Jump to content

Recommended Posts

Posted

Here are the GM Comadns guys.

 

GM Commands

 

 

These are the available GM commands in game.

 

//admin - Brings up the admin menu.

//gmchat - Sends a global message that only GMs can see.

Ussage - //gmchat Type message here

//gm - Turns on or off your GM status.

//invul - Turns your invulnerability on or off.

//delete - Used to remove a targetted Mob. Mob will not respawn.

//kill - Used to kill a targetted Mob. Mob will respawn.

//target - Used to target a Mob or player.

Usage: //target kadar

//buy - Opens the GMShop.

//gmshop - Opens the GMShop.

//announce_menu - Opens the announce menu.

//list_announcements - Lists the current announcements.

//reload_announcements - Reloads the announcement list.

//announce_announcements - Posts all announcements in list.

//add_announcement - Adds an announcement.

Usage: //add_announcement Your announcement here

//del_announcement - Deletes an announcement.

Usage: //del_announcement Your announcement here

//announce - Posts an announcement.

Usage: //announce Your announcement here

//itemcreate - Opens the item creation menu.

//create_item - Creates an item.

Usage: //create_item item_id [qty]

//server_shutdown - Starts the shutdown process.

Usage: //server_shutdown Number of seconds

//server_restart - Starts the restart process.

Usage: //server_restart Number of seconds

//server_abort - Stops the server shutdown.

//show_spawns - Opens spawn menu.

//spawn - Spawns a Mob on current target. Will respawn after server restart

Usage: //spawn npc_id

//spawn_once - Spawns a Mob on current target. Won't respawn again.

Usage: //spawn_monster npc_id

//spawn_index - Shows menu for monsters with respective level.

Usage: //spawn_index level

//show_skills - Lists targetted players skills.

//remove_skills - Removes the targetted players skills.

//skill_list - Opens skill menu.

//skill_index - Opens skill menu according to players stats.

//add_skill - Adds a skill to a targetted player.

Usage: //add_skill Skill_id level

//remove_skill - Removes a skill from a targetted player.

Usage: //remove_skill Skill_id

//get_skills - Temporarily gives you the skills of a targetted player.

//reset_skills - Restores your skills to the way they were before the get_skills command.

//add_exp_sp_to_character - Opens the xp sp menu of the targetted player.

//add_exp_sp - Adds xp sp to targetted player.

Usage: //add_exp_sp xp_number sp_number

//remove_exp_sp - Removes xp sp to targetted player.

Usage: //remove_exp_sp xp_number sp_number

//edit_character - Opens menu to edit targetted player.

//current_player - Opens character list.

//character_list - Opens list of online players.

//show_characters - Opens list of online players.

//find_character - Opens the find player menu.

//save_modifications - Saves the edits done to the targetted player.

//show_moves - Opens the teleport menu.

//show_moves_other - Opens the teleport menu named other.

//show_teleport - Opens the teleport menu.

//teleport_to_character - Teleports you to the named player.

Usage: //teleport_to_character kadar

//teleportto - Teleports you to the named player.

Usage: //teleportto kadar

//move_to - Teleports you to coordinates given.

Usage: //move_to 1111 2222 3333

//teleport_character - Teleports targetted player to coordinates given.

Usage: //move_to 1111 2222 3333

//recall - Summons a named player to you.

Usage: //recall kadar

//restore - Restores a broken player info.

//repair - Repairs a broken player info.

//changelvl - Changes a targetted players access level.

Usage: //changelvl Access_level_number

//ban - Used to kick and ban a named players account.

Usage: //ban kadar

//unban - Used to unban a named players account.

Usage: //unban kadar

//kick - Used to disconnect named player.

Usage: //kick kadar

//ride_wyvern - Command used to summon and ride a wyvern.

//unride_wyvern - Command to dismount and unsummon a wyvern.

//mons - Used to start the Monster Races.

//edit_npc - Used to edit an NPCs stats.

Usage: //edit_npc npc_id

//save_npc - Saves modified NPC info.

//recall_npc - Teleports targetted NPC to you.

//show_droplist - Shows the named NPCs drop list.

Usage: //show_droplist npc_id

//edit_drop - Edits the named NPCs droplist.

