MusicMaker Posted December 30, 2009 Posted December 30, 2009 help Παιδια στο server Mου οταν βαζουν frenzy εχουν 35κ p atc πως θα το φτιαξω και τα τανκ οταν φορανε bow να εχουν λιγοτερο atc speed.. !thanks! Quote
0 Nbal Posted December 30, 2009 Posted December 30, 2009 Tha prepei na pas Gameserver/data/skills. Na vreis to skill frenzy apo to id tou kai na to customareis me ligotero p attack... Oso gia ta tanks kai to bow afto den ksero an ginete...Mporei na ginete kai na min to ksero ego....Se afto tha prepei na sou apantisei allos.... :P Quote
0 MusicMaker Posted December 30, 2009 Author Posted December 30, 2009 <skill id="176" levels="3" name="Frenzy"> <table name="#swordbluntpole"> 1.54 1.92 2.31 </table> <table name="#twohand"> 1.25 1.2 1.16 </table> <table name="#all"> 1.3 1.3 1.5 </table> <table name="#accCombat"> 2 4 6 </table> <table name="#mpConsume"> 14 21 25 </table> <table name="#aggro"> 303 438 523 </table> <set name="mpConsume" val="#mpConsume"/> <set name="target" val="TARGET_SELF"/> <set name="condition" val="32"/> <set name="reuseDelay" val="600000"/> <set name="hitTime" val="1500"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="aggroPoints" val="#aggro"/> <cond msg="Usable only when HP are 30 percent or lower."> <player hp="30"/> </cond> <for> <effect name="Buff" time="90" val="0" stackOrder="1" stackType="pinch"> <mul order="0x30" stat="pAtk" val="#all"/> <mul order="0x30" stat="pAtk" val="#swordbluntpole"> <and> <player hp="30"/> <using kind="Sword,Big Sword,Blunt,Big Blunt,Pole"/> </and> </mul> <mul order="0x30" stat="pAtk" val="#twohand"> <and> <player hp="30"/> <using kind="Big Sword,Big Blunt"/> </and> </mul> <add order="0x40" stat="accCombat" val="#accCombat"> <and> <player hp="30"/> <using kind="Big Sword,Big Blunt"/> </and> </add> </effect> </for> </skill> τι πιραζω?? Quote
0 Nbal Posted December 30, 2009 Posted December 30, 2009 <add order="0x40" stat="accCombat" val="#accCombat"> Sto 0x40 katevase to ligo.... H se afto <set name="condition" val="32"/> xamilose ligo to value... Den thimamai pio apo ta 2 einai... Sorry :P Quote
0 Nbal Posted December 30, 2009 Posted December 30, 2009 Valto sto miso....dokimaze....kane kai ena rr kai des....Na se rotiso....Mipos stackaroun kai exoun toso p.attack? Quote
0 Nbal Posted December 30, 2009 Posted December 30, 2009 Pantos emena idia akrivos einai ta codes sta skill kai prob den exo.... Quote
0 MusicMaker Posted December 30, 2009 Author Posted December 30, 2009 τι οχι μια φορα κανουν κ μολις εχουν 2κ hp φτανουν 35k μολις εχουν εκει π αναβοσβηνει παει 11 κ Quote
0 Nbal Posted December 30, 2009 Posted December 30, 2009 <skill id="176" levels="3" name="Frenzy"> <table name="#swordbluntpole"> 1.54 1.92 2.31 </table> <table name="#twohand"> 1.25 1.2 1.16 </table> <table name="#all"> 1.3 1.3 1.5 </table> <table name="#accCombat"> 2 4 6 </table> <table name="#mpConsume"> 14 21 25 </table> <table name="#aggro"> 303 438 523 </table> <set name="mpConsume" val="#mpConsume"/> <set name="target" val="TARGET_SELF"/> <set name="condition" val="32"/> <set name="reuseDelay" val="600000"/> <set name="hitTime" val="1500"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="aggroPoints" val="#aggro"/> <cond msg="Usable only when HP are 30 percent or lower."> <player hp="30"/> </cond> <for> <effect name="Buff" time="90" val="0" stackOrder="1" stackType="pinch"> <mul order="0x30" stat="pAtk" val="#all"/> <mul order="0x30" stat="pAtk" val="#swordbluntpole"> <and> <player hp="30"/> <using kind="Sword,Big Sword,Blunt,Big Blunt,Pole"/> </and> </mul> <mul order="0x30" stat="pAtk" val="#twohand"> <and> <player hp="30"/> <using kind="Big Sword,Big Blunt"/> </and> </mul> <add order="0x40" stat="accCombat" val="#accCombat"> <and> <player hp="30"/> <using kind="Big Sword,Big Blunt"/> </and> </add> </effect> </for> </skill> Dokimase ta dika mou codes na doume an tha doulepsei.... An oxi ti na po...bugged skill....... Ti pack exeis? Quote
0 Nbal Posted December 30, 2009 Posted December 30, 2009 Preconfigured h esi to ekanes compile kai ta sxetika? Quote
0 AwakenDemon Posted December 30, 2009 Posted December 30, 2009 music an ine compiled dokimase kai apo balance class na to fix Quote
0 MusicMaker Posted December 30, 2009 Author Posted December 30, 2009 εαν το βαλω το frenzy 30 sec :P δεν ειναι comlipe ... Quote
0 AwakenDemon Posted December 30, 2009 Posted December 30, 2009 dn ine compiled? preconfig? omagad oti gini kai an gini 8a gini apo /gameserver/data/stats/skills allios kane compile Quote
0 MusicMaker Posted December 30, 2009 Author Posted December 30, 2009 ωραια τωρα αυτο με τους paladin ... οπιος ξερει... Quote
Question
MusicMaker
help Παιδια στο server Mου οταν βαζουν frenzy εχουν 35κ p atc πως θα το φτιαξω και τα τανκ οταν φορανε bow να εχουν λιγοτερο atc speed.. !thanks!
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