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Here are the GM Comadns guys.

 

GM Commands

 

 

These are the available GM commands in game.

 

//admin - Brings up the admin menu.

//gmchat - Sends a global message that only GMs can see.

Ussage - //gmchat Type message here

//gm - Turns on or off your GM status.

//invul - Turns your invulnerability on or off.

//delete - Used to remove a targetted Mob. Mob will not respawn.

//kill - Used to kill a targetted Mob. Mob will respawn.

//target - Used to target a Mob or player.

Usage: //target kadar

//buy - Opens the GMShop.

//gmshop - Opens the GMShop.

//announce_menu - Opens the announce menu.

//list_announcements - Lists the current announcements.

//reload_announcements - Reloads the announcement list.

//announce_announcements - Posts all announcements in list.

//add_announcement - Adds an announcement.

Usage: //add_announcement Your announcement here

//del_announcement - Deletes an announcement.

Usage: //del_announcement Your announcement here

//announce - Posts an announcement.

Usage: //announce Your announcement here

//itemcreate - Opens the item creation menu.

//create_item - Creates an item.

Usage: //create_item item_id [qty]

//server_shutdown - Starts the shutdown process.

Usage: //server_shutdown Number of seconds

//server_restart - Starts the restart process.

Usage: //server_restart Number of seconds

//server_abort - Stops the server shutdown.

//show_spawns - Opens spawn menu.

//spawn - Spawns a Mob on current target. Will respawn after server restart

Usage: //spawn npc_id

//spawn_once - Spawns a Mob on current target. Won't respawn again.

Usage: //spawn_monster npc_id

//spawn_index - Shows menu for monsters with respective level.

Usage: //spawn_index level

//show_skills - Lists targetted players skills.

//remove_skills - Removes the targetted players skills.

//skill_list - Opens skill menu.

//skill_index - Opens skill menu according to players stats.

//add_skill - Adds a skill to a targetted player.

Usage: //add_skill Skill_id level

//remove_skill - Removes a skill from a targetted player.

Usage: //remove_skill Skill_id

//get_skills - Temporarily gives you the skills of a targetted player.

//reset_skills - Restores your skills to the way they were before the get_skills command.

//add_exp_sp_to_character - Opens the xp sp menu of the targetted player.

//add_exp_sp - Adds xp sp to targetted player.

Usage: //add_exp_sp xp_number sp_number

//remove_exp_sp - Removes xp sp to targetted player.

Usage: //remove_exp_sp xp_number sp_number

//edit_character - Opens menu to edit targetted player.

//current_player - Opens character list.

//character_list - Opens list of online players.

//show_characters - Opens list of online players.

//find_character - Opens the find player menu.

//save_modifications - Saves the edits done to the targetted player.

//show_moves - Opens the teleport menu.

//show_moves_other - Opens the teleport menu named other.

//show_teleport - Opens the teleport menu.

//teleport_to_character - Teleports you to the named player.

Usage: //teleport_to_character kadar

//teleportto - Teleports you to the named player.

Usage: //teleportto kadar

//move_to - Teleports you to coordinates given.

Usage: //move_to 1111 2222 3333

//teleport_character - Teleports targetted player to coordinates given.

Usage: //move_to 1111 2222 3333

//recall - Summons a named player to you.

Usage: //recall kadar

//restore - Restores a broken player info.

//repair - Repairs a broken player info.

//changelvl - Changes a targetted players access level.

Usage: //changelvl Access_level_number

//ban - Used to kick and ban a named players account.

Usage: //ban kadar

//unban - Used to unban a named players account.

Usage: //unban kadar

//kick - Used to disconnect named player.

Usage: //kick kadar

//ride_wyvern - Command used to summon and ride a wyvern.

//unride_wyvern - Command to dismount and unsummon a wyvern.

//mons - Used to start the Monster Races.

//edit_npc - Used to edit an NPCs stats.

Usage: //edit_npc npc_id

//save_npc - Saves modified NPC info.

//recall_npc - Teleports targetted NPC to you.

//show_droplist - Shows the named NPCs drop list.

Usage: //show_droplist npc_id

//edit_drop - Edits the named NPCs droplist.

Usage: //edit_drop npc_id item_id [min max sweep chance]

//add_drop - Adds a drop to the named NPCs droplist.

Usage: //add_drop npc_id item_id [min max sweep chance]

//del_drop - Deletes a drop to the named NPCs droplist.

Usage: //del_drop npc_id item_id

//showShop - Shows a targetted vendors shoplist.

