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Posted

kalispera ixa kani format x8es to pc kai otan mpeno l2 meta apo ligi  ora kana 2 lepto trow critical  ayto ginete kai sto counter strike source  3erete ti ftei?

 

den i3era pou na kano to post pisteyo edo ine swsta

 

 

sto l2 ayto to error mou bgazi

 

2009.5.18 19:09:48

OS : Windows XP x64 5.2 (Build: 2600)

CPU : GenuineIntel PentiumPro-class processor @ 2399 MHz with 2047MB RAM

Video : NVIDIA GeForce 9600 GT (8585)

 

General protection fault!

 

History: FD3DRenderInterface::SetLight <- USkeletalMeshInstance::Render <- FDynamicActor::Render <- SolidRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

 

 

pisteyo oti to pc ftei pite tin gnomi sas ti mpori na ftei

 

Posted

R1akoc ola ta programata ta exo swsta kai den mporo na katalavo gt ginete ayto an 3eri kapios gt ginete ayto plz na mou pi

 

Leontwo pou kolaei ayto? lol

Posted

2009.5.21 13:28:34

OS : Windows XP 5.1 (Build: 2600)

CPU : GenuineIntel  Intel® Core2 Quad CPU    Q6600  @ 2.40GHz @ 2399 MHz 2047MB RAM

Video : NVIDIA GeForce 9600 GT (8585)

PosCode : LS1(83) 141385:-121169:-1967 4/1 [718]

 

General protection fault!

 

History: USpriteEmitter::RenderParticles <- this=Transient.SpriteEmitter6307 Owner=Transient.w_vari_b4_008_a0 <- AEmitter::Render <- FDynamicActor::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

 

alo ena error

Posted

ola ta exo perasi swsta to game mpeni kanonika apla meta apo kana 2 lepto trow critical kai den mporo na katalavo driver exo tous teleyteous tis nvidia  kai directx10

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