👏 haha nice and you want money for give it ? or you just want keep it personal and you suggest me to buy it from creator. 😛 i dont understand the reason what you just show this and 🙂 this
this map was shared with geodata in early 2022, if i am correct anyway this guy who have it allready know.. 😛 but this maps noone use it for some reason
Question
papuna
Hello Everyone.
my problem is following:
i use server called : "Preconfigured Hellbound Pack-by x"
I Changes cinfigs (gameserver,loginserver); open ports - but users can not log in on server.
P.S my log in server looks like
# ================================================== ==============
# General login server setting !!! REQUIRED to configure to everyone !!!
# ================================================== ==============
# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs
LoginServerHostname=127.0.0.1
LoginServerPort=2106
GMMinLevel=100
# The port, ip on which login will listen for GameServers
LoginHostname=127.0.0.1
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = True
# If false, the licence (after the login) will not be shown
ShowLicence = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriv er
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=*********
# Useable values: "True" - "False", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=True
AutoCreateAccountMessage = True
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# (0 = disable)
IpUpdateTime=0
# ================================================== ============
# Test server setting, shoudnt be touched in online game server
# ================================================== ============
Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=False
#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50
#Ban management
# number of attempt before a user is banned when he fails his login
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
Help Plz . Thx all
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