//showShopList - Shows a targetted vendors shoplist.

//addShopItem - Adds an item to a vendors shop.

Usage: //addShopItem Shop_ID item_id Price

//delShopItem - Deletes an item from a vendors shoplist.

Usage: //delShopItem Shop_ID item_id

//editShopItem - Edits an item in a vendors shoplist.

Usage: //editShopItem Shop_ID item_id Price

//gonorth

//gosouth

//goeast

//gowest

//goup

//godown

//setcastle

//clean_up_siege

//spawn_doors

//move_defenders

//startsiege

//endsiege

//list_siege_clans

//add_defender

//add_attacker

//clear_siege_list

//sgspawn <npc_id> <group>

//siege - Castle names: gludio, giran, dion, oren

//box_access - with box targetted, shows access list

//box_access char1 char2 - To add players to box

Usage: //box_access kadar LadyPain

//box_access no char1 - Removes player from box access

Usage: //box_access LadyPain no kadar

//fight_calculator

//fight_calculator_show

//fcs

//play_sounds

//nokarma - Removes karma from target player

//setkarma value - Sets karma of target player to value

//setew value - Sets enchantment of target player currently equipped weapon to value

Usage: //setew 9999

//banchat - Mutes a player

Usage: //banchat kadar

//unbanchat - Unmutes a player

Usage: //unbanchat kadar

//polymorph character npc id

//polymorph item id to poly target into id|

//polyself <npc id> - Used to polymorph yourself into a mob

//unpolyself - Returns you to the normal state

//polymorph item <itemid> - Polymorphs an item

These are the available GM commands in game.

 

//invis - To hide your character

//invisible - To hide your character

//vis - To unhide your character

//visible - To unhide your character

//earthquake <Intensity> <Duration> - Creates an earthquake

//para_all - Paralyzes all players}}

//unpara_all - Unparalyze all players

//para - Paralyze Target

//unpara - Unparalyze Target

//bighead - Gives target a big head

//shrinkhead - Returns targets head to normal size

//res - Resurrects either target, playername or radius

//mammon_find - Lists the current location (if any) of the Mammon NPCs

//mammon_respawn - Lists the current respawn times (if any) of the Mammon NPCs

//list_spawns <npcId> - Lists all the spawns for the specified NPC ID. If teleIndex is specified, player targets to the location of that spawn.

//list_spawns <npcId> <teleIndex> - Teleports to the player based on the given spawn index (from using //list_spawns <npcId&gtWink.

//gmliston - (To add Gm from gmlist)

//gmlistoff - (To remove GM from gmlist)

//silence - (To enable/disable private message mode)

//diet - Current status of diet mode for player.

//diet on - Enables diet mode.

//diet off - Disables diet mode.

//tradeoff - Current status of trading for player.

//tradeoff on -Enables trading with other players.

//tradeoff off - Disables trading with other players.

//spawn mob_name|mob_id [qty] [respawn_secs] - //spawn kaboo_orc

//heal - Heals yourself

//heal (with a character selected) - Heals selected character

//heal <radius> - Heals all characters within <radius>

//heal <name> - Heals character with the name <name>. Does not have to be targeted.

//give_all_skills - It will give your target all the skills he can learn at his level with his class

//openall - Opens all doors

//closeall - Closes all doors

//unspawnall - Remove all npcs from world

//respawnall - Reload npc data

//reload skill - Reloads skill data.

//reload multisell - Reloads multisell data.

//atmosphere <signsky> <dawn|dusk> - Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal.

//atmosphere <sky> <day|night> - Sets current sky to either day or night.

//quest_reload <questFolder> or <id> - It will reload quest of your choice.

//cache_htm_rebuild - Rebuilds and reloads the html cache.

//cache_htm_reload - Reloads the html cache.

//cache_crest_rebuild - Rebuilds the cache of pledge crests.

//cache_crest_fix - Fixes problems with incorrect displaying of pledge crests.

//cw_infos - Displays information about existing cursed weapons.

//cw_remove itemId - Gets Cursed Weapons' life finished.

//cw_goto itemId - Teleports you to the specified cursed weapon, if it exists in the world.

//cw_reload - Reloads cursed weapons definition from .

//social <social_id> [radius|player] - Forces char/npc/s in target/self/player/radius to broadcast a social action.

//effect <skill_id> [level] - Forces char in target/self to broadcast a Magic Skill Use packet.

 

I think this post would be really usefull for people who don't know the GM comands, so now it's time to learn them  ;)

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