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perna fin buffer edo Game\data\scripts\custom

 

meta ftia3e ayto edw Game\data\scripts\custom\__init__

 

__all__ = [
'3995_echo',
'4000_ShadowWeapons',
'7000_HeroItems',
'8000_RaidbossInfo',
'8001_NpcLocationInfo',
'6050_KetraOrcSupport',
'6051_VarkaSilenosSupport',
'9999_NPCBuffer'
]
print ""
print "importing custom data ..."
for name in __all__ :
    try :
        __import__('data.jscript.custom.'+name,globals(), locals(), ['__init__'], -1)
    except:
        print "failed to import quest : ",name
print "... done"
print ""

 

 

kai 8a eisai ok kai  koita ayto  edw  Game\data\jscript\custom\9999_NPCBuffer\__init__ na einai etsi

 

import sys
from ne.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from ne.sf.l2j.gameserver.datatables import SkillTable
from ne.sf.l2j			       import L2DatabaseFactory
from ne.sf.l2j.gameserver.model.quest import State
from ne.sf.l2j.gameserver.model.quest import QuestState
from ne.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

  • 0
Posted

C:\Users\***\Desktop\L2j\gameserver\data

__all__ = [

'jscript'

]

import jscript

 

C:\Users\*****\Desktop\L2j\gameserver\data\jscript

__all__ = [

'quests',

'custom',

'teleports',

'village_master',

'ai'

]

import quests

import custom

import teleports

import village_master

import ai

 

C:\Users\****\Desktop\L2j\gameserver\data\jscript\custom

__all__ = [

'3995_echo',

'4000_ShadowWeapons',

'6050_KetraOrcSupport',

'6051_VarkaSilenosSupport',

'7000_HeroItems',

'8000_RaidbossInfo',

'9999_NPCBuffer'

]

print ""

print "importing custom data ..."

for name in __all__ :

   try :

       __import__('data.jscript.custom.'+name,globals(), locals(), ['__init__'], -1)

   except:

       print "failed to import quest : ",name

print "... done"

print ""

  • 0
Posted

Nai auth einai h buffer m (id 40006)

import sys

from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance

from java.util import Iterator

from net.sf.l2j.gameserver.datatables import SkillTable

from net.sf.l2j       import L2DatabaseFactory

from net.sf.l2j.gameserver.model.quest import State

from net.sf.l2j.gameserver.model.quest import QuestState

from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

 

qn = "9999_NPCBuffer"

 

NPC=[40006]

ADENA_ID=57

QuestId    = 9999

QuestName  = "NPCBuffer"

QuestDesc  = "custom"

InitialHtml = "1.htm"

 

print "importing custom: 9999: NPCBuffer"

 

class Quest (JQuest) :

 

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

 

 

def onEvent(self,event,st):

htmltext = event

count=st.getQuestItemsCount(ADENA_ID)

if count < 1000  or st.getPlayer().getLevel() < 0 :

htmltext = "<html><head><body>You dont have enought Adena.</body></html>"

else:

st.takeItems(ADENA_ID,0)

st.getPlayer().setTarget(st.getPlayer())

 

#Wind Walk

if event == "1":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9951,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Acumen

if event == "2":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9900,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Agility

if event == "3":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9901,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Berserker Spirit

if event == "4":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9902,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

                        #Bless Shield

if event == "5":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9903,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Blessed Body

if event == "6":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9904,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Blessed Soul

if event == "7":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9905,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Concentration

if event == "8":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9906,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Death Whisper

if event == "9":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9907,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Empower

if event == "10":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9908,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Focus

if event == "11":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9909,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Guidance

if event == "12":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9910,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Haste

if event == "13":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9911,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Magic Barrier

if event == "14":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9912,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Mental Shield

if event == "15":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9913,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Might

if event == "16":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9914,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Resist Shock

if event == "17":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9915,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Shield

if event == "18":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9916,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Vampiric Rage

if event == "19":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9917,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Dance of Aqua Guard

if event == "30":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9918,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Concentration

if event == "31":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9919,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Earth Guard

if event == "32":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9920,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Fire

if event == "33":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9921,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Fury

if event == "34":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9922,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Inspiration

if event == "35":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9923,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Light

if event == "36":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9924,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of the Mystic

if event == "37":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9925,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Protection

if event == "38":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9926,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Siren's Dance

if event == "39":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9927,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of the Vampire

if event == "40":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9928,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of the Warrior

if event == "41":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9929,1),False,False)

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Song of Champion

if event == "50":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9930,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Earth

if event == "51":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9931,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Flame Guard

if event == "52":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9932,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Hunter

if event == "53":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9933,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Invocation

if event == "54":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9934,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Life

if event == "55":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9935,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Meditation

if event == "56":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9936,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Renewal

if event == "57":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9937,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Storm Guard

if event == "58":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9938,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Vengeance

if event == "59":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9939,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Vitality

if event == "60":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9940,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Warding

if event == "61":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9941,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Water

if event == "62":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9942,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Wind

if event == "63":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9943,1),False,False)

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Greater Might

if event == "64":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9944,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Greater Shield

if event == "65":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9945,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Chant of Victory

if event == "66":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9946,1),False,False)

st.getPlayer().restoreHPMP()

return "5.htm"

st.setState(COMPLETED)

 

#Prophecy of Fire

if event == "67":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9947,1),False,False)

st.getPlayer().restoreHPMP()

return "5.htm"

st.setState(COMPLETED)

 

#Prophecy of Water

if event == "68":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9948,1),False,False)

st.getPlayer().restoreHPMP()

return "5.htm"

st.setState(COMPLETED)

 

#Prophecy of Wind

if event == "69":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9949,1),False,False)

st.getPlayer().restoreHPMP()

return "5.htm"

st.setState(COMPLETED)

 

#Cancellation

if event == "70":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9950,1),False,False)

st.getPlayer().restoreHPMP()

return "1.htm"

st.setState(COMPLETED)

 

#MPreg

if event == "71":

st.takeItems

st.getPlayer().restoreHPMP()

return "1.htm"

st.setState(COMPLETED)

 

if event == "73":

st.takeItems

st.getPlayer().restoreHPMP()

return "1.htm"

st.setState(COMPLETED)

 

        #Chant of Magnus

if event == "74":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9952,1),False,False)

st.getPlayer().restoreHPMP()

return "5.htm"

st.setState(COMPLETED)

 

      #Wild Magic

if event == "75":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9953,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

      #Vampiric Rage

if event == "76":

st.takeItems

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9954,1),False,False)

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

 

if htmltext != event:

st.setState(COMPLETED)

st.exitQuest(1)

return htmltext

 

 

def onTalk (self,npc,player):

  st = player.getQuestState(qn)

  htmltext = "<html><head><body>I have nothing to say to you</body></html>"

  st.setState(STARTED)

  return InitialHtml

 

QUEST      = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

CREATED=State('Start',QUEST)

STARTED=State('Started',QUEST)

COMPLETED=State('Completed',QUEST)

 

QUEST.setInitialState(CREATED)

 

for npcId in NPC:

QUEST.addStartNpc(npcId)

QUEST.addTalkId(npcId)

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