SySt3MGaM3RFr3aKs Posted December 30, 2009 Share Posted December 30, 2009 Hello Everybody, here is a simple Code. to Avoid Quest stucking and LAGS And more more Shits :) Bypass Flood Protection: ### Eclipse Workspace Patch 1.0 #P L2_GameServer_It Index: java/net/sf/l2j/gameserver/util/FloodProtector.java =================================================================== --- java/net/sf/l2j/gameserver/util/FloodProtector.java (revision 3695) +++ java/net/sf/l2j/gameserver/util/FloodProtector.java (working copy) @@ -50,7 +50,7 @@ // ========================================================= // reuse delays for protected actions (in game ticks 1 tick = 100ms) - private static final int[] REUSEDELAY = new int[]{ 4, 42, 42, 16, 100 }; + private static final int[] REUSEDELAY = new int[]{ 4, 42, 42, 16, 100, Config.PROTECTED_BYPASS }; // protected actions public static final int PROTECTED_USEITEM = 0; @@ -58,6 +58,7 @@ public static final int PROTECTED_FIREWORK = 2; public static final int PROTECTED_ITEMPETSUMMON = 3; public static final int PROTECTED_HEROVOICE = 4; + public static final int PROTECTED_BYPASS = 5; // ========================================================= // Constructor Index: java/config/options.properties =================================================================== --- java/config/options.properties (revision 3695) +++ java/config/options.properties (working copy) @@ -16,6 +16,9 @@ # If next switch is set to true every newly created character will have access level 200. EverybodyHasAdminRights = False +# Protected Server Bypass. +ProtectedBypass = 4 + # Setting for serverList # Displays [] in front of server name ServerListBrackets = False Index: java/net/sf/l2j/gameserver/clientpackets/RequestBypassToServer.java =================================================================== --- java/net/sf/l2j/gameserver/clientpackets/RequestBypassToServer.java (revision 3695) +++ java/net/sf/l2j/gameserver/clientpackets/RequestBypassToServer.java (working copy) @@ -32,6 +32,7 @@ import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.entity.L2Event; +import net.sf.l2j.gameserver.util.FloodProtector; import net.sf.l2j.gameserver.serverpackets.ActionFailed; import net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage; @@ -64,6 +65,13 @@ if (activeChar == null) return; + + if (!FloodProtector.getInstance().tryPerformAction(activeChar.getObjectId(), FloodProtector.PROTECTED_BYPASS)) + { + activeChar.sendMessage("You cannot bypass so fast."); + activeChar.sendPacket(new ActionFailed()); + return; + } try { if (_command.startsWith("admin_")) //&& activeChar.getAccessLevel() >= Config.GM_ACCESSLEVEL) Index: java/net/sf/l2j/Config.java =================================================================== --- java/net/sf/l2j/Config.java (revision 3695) +++ java/net/sf/l2j/Config.java (working copy) @@ -588,6 +588,8 @@ /** FloodProtector initial capacity */ public static int FLOODPROTECTOR_INITIALSIZE; + + public static int PROTECTED_BYPASS; /** Allow Discard item ?*/ public static boolean ALLOW_DISCARDITEM; @@ -1259,6 +1261,8 @@ ONLY_GM_ITEMS_FREE = Boolean.valueOf(optionsSettings.getProperty("OnlyGMItemsFree", "True")); + PROTECTED_BYPASS = Integer.parseInt(optionsSettings.getProperty("ProtectedBypass", "4")); + ALLOW_WAREHOUSE = Boolean.valueOf(optionsSettings.getProperty("AllowWarehouse", "True")); WAREHOUSE_CACHE = Boolean.valueOf(optionsSettings.getProperty("WarehouseCache", "False")); WAREHOUSE_CACHE_TIME = Integer.parseInt(optionsSettings.getProperty("WarehouseCacheTime", "15")); 1Thousent -beep-ing Sorrys is is already Shared. Quote Link to comment Share on other sites More sharing options...
sedela Posted January 18, 2010 Share Posted January 18, 2010 mor info save as txt spl or jar Quote Link to comment Share on other sites More sharing options...
rodox Posted January 18, 2010 Share Posted January 18, 2010 This is for interlude l2j? Quote Link to comment Share on other sites More sharing options...
SySt3MGaM3RFr3aKs Posted January 18, 2010 Author Share Posted January 18, 2010 This is for interlude l2j? Yep. Quote Link to comment Share on other sites More sharing options...
sedela Posted January 18, 2010 Share Posted January 18, 2010 yes my pack is l2jfree That him I put in the form Quote Link to comment Share on other sites More sharing options...
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