Usage: //edit_drop npc_id item_id [min max sweep chance]

//add_drop - Adds a drop to the named NPCs droplist.

Usage: //add_drop npc_id item_id [min max sweep chance]

//del_drop - Deletes a drop to the named NPCs droplist.

Usage: //del_drop npc_id item_id

//showShop - Shows a targetted vendors shoplist.

//showShopList - Shows a targetted vendors shoplist.

//addShopItem - Adds an item to a vendors shop.

Usage: //addShopItem Shop_ID item_id Price

//delShopItem - Deletes an item from a vendors shoplist.

Usage: //delShopItem Shop_ID item_id

//editShopItem - Edits an item in a vendors shoplist.

Usage: //editShopItem Shop_ID item_id Price

//gonorth

//gosouth

//goeast

//gowest

//goup

//godown

//setcastle

//clean_up_siege

//spawn_doors

//move_defenders

//startsiege

//endsiege

//list_siege_clans

//add_defender

//add_attacker

//clear_siege_list

//sgspawn <npc_id> <group>

//siege - Castle names: gludio, giran, dion, oren

//box_access - with box targetted, shows access list

//box_access char1 char2 - To add players to box

Usage: //box_access kadar LadyPain

//box_access no char1 - Removes player from box access

Usage: //box_access LadyPain no kadar

//fight_calculator

//fight_calculator_show

//fcs

//play_sounds

//nokarma - Removes karma from target player

//setkarma value - Sets karma of target player to value

//setew value - Sets enchantment of target player currently equipped weapon to value

Usage: //setew 9999

//banchat - Mutes a player

Usage: //banchat kadar

//unbanchat - Unmutes a player

Usage: //unbanchat kadar

//polymorph character npc id

//polymorph item id to poly target into id|

//polyself <npc id> - Used to polymorph yourself into a mob

//unpolyself - Returns you to the normal state

//polymorph item <itemid> - Polymorphs an item

These are the available GM commands in game.

 

//invis - To hide your character

//invisible - To hide your character

//vis - To unhide your character

//visible - To unhide your character

//earthquake <Intensity> <Duration> - Creates an earthquake

//para_all - Paralyzes all players}}

//unpara_all - Unparalyze all players

//para - Paralyze Target

//unpara - Unparalyze Target

//bighead - Gives target a big head

//shrinkhead - Returns targets head to normal size

//res - Resurrects either target, playername or radius

//mammon_find - Lists the current location (if any) of the Mammon NPCs

//mammon_respawn - Lists the current respawn times (if any) of the Mammon NPCs

//list_spawns <npcId> - Lists all the spawns for the specified NPC ID. If teleIndex is specified, player targets to the location of that spawn.

//list_spawns <npcId> <teleIndex> - Teleports to the player based on the given spawn index (from using //list_spawns <npcId&gtWink.

//gmliston - (To add Gm from gmlist)

//gmlistoff - (To remove GM from gmlist)

//silence - (To enable/disable private message mode)

//diet - Current status of diet mode for player.

//diet on - Enables diet mode.

//diet off - Disables diet mode.

//tradeoff - Current status of trading for player.

//tradeoff on -Enables trading with other players.

//tradeoff off - Disables trading with other players.

//spawn mob_name|mob_id [qty] [respawn_secs] - //spawn kaboo_orc

//heal - Heals yourself

//heal (with a character selected) - Heals selected character

//heal <radius> - Heals all characters within <radius>

//heal <name> - Heals character with the name <name>. Does not have to be targeted.

//give_all_skills - It will give your target all the skills he can learn at his level with his class

//openall - Opens all doors

//closeall - Closes all doors

//unspawnall - Remove all npcs from world

//respawnall - Reload npc data

//reload skill - Reloads skill data.

//reload multisell - Reloads multisell data.

//atmosphere <signsky> <dawn|dusk> - Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal.

//atmosphere <sky> <day|night> - Sets current sky to either day or night.

//quest_reload <questFolder> or <id> - It will reload quest of your choice.

//cache_htm_rebuild - Rebuilds and reloads the html cache.

//cache_htm_reload - Reloads the html cache.

//cache_crest_rebuild - Rebuilds the cache of pledge crests.

