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I think it has made again but i will add more infos:

 

Server Info:

 

 

Exp : 300x

Sp : 300x

Kinah Drop : 300x

Drops : 10x

Craft : 10x

Quest Drop : 10x

Skills : Auto Learn 1-5 Level

Quests : Manual needed items and more

 

Dominion Servers info

 

 

Aion Login Server : Online

Aion Game Server : Online

GameGuard : Online

Ventrilo Server : Online

Lineage II Interlude Server : Online

Lineage II Gracia Server : Online

FTP Server : Online

HTTP Server : Online

SVN Updates : Online

Game Data : Online

 

 

Register

Accounts are Auto Created.

 

What is auto created ?

Auto Created is if you write in client/server login id and password and you login in game you account

Created automatically.

 

 

How to Connect

 

 

How to Install Client and Server Patch :

1. )  Download & Install the NCSoft Launcher (If you do not have it) HERE.

Or download from Dominion FTP Hoster HERE (Full Client v1.5.0.9) 8 GB Rar format.

2. ) Start the NCSoft Launcher from your desktop.

3. )  Double Click on Aion from the left side bar.

4. )  Let the game update. (Note: This may take a couple of hours.)

5. )  Make sure you are at version 1.5.0.9 by Right-Clicking Aion and selecting Properties.

It should read Local Version 1.5.0.9 : Server Version 1.5.0.9

6. ) Simply download our dominion server patch/launcher from HERE.

And place it in your main Aion directory.

Usually: C:\Program Files\NCsoft\Aion

 

7. )  Next Run the AionDominion.exe , or aion.bat in the line C:\Program Files\NCsoft\Aion\AionDominion.exe

 

You're good to go! Have a nice game.

 

Staff List:

 

 

Staff Admin : AionDominion

Head Admin : Dominion

Developer : alexa026

Core Developer : Atracer

Website Designer : Hli4S

 

site: http://www.aiondominion.eu/

 

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  • Posts

    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
    • Hello guys I wanna buy some  Lessons for an L2J Developer
    • Let me give you something for inspiration and get you addicted to bot AI     And a siege 😛     What I have notice helps a lot the LLM to act real, is to give it a real-persons background. So for each LLM in the context beggining, besides the L2 facts, give it a real-life back story "You are a 67 years old retired nurse who plays Lineage 2 while her husband reads his newspaper, you are calm, collected but get mad if insulted". But that makes for a creative bot but its repetitive. So what you can also do, is pick random 20 news sites and for each bot every 2-3 days, initialize a context that is affected by the "news" the bot reads in the "real world".  So for example there's Iran - US war ok ? You take the news, put it in an LLM and ask it, extract the "abstract feelings" that this news piece invokes into you without mentioning anything related to the news. Then you take the result and inject it to the bots LLM prompt after its backstory.  This leads to some VERY human-like behavior from bots. 
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