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[Help] Legend system


oceeman
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Hello! I tried to add Stefoulis15 Legend System but it seems it doesn't do anything :P Can someone help? Here is my patch:

Index: java/config/l2jmods.properties
===================================================================
--- java/config/l2jmods.properties	(revision 1475)
+++ java/config/l2jmods.properties	(working copy)
@@ -275,6 +275,28 @@
ManaPotionLevel = 1

# ---------------------------------------------------------------------------
+# Legend System
+# ---------------------------------------------------------------------------
+
+# Custom Legends Title?
+LegendTitle = -Legend-
+
+# Custom Legends Title Color?
+# Values are In RGB Format. Max For Very Int is 255
+LegendTitleColorRed = 0
+LegendTitleColorGreen = 0
+LegendTitleColorBlue = 0
+
+# Custom Legends Name Color?
+# Values are In RGB Format. Max For Very Int is 255
+LegendNameColorRed = 0
+LegendNameColorGreen = 0
+LegendNameColorBlue = 0
+
+# Legends Vitality Level?
+LegendVitalityLevel = 4
+
+# ---------------------------------------------------------------------------
# Welcome message
# ---------------------------------------------------------------------------
# Allow screen welcome message?
Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java	(revision 1475)
+++ java/net/sf/l2j/Config.java	(working copy)
@@ -646,6 +646,14 @@
	public static boolean OFFLINE_TRADE_ENABLE;
	public static boolean OFFLINE_CRAFT_ENABLE;
	public static boolean OFFLINE_SET_NAME_COLOR;
+	//public static String LEGEND_TITLE;
+	public static int LEGEND_TITLE_COLOR_RED;
+	public static int LEGEND_TITLE_COLOR_GREEN;
+	public static int LEGEND_TITLE_COLOR_BLUE;
+	public static int LEGEND_NAME_COLOR_RED;
+	public static int LEGEND_NAME_COLOR_GREEN;
+	public static int LEGEND_NAME_COLOR_BLUE;
+	//public static int LEGEND_VITALITY_LEVEL;
	public static int OFFLINE_NAME_COLOR;
	public static boolean L2JMOD_ENABLE_MANA_POTIONS_SUPPORT;
	public static int MANA_POTION_LEVEL;
@@ -1958,6 +1966,15 @@
					L2JMOD_WEDDING_FORMALWEAR = Boolean.parseBoolean(L2JModSettings.getProperty("WeddingFormalWear", "True"));
					L2JMOD_WEDDING_DIVORCE_COSTS = Integer.parseInt(L2JModSettings.getProperty("WeddingDivorceCosts", "20"));

+          //LEGEND_TITLE = String.valueOf(L2JModSettings.getProperty("LegendTitle"));
+					LEGEND_TITLE_COLOR_RED = Integer.parseInt(L2JModSettings.getProperty("LegendTitleColorRed", "0"));
+					LEGEND_TITLE_COLOR_GREEN = Integer.parseInt(L2JModSettings.getProperty("LegendTitleColorGreen", "0"));
+					LEGEND_TITLE_COLOR_BLUE = Integer.parseInt(L2JModSettings.getProperty("LegendTitleColorBlue", "0"));
+					LEGEND_NAME_COLOR_RED = Integer.parseInt(L2JModSettings.getProperty("LegendNameColorRed", "0"));
+					LEGEND_NAME_COLOR_GREEN = Integer.parseInt(L2JModSettings.getProperty("LegendNameColorGreen", "0"));
+					LEGEND_NAME_COLOR_BLUE = Integer.parseInt(L2JModSettings.getProperty("LegendNameColorBlue", "0"));
+					//LEGEND_VITALITY_LEVEL = Integer.parseInt(L2JModSettings.getProperty("LegendVitalityLevel", "0"));
+
					L2JMOD_ENABLE_WAREHOUSESORTING_CLAN = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingClan", "False"));
					L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));
					L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));
Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 1475)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -65,6 +65,7 @@
import net.sf.l2j.gameserver.datatables.HennaTable;
import net.sf.l2j.gameserver.datatables.HeroSkillTable;
import net.sf.l2j.gameserver.datatables.ItemTable;
+import net.sf.l2j.gameserver.datatables.LegendSkillTable;
import net.sf.l2j.gameserver.datatables.MapRegionTable;
import net.sf.l2j.gameserver.datatables.NobleSkillTable;
import net.sf.l2j.gameserver.datatables.NpcTable;
@@ -262,8 +263,10 @@

