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[Help]Faction Spawn


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Posted

Hey Guys How Can I Change main bases on a faction server

for example.:

i want main base for angels to be elven vilage and for demons d elf vilage... anyone plz?

..

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  • 0
Posted

witch gameserver ---> config ---> and you must see l2jmods example i have this in my config

 

# Coordinates of good faction base

GoodBaseX = -84318

GoodBaseY = 244579                        <---- here you must put your town coordinates for team good

GoodBaseZ = -3730

# Coordinates of evil faction base

EvilBaseX = -44836

EvilBaseY = -112524                        <---- here you must too put town  coordinations but for now evil

EvilBaseZ = -235

  • 0
Posted

witch gameserver ---> config ---> and you must see l2jmods example i have this in my config

 

# Coordinates of good faction base

GoodBaseX = -84318

GoodBaseY = 244579                        <---- here you must put your town coordinates for team good

GoodBaseZ = -3730

# Coordinates of evil faction base

EvilBaseX = -44836

EvilBaseY = -112524                        <---- here you must too put town  coordinations but for now evil

EvilBaseZ = -235

nope i dont have these options :S only these:

 

# ---------------------------------------------------------------------------

# L2JMODS

# ---------------------------------------------------------------------------

# Below are non-retail-like systems that have been integrated into the L2J project. Be warned that there may be no support for these mods beyond the original author's assistance.

# ---------------------------------------------------------------------------

 

 

# ---------------------------------------------------------------------------

# Champion mobs

# Turns random mobs into Champions

# ---------------------------------------------------------------------------

# Enable/Disable Champion Mob System.

ChampionEnable = False

 

# Force Champion mobs to be passive?

# To leave champion mobs to default/Agressive, set to False.

# To set all champion mobs to Passive, set True.

ChampionPassive = False

 

# % chance for a mob to became champion (0 to disable).

ChampionFrequency = 5

 

# Title of all Champion Mobs.

ChampionTitle = Champion

 

# Min and max levels allowed for a mob to be a Champion mob.

ChampionMinLevel = 20

ChampionMaxLevel = 70

 

# Hp multiplier for Champion mobs.

ChampionHp = 8

 

# Hp Regen Multiplier for Champion mobs.

ChampionHpRegen = 1.0

 

# Standard rewards multiplier for Champion mobs.

ChampionRewards = 8

 

# Adena & Seal Stone rewards multiplier for Champion mobs.

ChampionAdenasRewards = 1.0

 

# P. Attack and M. Attack bonus for Champion mobs.

ChampionAtk = 1.0

 

# Physical/Magical Attack Speed bonus for Champion mobs.

ChampionSpdAtk = 1.0

 

# Specified reward item ID

ChampionRewardItemID = 6393

 

# The amount of the specified reward a player will receive if they are awarded the item.

ChampionRewardItemQty = 1

 

# % Chance to obtain a specified reward item from a HIGHER lvl Champion mob.

ChampionRewardLowerLvlItemChance = 0

 

# % Chance to obtain a specified reward item from a LOWER lvl Champion mob.

ChampionRewardHigherLvlItemChance = 0

 

 

# ---------------------------------------------------------------------------

# Wedding System (by evill33t)

# ---------------------------------------------------------------------------

# Wedding Manager ID: 50007

 

# First part - "Engagement"

# 1) Target the player that you want to make a couple with.

# 2) Use the voice command ".engage nameofyourpartner" then press enter.

# 3) If the target player has you on listed as a friend (ie. you are in each other's friends list) a popup will appear with an engagement request along with a system message that you want to be engaged with him/her.

# 4) If the target player accepts the engagement invitation, you will be

# engaged.

 

# CONGRATULATIONS!

 

# Second part - "Marriage"

# 1) Once two players are engaged, they can speak to Andromeda, the Wedding Priest in the Hot Springs Guild House (Goddard Area).

# (You may need Formal Wear and Adena to pay wedding fees!)

# 2) Each player needs to speak to the NPC and make the request to be married.

# 3) Once done, fireworks will display and the two players will be married.

 

# Afterwards you can use the voice command ".gotolove nameofyourpartner" to teleport to your partner if you're married (there may also be a fee which can be specified below)

 

# If you want to cancel your Engagement/Marriage, use the voice command ".divorce nameofyourpartner".

 

# If you're married you have to pay a specified % of your adena to your partner.

 

# If a player attempts to become engaged to another player while married they may suffer a penalty if it's enabled below.

