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How to increase rapid attack?


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hey i got problem with skills Rapid Attack, so what i need to change to increase some atk spd?

 

here how it looks like. Please I need help

 

<skill id="469" levels="1" name="Rapid Attack">

  <!-- CT2.2 retail confirmed -->

  <set name="mpConsume" val="14"/>

  <set name="target" val="TARGET_SELF"/>

  <set name="skillType" val="BUFF"/>

  <set name="isMagic" val="true"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="reuseDelay" val="1800"/>

  <set name="hitTime" val="2000"/>

  <for>

    <effect name="Buff" time="1200" val="0" stackOrder="1.15" stackType="attack_time_down">

      <mul order="0x30" stat="pAtkSpd" val="1.15"/>

    </effect>

  </for>

 

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Posted

hey i got problem with skills Rapid Attack, so what i need to change to increase some atk spd?

 

here how it looks like. Please I need help

 

<skill id="469" levels="1" name="Rapid Attack">

  <!-- CT2.2 retail confirmed -->

  <set name="mpConsume" val="14"/>

  <set name="target" val="TARGET_SELF"/>

  <set name="skillType" val="BUFF"/>

  <set name="isMagic" val="true"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="reuseDelay" val="1800"/>

  <set name="hitTime" val="2000"/>

  <for>

    <effect name="Buff" time="1200" val="0" stackOrder="1.15" stackType="attack_time_down">

      <mul order="0x30" stat="pAtkSpd" val="1.15"/>

    </effect>

  </for>

 

These should be changes so it won't stack with haste and gives some atk speed and where's green colour you can change it into add so it doesn't mul(tiply) atk speed since stacking with haste is like 1.3 x 1.15 and so it will create a mess and orange colour should be changed into a logical value like 80 so it gives +80 atk spd.

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