	// Character Character SQL String Definitions:
     private static final String INSERT_CHARACTER = "INSERT INTO characters (account_name,charId,char_name,level,maxHp,curHp,maxCp,curCp,maxMp,curMp,face,hairStyle,hairColor,sex,exp,sp,karma,fame,pvpkills,pkkills,clanid,race,classid,deletetime,cancraft,title,accesslevel,online,isin7sdungeon,clan_privs,wantspeace,base_class,newbie,nobless,power_grade,last_recom_date,vitality_points,createTime) values (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)";
-	private static final String UPDATE_CHARACTER = "UPDATE characters SET level=?,maxHp=?,curHp=?,maxCp=?,curCp=?,maxMp=?,curMp=?,face=?,hairStyle=?,hairColor=?,sex=?,heading=?,x=?,y=?,z=?,exp=?,expBeforeDeath=?,sp=?,karma=?,fame=?,pvpkills=?,pkkills=?,rec_have=?,rec_left=?,clanid=?,race=?,classid=?,deletetime=?,title=?,accesslevel=?,online=?,isin7sdungeon=?,clan_privs=?,wantspeace=?,base_class=?,onlinetime=?,punish_level=?,punish_timer=?,newbie=?,nobless=?,power_grade=?,subpledge=?,last_recom_date=?,lvl_joined_academy=?,apprentice=?,sponsor=?,varka_ketra_ally=?,clan_join_expiry_time=?,clan_create_expiry_time=?,char_name=?,death_penalty_level=?,bookmarkslot=?,vitality_points=? WHERE charId=?";
-    private static final String RESTORE_CHARACTER = "SELECT account_name, charId, char_name, level, maxHp, curHp, maxCp, curCp, maxMp, curMp, face, hairStyle, hairColor, sex, heading, x, y, z, exp, expBeforeDeath, sp, karma, fame, pvpkills, pkkills, clanid, race, classid, deletetime, cancraft, title, rec_have, rec_left, accesslevel, online, char_slot, lastAccess, clan_privs, wantspeace, base_class, onlinetime, isin7sdungeon, punish_level, punish_timer, newbie, nobless, power_grade, subpledge, last_recom_date, lvl_joined_academy, apprentice, sponsor, varka_ketra_ally,clan_join_expiry_time,clan_create_expiry_time,death_penalty_level,bookmarkslot,vitality_points,createTime FROM characters WHERE charId=?";
+	//private static final String UPDATE_CHARACTER = "UPDATE characters SET level=?,maxHp=?,curHp=?,maxCp=?,curCp=?,maxMp=?,curMp=?,face=?,hairStyle=?,hairColor=?,sex=?,heading=?,x=?,y=?,z=?,exp=?,expBeforeDeath=?,sp=?,karma=?,fame=?,pvpkills=?,pkkills=?,rec_have=?,rec_left=?,clanid=?,race=?,classid=?,deletetime=?,title=?,accesslevel=?,online=?,isin7sdungeon=?,clan_privs=?,wantspeace=?,base_class=?,onlinetime=?,punish_level=?,punish_timer=?,newbie=?,nobless=?,power_grade=?,subpledge=?,last_recom_date=?,lvl_joined_academy=?,apprentice=?,sponsor=?,varka_ketra_ally=?,clan_join_expiry_time=?,clan_create_expiry_time=?,char_name=?,death_penalty_level=?,bookmarkslot=?,vitality_points=? WHERE charId=?";
+    //private static final String RESTORE_CHARACTER = "SELECT account_name, charId, char_name, level, maxHp, curHp, maxCp, curCp, maxMp, curMp, face, hairStyle, hairColor, sex, heading, x, y, z, exp, expBeforeDeath, sp, karma, fame, pvpkills, pkkills, clanid, race, classid, deletetime, cancraft, title, rec_have, rec_left, accesslevel, online, char_slot, lastAccess, clan_privs, wantspeace, base_class, onlinetime, isin7sdungeon, punish_level, punish_timer, newbie, nobless, power_grade, subpledge, last_recom_date, lvl_joined_academy, apprentice, sponsor, varka_ketra_ally,clan_join_expiry_time,clan_create_expiry_time,death_penalty_level,bookmarkslot,vitality_points,createTime FROM characters WHERE charId=?";
+	private static final String UPDATE_CHARACTER = "UPDATE characters SET level=?,maxHp=?,curHp=?,maxCp=?,curCp=?,maxMp=?,curMp=?,face=?,hairStyle=?,hairColor=?,sex=?,heading=?,x=?,y=?,z=?,exp=?,expBeforeDeath=?,sp=?,karma=?,fame=?,pvpkills=?,pkkills=?,rec_have=?,rec_left=?,clanid=?,race=?,classid=?,deletetime=?,title=?,accesslevel=?,online=?,isin7sdungeon=?,clan_privs=?,wantspeace=?,base_class=?,onlinetime=?,punish_level=?,punish_timer=?,newbie=?,nobless=?,power_grade=?,subpledge=?,last_recom_date=?,lvl_joined_academy=?,apprentice=?,sponsor=?,varka_ketra_ally=?,clan_join_expiry_time=?,clan_create_expiry_time=?,char_name=?,death_penalty_level=?,bookmarkslot=?,vitality_points=?,legend=? WHERE charId=?";
+    private static final String RESTORE_CHARACTER = "SELECT account_name, charId, char_name, level, maxHp, curHp, maxCp, curCp, maxMp, curMp, face, hairStyle, hairColor, sex, heading, x, y, z, exp, expBeforeDeath, sp, karma, fame, pvpkills, pkkills, clanid, race, classid, deletetime, cancraft, title, rec_have, rec_left, accesslevel, online, char_slot, lastAccess, clan_privs, wantspeace, base_class, onlinetime, isin7sdungeon, punish_level, punish_timer, newbie, nobless, power_grade, subpledge, last_recom_date, lvl_joined_academy, apprentice, sponsor, varka_ketra_ally,clan_join_expiry_time,clan_create_expiry_time,death_penalty_level,bookmarkslot,vitality_points,createTime,legend FROM characters WHERE charId=?";