 

# Enable/Disable Wedding System

AllowWedding = False

 

# Amount of Adena required to get married

WeddingPrice = 250000000

 

# Enable/Disable punishing of players who attempt to be engaged to other players while married.

WeddingPunishInfidelity = True

 

# Enable/Disable teleport function for married couples.

WeddingTeleport = True

 

# Amount of Adena required to teleport to spouse.

WeddingTeleportPrice = 50000

 

# Time before character is teleported after using the skill.

WeddingTeleportDuration = 60

 

# Enable/Disable same sex marriages.

WeddingAllowSameSex = False

 

# Require players to wear formal wear to be married?

WeddingFormalWear = True

 

# Amount of Adena (%) a player must pay to the other to get divorced.

WeddingDivorceCosts = 20

 

 

# ---------------------------------------------------------------------------

# Team vs. Team Event Engine (by FBIagent)

# ---------------------------------------------------------------------------

# Enable/Disable TvTEvent System

TvTEventEnabled = False

 

# Times TvT will occur (24h format).

TvTEventInterval = 9:00,15:00,21:00,3:00

 

# Registration timer from start of event (in minutes).

TvTEventParticipationTime = 60

 

# Event running time (in minutes).

TvTEventRunningTime = 20

 

# TvT Event NPC (create a custom npc of type L2TvTEventNpc).

TvTEventParticipationNpcId = 70010

 

# Location for TvTEvent NPC to spawn.

TvTEventParticipationNpcCoordinates = 83425,148585,-3406

 

# Min/Max amount of players allowed in each team.

TvTEventMinPlayersInTeams = 1

TvTEventMaxPlayersInTeams = 20

 

# Min/Max level of players that may join the event.

TvTEventMinPlayerLevel = 1

TvTEventMaxPlayerLevel = 85

 

# Repsawn and exit delay timers (in seconds).

TvTEventRespawnTeleportDelay = 10

TvTEventStartLeaveTeleportDelay = 10

 

# First Team - Name, Start/Death x,y,z location.

TvTEventTeam1Name = Team1

TvTEventTeam1Coordinates = 148695,46725,-3414

 

# Second Team - Name, Start/Death x,y,z location.

TvTEventTeam2Name = Team2

TvTEventTeam2Coordinates = 149999,46728,-3414

 

# Reward for winning team.

# Example: TvTEventReward = itemId,amount;itemId,amount;itemId,amount

TvTEventReward = 57,100000

 

# TvTEvent Rules

TvTEventTargetTeamMembersAllowed = True

TvTEventScrollsAllowed = False

TvTEventPotionsAllowed = False

TvTEventSummonByItemAllowed = False

 

# Door ID's to open/close on start/end.

# Example: TvTDoorsToOpen = 1;2;3;4;5;6

TvTDoorsToOpen =

TvTDoorsToClose =

 

# Should both teams get reward if there's a tie?

TvTRewardTeamTie = False

 

 

# ---------------------------------------------------------------------------

# L2J Banking System

# ---------------------------------------------------------------------------

# Enable/Disable Banking System

BankingEnabled = False

 

# Amount of Goldbars a player gets when they use the ".deposit" command. Also the same amount they will lose with ".withdraw".

BankingGoldbarCount = 1

 

# Amount of Adena a player gets when they use the ".withdraw" command. Also the same amount they will lose with ".deposit".

BankingAdenaCount = 500000000

 

 

# ---------------------------------------------------------------------------

# Warehouse Sorting

# Shows Withdraw Window sorted by ItemType (Armor/Weapon/Spellbook....)

# ---------------------------------------------------------------------------

EnableWarehouseSortingClan = False

EnableWarehouseSortingPrivate = False

EnableWarehouseSortingFreight = False

 

 

# ---------------------------------------------------------------------------

# Offline trade/craft

# ---------------------------------------------------------------------------

# Option to enable or disable offline trade feature.

# Enable -> true, Disable -> false

OfflineTradeEnable = False

 

# Option to enable or disable offline craft feature.

# Enable -> true, Disable -> false

OfflineCraftEnable = False

 

# If set to True, name color will be changed then entering offline mode

OfflineSetNameColor = False

 

# Color of the name in offline mode (if OfflineSetNameColor = True)

OfflineNameColor = 808080

 

 

# ---------------------------------------------------------------------------

# Mana Drugs/Potions

# ---------------------------------------------------------------------------

# This option will enable core support for:

# Mana Drug (item ID 726), using skill ID 9007.

# Mana Potion (item ID 728), using skill ID 9008.

 

EnableManaPotionSupport = True

  • 0
Posted

Find faction config... If there is no... Change server pack, but if you know minimum java language or how to use eclipse download corepack your pack, then you can change.

  • 0
Posted

this one..http://www.maxcheaters.com/forum/index.php?topic=65894.0

:/

if you know any better pack i will be thankfull if youll share it with me...

  • 0
Posted

nahh same properties :(

cant i edit from scripts or somewhere?

only thing i need is to change main bases,every player of a race when dies to teleport automaticaly to his base,and clan leaders from enemy's race not be able to invite other ppl only from his race..howcan i edit these things :S

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