GoKu Posted January 21, 2010 Posted January 21, 2010 Hello, Does someone managed to adapt GF cloaks to interlude? If Yes can someone share it? Thanks in advance.
Cloud Posted January 21, 2010 Posted January 21, 2010 I heard and saw some guys here in mxc talking about this;atm is impossible to adapt them to Interlude because Interlude doesn't cloaks animation,maybe them can be created but this means create a new animation and model.Correct me if i am wrong.
GoKu Posted January 22, 2010 Author Posted January 22, 2010 FTW dunno i will think about updating to gracia final, because the animations and graffics looks nicer. Nice work with the sets thow. I think with the 2'nd animation can be taken from one of the mobs or even npcs that has pelerines on their back. Neppelin Mercenarry something like that.
Just4Respect Posted January 22, 2010 Posted January 22, 2010 or you can make this (i think) Create a armor and add behind a cloack. After you make a SA trader the player go with his armor with no cloack and go trade in a SA trader for the armor with cloak. (i dont know if you understand)
takhs7 Posted January 23, 2010 Posted January 23, 2010 Ave those cloak textures looks awesome.. love the second one.. (can i use them ? xD).. and no u c-a-n-t adapt cloaks.. especialy if u want to make them look "natural".. best case u would have a static cloak that would look so bad and bugged (especialy when the player moves..) so just forget it...
CrazyDeagle Posted January 23, 2010 Posted January 23, 2010 no real guy i said Make a normal armor with no cloack After make a armor with the cloack You need change the texture from the armor and add a cloack in the back. After make a SA trader for trade the normal armor for a armor with cloack i think you can change the animation from the armor and make the cloack move :D Sorry bad english if you dont understand just said me
takhs7 Posted January 23, 2010 Posted January 23, 2010 no real guy i said Make a normal armor with no cloack After make a armor with the cloack You need change the texture from the armor and add a cloack in the back. After make a SA trader for trade the normal armor for a armor with cloack i think you can change the animation from the armor and make the cloack move :D Sorry bad english if you dont understand just said me huh? :/ i think u dont get the point of the topic.... we are talking about HOW we could adapt the animations to IL.. and ur talking about SA trader ??? ? lol
CrazyDeagle Posted January 23, 2010 Posted January 23, 2010 huh? :/ i think u dont get the point of the topic.... we are talking about HOW we could adapt the animations to IL.. and ur talking about SA trader ??? ? lol Yeh i know he find how adapt the cloack to interlude... But we said is impossible (no now) So if he want the cloack in interlude i make a suggestion If he real want he just make 1 armor based and change the armor texture, he insert a clock inner this. After for the SA trader = Armor (no cloack) but +6 Go trade in a SA trader for Armor (with the cloack insert) and the sa trader will give the +6 enchant. a better exemple My armor is a dynasty armor NORMAL i go to SA trader for trade my Dynasty armor normal for a Dynasty Armor with cloack http://i48.tinypic.com/34pnimv.png Is a little idea
GoKu Posted January 25, 2010 Author Posted January 25, 2010 I think i get some of what you say but, the perfect animation is from nephilim mercenary male few cuts on left/right side and voila, well if it was that simple...
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