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You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.
It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.
If you got a solution, I would happy to integrate it.
You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads
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Question
Feelmyspells
I have a problem with 2535 revision of l2j free.
Gameserver stacks there don't do nothing.
oken -> 1hge139811itmnvs1ieutee|193a66f, idleConnectionTestPeriod -> 60, initial
PoolSize -> 3, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTim
e -> 0, maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections ->
0, maxPoolSize -> 50, maxStatements -> 0, maxStatementsPerConnection -> 100, mi
nPoolSize -> 1, numHelperThreads -> 20, numThreadsAwaitingCheckoutDefaultUser ->
0, preferredTestQuery -> null, properties -> {user=******, password=******}, pr
opertyCycle -> 0, testConnectionOnCheckin -> true, testConnectionOnCheckout -> f
alse, unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> fals
e ]
SEVERE Recipes: Error loading C:\True power project\l2j-gameserver\dist\data\rec
ipes.xml !
SEVERE Recipes: Error while reading C:\True power project\l2j-gameserver\dist\da
ta\recipes.xml !
INFO Recipes: Loaded 0 recipes.
SEVERE Extractable items data: Can not find 'C:\True power project\l2j-gameserve
r\dist/data/extractable_items.csv'
==============================================================-[ Preparations ]
INFO Preparations: done
=====================================================================-[ World ]
INFO ThreadPoolManager: io:2 generalPackets:4 general:4 ai:6
INFO RandomIntGenerator: initialized
INFO L2World: Setting up World Regions
INFO L2World: (87 by 128) World Region Grid set up.
INFO data/announcements.txt doesn't exist
INFO IDFactory: 102912 id's avaliable.
INFO IdFactory: Free ObjectID's remaining: 1879048191
Exception in thread "main" java.lang.NullPointerException
at net.sf.l2j.gameserver.instancemanager.MapRegionManager.load(MapRegion
Manager.java:95)
at net.sf.l2j.gameserver.instancemanager.MapRegionManager.<init>(MapRegi
onManager.java:85)
at net.sf.l2j.gameserver.instancemanager.MapRegionManager.getInstance(Ma
pRegionManager.java:78)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:158)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:385)
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