The htmls i have for Interlude dvamp 444, and others that i have seen around here do not include the Augment and Remove augment option. An example is the Blacksmith in giran Pushkin blacksmith_pushkin001.htm doesnt have the code in there pointing to the augment section. Does anyone have a updated html for this, can give me the line of code to put into the html, or can point me in the right direction? I have searched for a few days with no luck. I was looking through the hellfire released htmls but it points to augmentation_01.htm and augmentation_02.htm but that pack didnt include the augment htmls. Thank you much for your help.
My initial plan was to port the Homunculus system from Live 502 to ClassicAden 502. But, when the interface for Homunculus is enabled, it has some hardcoded function that tries to load the dat files which leads to a crash since those files dont exist in ClassicAden. I was hoping to do some injection hoping, forcing the client to load the files.
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tohseno
The htmls i have for Interlude dvamp 444, and others that i have seen around here do not include the Augment and Remove augment option. An example is the Blacksmith in giran Pushkin blacksmith_pushkin001.htm doesnt have the code in there pointing to the augment section. Does anyone have a updated html for this, can give me the line of code to put into the html, or can point me in the right direction? I have searched for a few days with no luck. I was looking through the hellfire released htmls but it points to augmentation_01.htm and augmentation_02.htm but that pack didnt include the augment htmls. Thank you much for your help.
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