//cache_crest_fix - Fixes problems with incorrect displaying of pledge crests.

//cw_infos - Displays information about existing cursed weapons.

//cw_remove itemId - Gets Cursed Weapons' life finished.

//cw_goto itemId - Teleports you to the specified cursed weapon, if it exists in the world.

//cw_reload - Reloads cursed weapons definition from .

//social <social_id> [radius|player] - Forces char/npc/s in target/self/player/radius to broadcast a social action.

//effect <skill_id> [level] - Forces char in target/self to broadcast a Magic Skill Use packet.

 

I think this post would be really usefull for people who don't know the GM comands, so now it's time to learn them  ;)

Guest
This topic is now closed to further replies.


  • Posts

    • It wasn't much... I mean, it was a single prompt 
    • If prompting is easy why are all your sources still garbage? Get to prompt! 👋
    • L2 Pearl is already live with ELVARIS — Interlude x5. We’re growing every day and continuing to build alongside our community. This weekend, we’re running a Double Drop & Spoil Event on x5: Drop x4 and Spoil x6, from Friday 30 October at 20:00 until Sunday 1 November at 23:59, server time. Meanwhile, we’re preparing KAELOR — Classic PvP x45. If you’re looking for faster progression and more time for fights, here’s what to expect: KAELOR — CLASSIC PvP x45 XP/SP x45 · Adena x35 · Drop x10 · Spoil x15. Quest Item Drop x5 · Raid Boss Drop x6 · Epic Jewels x1. Free Auto Farm and Auto Loot. Free 2-hour buffs, 5 saved schemes and pet buffs. Global Gatekeeper with hunting zones, catacombs and Classic Raid Bosses level 70–80. GM Shop from D to S grade. D–A for Adena, S grade for Adena + Ancient Coins. Free 1st / 2nd class changes with .class. TvT, CTF and Deathmatch every 2 hours. Safe enchant +3 for weapons and armor, +4 for full armor and jewelry. Maximum enchant +20. Blessed Scrolls: a failed attempt reduces the item’s enchant by 1 instead of resetting it. WHAT ELSE WE’VE PREPARED Special Farming Zones For players level 70+, with Ancient Coins you can save for S-grade equipment or trade: Forge of the Gods: requires a party of 4+. Imperial Tomb: solo-friendly. Fields of Massacre: permanent PvP zone. The Wanderer A boss that appears every 3 hours and changes location every 10 minutes. The party that defeats it shares 60 Ancient Coins. Fate Cards Use .fate to choose 1 of 3 cards each day, with a reroll option. Your bonus lasts 24 hours: speed, HP, damage, Adena, drop, spoil and more. Zone Lords Every Saturday, clans fight for control of the farming zones. The owning clan receives +15% coin chance and a share of the coins farmed in its territory. Bounty Hunter Reach 10 consecutive PvP kills without dying and a bounty is placed on your head. Whoever takes you down claims the reward. Noblesse through Barakiel The party that lands the last hit receives Noblesse, with an active subclass at level 65+ required. The standard quest and the Donation Manager shortcut are also available. SERVER DATES Open Beta: Friday, 20 November at 20:00. Grand Opening: Friday, 27 November at 20:00. There’s still work to do before opening. Join our Discord, bring your friends and come test it with us during the beta. Website / Launcher: https://l2pearl.com/ Discord: discord.gg/l2pearl Some details may change before the Grand Opening as we continue testing and gathering your feedback. — The L2 Pearl Team #L2Pearl #Lineage2 #Kaelor #Elvaris #PvP #Classic #Interlude
    • My good friend Galagard.   I never question the quality of your project. Infact, from all those great Villains banned from your discord, I'm the only one that still claims that its the best open source L2 emulator available.   I'm just astonished that you had to badmouth my navmesh when Mobius announced his cell engine in discord. What's the point ? Do you need to badmouth others in order to market your thing? I wasn't even there, I havent been in your discord for at least a month. But people from there still talk to me and they showed me what you were saying even though I thought after the last conversation we two had that we left the past behind.   The problem that you all have as a team is that you take productive suggestions as insults.   We share ideas that you have not thought, you get offended. We share security issues you have not fixed, you get offended. Isn't it high time you two graduated from the kindergarden ?    
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..