Well, we have all seen both types of GM Shops; The ones where you select the item and click on the quantity, and the ones where you click on the item as many time as you want it (ex. you want 10 scrolls, you click 10 times on the scroll).
Where do these kind of shops differ? I have tested a lil bit the xmls, but I didn't see any differences.
Also I have also seen the merchants, but I don't think that html is related to that.
So probably it is java side, but still I don't think so. Why? Cause I have spotted some kinds of these shops around, but there where just merchant/multisell files...
I'm not asking for a GM Shop like that, but just an answer :P
I have asked some guys that know few/much things about that, but they could not reply me.
Hello! I need help with the file lineageeffect.u (Interlude client)
I need to remove ForcedLifeTime from the following skills:
Battle Heal
Greater Major Heal
Hurricane
Solar Flare
Hydro Blast
Aura Bolt
Aura Flare
Aura Flash
Thank you in advance for your help!
Used to have the same issue managing all my masked files from different edits. What really helped me stay organized was this list: https://www.blueberry-ai.com/blog/12-best-digital-asset-management-software-for-photographers. Found a couple of tools there that make sorting, tagging, and finding assets way easier, especially when working on multiple projects or sharing with clients. Took a massive load off my workflow and saved me a lot of time digging through folders.
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Hello everyone I'm Albert, Starting now with the dream on have a L2 server, I'm having several issues with RS and I need someone help to Create an skill and implement to the correct class ID and make it work. Skill Required from me is Festival Sweep Skill or Item with the ability. I really need help guys and then after if possible i would need NPC and skins with .dressme
Question
Coyote™
Well, we have all seen both types of GM Shops; The ones where you select the item and click on the quantity, and the ones where you click on the item as many time as you want it (ex. you want 10 scrolls, you click 10 times on the scroll).
Where do these kind of shops differ? I have tested a lil bit the xmls, but I didn't see any differences.
Also I have also seen the merchants, but I don't think that html is related to that.
So probably it is java side, but still I don't think so. Why? Cause I have spotted some kinds of these shops around, but there where just merchant/multisell files...
I'm not asking for a GM Shop like that, but just an answer :P
I have asked some guys that know few/much things about that, but they could not reply me.
So...Who can? ;D
Regards.
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