My initial plan was to port the Homunculus system from Live 502 to ClassicAden 502. But, when the interface for Homunculus is enabled, it has some hardcoded function that tries to load the dat files which leads to a crash since those files dont exist in ClassicAden. I was hoping to do some injection hoping, forcing the client to load the files.
Question
jim100
Loginserver
This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=Vazw to wan ip apo http://www.whatismyip.com/
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=edw ti dieythinsi IP pou exei to modem
GameServer
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=kai edw ta idia
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=kai edw
# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
LoginTryBeforeBan=20
# The Loginserver host and port
LoginPort=9014
LoginHost=edw vazw ti wan i ti lan ip?
Kai meta gia na sindethoun ston server external players sto l2.ini vazw to lan i to wan?
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