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Posted

It's a VERY VERY VERY nice idea.

 

Most players nowadays are toxic, and it's better to be in a clan of AIs than a clan of bad players. The most difficult part is not building the systems (clan recruitment,party formations, movement, ccordination). It's making it feel alive. 

Each clan must have it's own "identity" and goals.

Some bots must be drama-queens they should have character.

Some bots must be arh-enemy of player, some should be passionate towards him.

 

Unpredictability is the sugar in this cake. So far I have not been able to make it in my tests. After a couple days all clans feel predictable, they all do the same things. Farm, go for raids, pvp, with out porpuse and without backstory. It's usually "enemy player kills our player, we gather a party, go kill him , they gather a party --> mass pvp --> someone wins ... the end".

Posted

I would say the main idea for me would be to solve problems of regular servers, not to make these bots pretend they are real people. 

Time wasted looking for parties is solvable with this. 
Timegated playing a big requirement by big clans that ask you to be 10h online if you want to have end game experience is also solvable with this. 

I think they should not try to replace real players completely, they should just be an option for smooth gameplay, a tool to remove friction and open posibilities for a solo or small party players, that still want to experience epic bosses, mass pvp and sieges. 

Posted (edited)

One thing you should keep in mind is that bot parties however good AI you have, will never be able to defeat player parties. If an organized clan comes with 3 9-man real player parties, they can steamroll 3 parties of bots with 1-2 players inside. 

 

So bot AI parties can contest uncontested Bosses, but not contested bosses like Baium/Valakas that the top clans always chase.

But as I said, I believe its a very good idea, most developers don't have creativity to think these things, they make CMS and downloaders and client guards. The community is lacking creativity and this will bring it back I believe. 

 

And ofcurse its a very difficult project, as you will see step by step. So all in all mad respect at you, this is a huge mountain to climb.

Edited by aguy
Posted

Here are my thoughts.
Full clan of bots ,and multiple bots in parties ...not my cup of tea , but I admire the vision .
However I do see a more scaled down version of this . Like a mercenary system .
The party leader can recruit just 1 mercenary from a certain NPC . This mercenary can be any class you or your party needs .
But I would focus on supports , they are needed the most and no one really wants to play them. 

Posted

In there's days most of players are kinda mental ill and love see others players or bots buzzing around to feel Full, your idea is good coz many big servers are using fantoms.

Posted

This might trigger some people but here's one theory and one more way for this system to help servers.

 

The GOOD clan leaders are gone.The clan leaders of 2010 who organized the best clans, are probably now CEOs organizing great companies in real life, or have no free time to run clans. So who do we end up with ? 3rd class side-kicks who now have to fill this role and fall short of it. Every such person claims to be a clan leader nowadays.

 

That's why we have bad clans I belive. And the clan leader is the play maker of the server. Good clan leaders, make good servers happen. 

 

So ... since these are gone what about an LLM ... who runs clans !!! Would be nice to see an LLM clan leader who talks with the players, listens to their ideas, their problems, schedules activities for the clan, checks availability, design the strategy and the "image" of the clan. The best clan leaders became CEOs, but technology blessed us with an even better clan leader and it is not based on carbon but on silicon 😉

Posted

UPDATE ON THE PROJECT. 

We have full party of AI bots at level 40 with 2nd profession, patched basic logic of who they are while leveling till 40. 

Now the real fun will begin! We are going to test full party farming and Raidbosses like Kama/Laba. 

image.thumb.jpeg.25ddb16778a1bae5c223c2eaa71a5d69.jpeg

Posted
4 hours ago, Daupz said:

UPDATE ON THE PROJECT. 

We have full party of AI bots at level 40 with 2nd profession, patched basic logic of who they are while leveling till 40. 

Now the real fun will begin! We are going to test full party farming and Raidbosses like Kama/Laba. 

image.thumb.jpeg.25ddb16778a1bae5c223c2eaa71a5d69.jpeg

Wow Nice, on what pack you are doing it? 👍

Posted
On 8/7/2026 at 4:35 PM, aguy said:

Tank clockwise kite/aggro combo is very impressive. Is it hardcoded strategy or is it emerging from some algorithmic system ?

Hardcoded to scan geodata and run around in the space available

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