds=1.0

ServerTravelPause=4.0

NetServerMaxTickRate=60

LanServerMaxTickRate=60

 

[Engine.GameReplicationInfo]

ServerName=Another Unreal Server

ShortName=Unreal Server

 

[ipDrv.TcpipConnection]

SimPacketLoss=0

SimLatency=0

 

[ipServer.UdpServerQuery]

GameName=ut

 

[ipDrv.UdpBeacon]

DoBeacon=True

BeaconTime=0.50

BeaconTimeout=5.0

BeaconProduct=ut

 

[XboxDrv.XboxClient]

TextureDetail=Medium

SkinDetail=Medium

LightmapDetail=High

TextureMinLOD=6

TextureMaxLOD=9

Brightness=0.8

Contrast=0.7

Gamma=0.8

NoFractalAnim=True

 

[XBoxAudio.XBoxAudioSubsystem]

ReverseStereo=False

Channels=32

MusicVolume=1.0

SoundVolume=1.0

AmbientFactor=1.0

UsePrecache=True

 

[D3DDrv.D3DRenderDevice]

DetailTextures=True

HighDetailActors=True

SuperHighDetailActors=True

UsePrecaching=True

UseTrilinear=True

AdapterNumber=-1

ReduceMouseLag=True

UseTripleBuffering=False

UseHardwareTL=True

UseHardwareVS=True

UseCubemaps=True

DesiredRefreshRate=60

UseCompressedLightmaps=True

UseStencil=False

Use16bit=False

Use16bitTextures=False

MaxPixelShaderVersion=255

UseVSync=False

LevelOfAnisotropy=1

DetailTexMipBias=0.8

DefaultTexMipBias=-0.5

UseNPatches=False

TesselationFactor=1.0

CheckForOverflow=False

 

[OpenGLDrv.OpenGLRenderDevice]

DetailTextures=True

HighDetailActors=True

SuperHighDetailActors=True

UsePrecaching=True

UseCompressedLightmaps=True

UseTrilinear=True

UseStencil=False

MaxTextureUnits=8

VARSize=32

ReduceMouseLag=False

 

[Engine.NullRenderDevice]

DetailTextures=True

HighDetailActors=True

SuperHighDetailActors=True

UsePrecaching=True

UseCompressedLightmaps=True

UseStencil=False

 

[Editor.EditorEngine]

UseSound=True

CacheSizeMegs=32

GridEnabled=True

SnapVertices=False

SnapDistance=10.000000

GridSize=(X=16.000000,Y=16.000000,Z=16.000000)

RotGridEnabled=True

RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)

GameCommandLine=-log

FovAngleDegrees=90.000000

GodMode=True

AutoSave=True

AutoSaveTimeMinutes=5

AutoSaveIndex=6

UseAxisIndicator=True

MatineeCurveDetail=0.1

LoadEntirePackageWhenSaving=0

EditPackages=Core

EditPackages=Engine

EditPackages=Fire

EditPackages=Editor

EditPackages=UWindow

EditPackages=UnrealEd

EditPackages=IpDrv

EditPackages=GamePlay

EditPackages=LineageEffect

EditPackages=LineageWarrior

EditPackages=LineageNpc

EditPackages=LineageNpc2

EditPackages=LineageNpcEv

EditPackages=LineageMonster

EditPackages=LineageMonster2

EditPackages=LineageMonster3

EditPackages=LineageVehicle

EditPackages=LineageDeco

EditPackages=LineageEnv

EditPackages=UDebugMenu

EditPackages=NWindow

;EditPackages=WarEffects

;EditPackages=Decorations

;EditPackages=WarfareGame

;EditPackages=IHVDemoContent

;EditPackages=Pickups

;EditPackages=WarClassLight

;EditPackages=WarClassHeavy

;EditPackages=WarClassMisc

;EditPackages=AmbientCreatures

;EditPackages=Vehicles

;EditPackages=UPreview

 

[uMenu.UnrealConsole]

RootWindow=UMenu.UMenuRootWindow

UWindowKey=IK_Esc

ShowDesktop=True

 

[uMenu.UMenuMenuBar]

ShowHelp=True

GameUMenuDefault=UTMenu.UTGameMenu

MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu

OptionsUMenuDefault=UTMenu.UTOptionsMenu

 

[Engine.GameInfo]

bLowGore=False

bVeryLowGore=False

 

[uWeb.WebServer]

;Applications[0]=UTServerAdmin.UTServerAdmin

;ApplicationPaths[0]=/ServerAdmin

;Applications[1]=UTServerAdmin.UTImageServer

;ApplicationPaths[1]=/images

DefaultApplication=0

bEnabled=False

 

[Engine.LevelInfo]

PhysicsDetailLevel=PDL_Medium

 

[Engine.Console]

ConsoleKey=9

 

[WindowPositions]

GameLog=(X=0,Y=0,XL=512,YL=256)

 

 

afta nomizw oti m zitises...!!

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Gameserver properties

 

GameserverHostname=*

 

L2.ini

 

ServerAddr=127.0.0.1

 

Diorthose auta kai kane mou paste kai tou loginserver ta properties.

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server/login/config

 

 

 

 

# ================================================================

# General login server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the loginserver, use * to bind on all available IPs

LoginserverHostname=*

LoginserverPort=2106

GMMinLevel=100

 

# The port on which login will listen for GameServers

LoginPort=9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the licence (after the login) will not be shown

ShowLicence = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=

 

# Useable values: "True" - "False", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts=True

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

# (0 = disable)

IpUpdateTime=0

 

 

# ==============================================================

# Test server setting, shoudnt be touched in online game server

# ==============================================================

 

Debug = False

Assert = False

Developer = False

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth=False

 

#FloodProtection. time in ms

EnableFloodProtection=True

FastConnectionLimit=15

NormalConnectionTime=700

FastConnectionTime=350

MaxConnectionPerIP=50

 

#Ban management

# number of attempt before a user is banned when he fails his login

LoginTryBeforeBan=20

# duration for a ban after a login failure (in seconde)

BanDurationAfterLoginFailure=600

 

 

 

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ela re file...

mpika alla katafera na mpw stib server alla ekei pou leei create char me ebgale sfalma gia to game guard...!!!

afto pws to linoume???

 

Perneis ena gameguard killer , kai eisai etimos.

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apo pou to brisko afto...!!??

mi katebasw kamia mapa...!!!

ama sou einai efkolo dwse  m ena link kai pes m tin litourgia...!!!

kai ksana 100000000000000000000 euxaristw pou asxoli8ikes file m eisai o megaliteros..!!!

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