     // Character Teleport Bookmark:
     private static final String INSERT_TP_BOOKMARK = "INSERT INTO character_tpbookmark (charId,Id,x,y,z,icon,tag,name) values (?,?,?,?,?,?,?,?)";
@@ -558,6 +561,7 @@

	private boolean _noble = false;
	private boolean _hero = false;
+	private boolean _legend = false;

	/** The L2FolkInstance corresponding to the last Folk wich one the player talked. */
	private L2Npc _lastFolkNpc = null;
@@ -2779,6 +2783,10 @@
		// Add Hero skills if hero
		if (isHero())
			setHero(true);
+			
+		// Add Legend Skills if legend	
+		if (islegend())
+			setlegend(true);

		// Add clan skills 
		if (getClan() != null)
@@ -7701,7 +7709,8 @@
			statement.setLong(51, getDeathPenaltyBuffLevel());
			statement.setInt(52, getBookMarkSlot());
			statement.setInt(53, getVitalityPoints());
-            statement.setInt(54, getObjectId());
+			statement.setInt(54, islegend() ? 1 : 0);
+            statement.setInt(55, getObjectId());

			statement.execute();
			statement.close();
@@ -10136,7 +10145,8 @@
     	_OlympiadStart = b;
     }

-	public boolean isOlympiadStart(){
+	public boolean isOlympiadStart()
+	{
		return _OlympiadStart;
	}

