🌍 Server Name: L2 LORENA x30
🕰️ Opening Date: November 14, 2025 – 19:00 UTC+2
🎮 Chronicle: Interlude (Retail-like experience)
⚖️ Rates: x30 (MID PVP, long-term server NO-WIPE)
🌐 Website: https://l2-lorena.com/
💬 Discord: https://discord.gg/URz974tPW
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🔥 INTRODUCTION
L2 LORENA brings back the true Interlude experience – no Pay2Win, no overpowered gear.
A clean, balanced, and international Lineage II world with a long-term vision.
If you're tired of servers dying in 2 weeks, this is for you.
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⚔️ MAIN FEATURES (check the website for Full Description)
✔️ True Interlude gameplay + trash server Interface
✔️ International community
✔️ Smart anti-bot protection
✔️ Balanced class PvP
✔️ Working Olympiad & Clan Wars
✔️ Manual farm, auto farm to.
✔️ Offline shop, party EXP bonus
✔️ SellBuss System
✔️ Dressme System
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🏆 DISCORD INVITE CONTEST (LIVE NOW)
Want to help build the server and get rewarded?
🥇 1st: 30 COL
🥈 2nd: 20 COL
🥉 3rd: 10 COL
Use `/invites` in our Discord to get your personal link!
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⚔️ Top PvP Player → 50 COL(Month)
👑 Best Performing Clan → 100 COL (to clan leader) Month
All based on in-game performance and community activity.
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📅 LAUNCH INFO
- Grand Opening: **14 November, 19:00 UTC+2**
- Website: https://l2-lorena.com/
- Discord: https://discord.gg/URz974tPW
Join the movement. No Pay2Win. No nonsense. Just Nostalgia.
See you on the battlefield.
Question
Noble®
why this critikal occurs to me all the time?this gets on my nervers 3H now!!!can anyone have an answer for this?this is my critikal
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2402 MHz with 510MB RAM
Video: ASUS Extreme AX600XT-TD (6683)
Bad name index -44/422
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad243 68641)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture crest.crest_1_271147710) <- UTexture::Serialize <- LoadObject <- (Texture crest.crest_1_271147710 68641==68641/113365 68640 132) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture crest.crest_1_271147710 NULL) <- UNetworkHandler::Tick <- Function Name=CharInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop
2 answers to this question
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