jezuz Posted June 29, 2009 Posted June 29, 2009 hey i got problem with skills Rapid Attack, so what i need to change to increase some atk spd? here how it looks like. Please I need help <skill id="469" levels="1" name="Rapid Attack"> <!-- CT2.2 retail confirmed --> <set name="mpConsume" val="14"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="reuseDelay" val="1800"/> <set name="hitTime" val="2000"/> <for> <effect name="Buff" time="1200" val="0" stackOrder="1.15" stackType="attack_time_down"> <mul order="0x30" stat="pAtkSpd" val="1.15"/> </effect> </for>
0 MaestroLuke Posted June 29, 2009 Posted June 29, 2009 <mul order="0x30" stat="pAtkSpd" val="[red]1.15[/red]"/> Change this Note that it multiplies and to make the right values you should read the the xml stats from www.l2jdp.com
0 Apo2459 Posted June 29, 2009 Posted June 29, 2009 hey i got problem with skills Rapid Attack, so what i need to change to increase some atk spd? here how it looks like. Please I need help <skill id="469" levels="1" name="Rapid Attack"> <!-- CT2.2 retail confirmed --> <set name="mpConsume" val="14"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="reuseDelay" val="1800"/> <set name="hitTime" val="2000"/> <for> <effect name="Buff" time="1200" val="0" stackOrder="1.15" stackType="attack_time_down"> <mul order="0x30" stat="pAtkSpd" val="1.15"/> </effect> </for> These should be changes so it won't stack with haste and gives some atk speed and where's green colour you can change it into add so it doesn't mul(tiply) atk speed since stacking with haste is like 1.3 x 1.15 and so it will create a mess and orange colour should be changed into a logical value like 80 so it gives +80 atk spd.
Question
jezuz
hey i got problem with skills Rapid Attack, so what i need to change to increase some atk spd?
here how it looks like. Please I need help
<skill id="469" levels="1" name="Rapid Attack">
<!-- CT2.2 retail confirmed -->
<set name="mpConsume" val="14"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="reuseDelay" val="1800"/>
<set name="hitTime" val="2000"/>
<for>
<effect name="Buff" time="1200" val="0" stackOrder="1.15" stackType="attack_time_down">
<mul order="0x30" stat="pAtkSpd" val="1.15"/>
</effect>
</for>
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