@@ -10144,6 +10154,28 @@
     {
         return _hero;
     }
+    
+    public boolean islegend()
+    {
+    	return _legend;
+    }
+    
+	public void setlegend(boolean legend)
+	{
+		if (legend && _baseClass == _activeClass)
+		{
+			for (L2Skill s : LegendSkillTable.getLegendSkills())
+				addSkill(s, false); //Dont Save Legend skills to database
+		}
+		else
+		{
+			for (L2Skill s : LegendSkillTable.getLegendSkills())
+				super.removeSkill(s); //Just Remove skills from nonLegend characters
+		}
+		_legend = legend;
+		
+		sendSkillList();
+	}

     public boolean isInOlympiadMode()
     {
Index: java/net/sf/l2j/gameserver/model/actor/L2Character.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/L2Character.java	(revision 1475)
+++ java/net/sf/l2j/gameserver/model/actor/L2Character.java	(working copy)
@@ -963,6 +963,10 @@
                 if (weaponInst != null)
                     weaponInst.setChargedSoulshot(L2ItemInstance.CHARGED_NONE);

+            if (player.islegend() && target instanceof L2PcInstance)
+            {
+            target.setCurrentCp(0);
+            }

         	if (player != null)
         	{
@@ -971,7 +975,8 @@
                 	// If hitted by a cursed weapon, Cp is reduced to 0
         			if (!target.isInvul())
         				target.setCurrentCp(0);
-        		} else if (player.isHero())
+        		} 
+        		else if (player.isHero())
         		{
         			if (target instanceof L2PcInstance && ((L2PcInstance)target).isCursedWeaponEquipped())
                     	// If a cursed weapon is hitted by a Hero, Cp is reduced to 0
Index: java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java
===================================================================
--- java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(revision 1475)
+++ java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(working copy)
@@ -338,6 +338,19 @@
			engage(activeChar);
			notifyPartner(activeChar,activeChar.getPartnerId());
		}
+		
+		if (activeChar.islegend())
+		{
+			//activeChar.setTitle(Config.LEGEND_TITLE);
+			activeChar.getAppearance().setTitleColor(Config.LEGEND_TITLE_COLOR_RED, Config.LEGEND_TITLE_COLOR_GREEN, Config.LEGEND_TITLE_COLOR_BLUE);
+			activeChar.getAppearance().setNameColor(Config.LEGEND_NAME_COLOR_RED, Config.LEGEND_NAME_COLOR_GREEN, Config.LEGEND_NAME_COLOR_BLUE);
+			//activeChar.setVitalityLevel(Config.LEGEND_VITALITY_LEVEL);
+			activeChar.sendMessage("You are a Legend!");
+		}
+		else
+		{
+		  activeChar.sendMessage("You are not a Legend.");
+		}

		if (activeChar.isCursedWeaponEquipped()) 
		{

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I created legend colomn on characters table if that is what you mean.

 

And here is LegendSkillTable.java:

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.datatables;

import net.sf.l2j.gameserver.model.L2Skill;

/**
*
* @author Stefoulis15
*/
public class LegendSkillTable
{
private static L2Skill[] _legendSkills;

private LegendSkillTable()
{
	_legendSkills = new L2Skill[7];
	_legendSkills[0] = SkillTable.getInstance().getInfo(1218, 230);
	_legendSkills[1] = SkillTable.getInstance().getInfo(1410, 1);
	_legendSkills[2] = SkillTable.getInstance().getInfo(1429, 1);
	_legendSkills[3] = SkillTable.getInstance().getInfo(60, 1);
	_legendSkills[4] = SkillTable.getInstance().getInfo(1374, 1);
	_legendSkills[5] = SkillTable.getInstance().getInfo(1375, 1);
	_legendSkills[6] = SkillTable.getInstance().getInfo(1376, 1);
}

public static LegendSkillTable getInstance()
{
	return SingletonHolder._instance;
}

public static L2Skill[] getLegendSkills()
{
	return _legendSkills;
}

public static boolean isLegendSkill(int skillid)
{
	Integer[] _LegendSkillsId = new Integer[] { 1218, 1410, 1429, 60, 1374, 1375, 1376 };

	for (int id : _LegendSkillsId)
	{
		if (id == skillid)
			return true;
	}

	return false;
}

@SuppressWarnings("synthetic-access")
private static class SingletonHolder
{
	protected static final LegendSkillTable _instance = new LegendSkillTable();
}
}

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