Jump to content
  • 0

frenzy+tank


Question

Posted

help Παιδια στο server Mου οταν βαζουν frenzy εχουν 35κ p atc πως θα το φτιαξω και τα τανκ οταν φορανε bow να εχουν λιγοτερο atc speed.. !thanks!

Recommended Posts

  • 0
Posted

Tha prepei na pas Gameserver/data/skills. Na vreis to skill frenzy apo to id tou kai na to customareis me ligotero p attack...

 

Oso gia ta tanks kai to bow afto den ksero an ginete...Mporei na ginete kai na min to ksero ego....Se afto tha prepei na sou apantisei allos.... :P

  • 0
Posted

<skill id="176" levels="3" name="Frenzy">
  <table name="#swordbluntpole"> 1.54 1.92 2.31 </table>
  <table name="#twohand"> 1.25 1.2 1.16 </table>
  <table name="#all"> 1.3 1.3 1.5 </table>
  <table name="#accCombat"> 2 4 6 </table>
  <table name="#mpConsume"> 14 21 25 </table>
  <table name="#aggro"> 303 438 523 </table>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="condition" val="32"/>
  <set name="reuseDelay" val="600000"/>
  <set name="hitTime" val="1500"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="aggroPoints" val="#aggro"/>
  <cond msg="Usable only when HP are 30 percent or lower.">
    <player hp="30"/>
  </cond>
  <for>
    <effect name="Buff" time="90" val="0" stackOrder="1" stackType="pinch">
      <mul order="0x30" stat="pAtk" val="#all"/>
      <mul order="0x30" stat="pAtk" val="#swordbluntpole">
        <and>
           <player hp="30"/>
           <using kind="Sword,Big Sword,Blunt,Big Blunt,Pole"/>
        </and>
      </mul>
      <mul order="0x30" stat="pAtk" val="#twohand">
        <and>
           <player hp="30"/>
           <using kind="Big Sword,Big Blunt"/>
        </and>
      </mul>
      <add order="0x40" stat="accCombat" val="#accCombat">
        <and>
           <player hp="30"/>
           <using kind="Big Sword,Big Blunt"/>
        </and>
      </add>
    </effect>
  </for>
</skill>

τι πιραζω??

  • 0
Posted

 <add order="0x40" stat="accCombat" val="#accCombat">

 

Sto 0x40 katevase to ligo....

 

 

H se afto

 <set name="condition" val="32"/>

 

xamilose ligo to value...

 

 

Den thimamai pio apo ta 2 einai... Sorry :P

 

  • 0
Posted

<skill id="176" levels="3" name="Frenzy">
  <table name="#swordbluntpole"> 1.54 1.92 2.31 </table>
  <table name="#twohand"> 1.25 1.2 1.16 </table>
  <table name="#all"> 1.3 1.3 1.5 </table>
  <table name="#accCombat"> 2 4 6 </table>
  <table name="#mpConsume"> 14 21 25 </table>
  <table name="#aggro"> 303 438 523 </table>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="condition" val="32"/>
  <set name="reuseDelay" val="600000"/>
  <set name="hitTime" val="1500"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="aggroPoints" val="#aggro"/>
  <cond msg="Usable only when HP are 30 percent or lower.">
    <player hp="30"/>
  </cond>
  <for>
    <effect name="Buff" time="90" val="0" stackOrder="1" stackType="pinch">
      <mul order="0x30" stat="pAtk" val="#all"/>
      <mul order="0x30" stat="pAtk" val="#swordbluntpole">
        <and>
           <player hp="30"/>
           <using kind="Sword,Big Sword,Blunt,Big Blunt,Pole"/>
        </and>
      </mul>
      <mul order="0x30" stat="pAtk" val="#twohand">
        <and>
           <player hp="30"/>
           <using kind="Big Sword,Big Blunt"/>
        </and>
      </mul>
      <add order="0x40" stat="accCombat" val="#accCombat">
        <and>
           <player hp="30"/>
           <using kind="Big Sword,Big Blunt"/>
        </and>
      </add>
    </effect>
  </for>
</skill>

 

Dokimase ta dika mou codes na doume an tha doulepsei....

 

An oxi ti na po...bugged skill....... Ti pack exeis?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...