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Gia sas paides!

 

Lipon SaS ekana ena guide pws na alaksete ena NPC!!

Me auton ton tropo mporeite na alaksete opoio npc thelete oxi mono ena pou kateuasate apo t internet opos tha sas dikso ego parakato!

Ego pira ena npc pou poulouse gold bar gia adena kai den mou arese ! to metalaksa se npc pou poulaei tattoo gia crystals!

Me auto to guide tha mathete pos alazete kathe npc ti tha poulaei! pws tha alazete s kathe npc tin id! kai pws tha alazete se kathe npc ti tha sou leei otan to milas!!

as afisoume ta pola ta logia kai as boume stn praksi!

 

Arxiname!

 

Blepete gia pio pragma ine kathena apo ta parakato!

112.jpg

 

Blepete pws tha anigete kathe arxeio gia na to kanete edit! stn periptosi auth anigoume .xml!

width=640 height=400http://i71.servimg.com/u/f71/13/31/45/93/211.jpg[/img]

 

Afou aniksete to xml arxeio tha sas fenonte gia merikous(akatalavistika) mi fobaste tpt den ine! tha sas eksigiso parakato!

width=640 height=400http://i71.servimg.com/u/f71/13/31/45/93/311.jpg[/img]

 

Edo to exo alaksi to proto kai to exw kani na poulaei tattoo of power(gia na to alaksete auto prepei na 3erete tn id gia to ti thelete na balete mesa sto npc)

PROSOXI!

To item id=1 se kathe pragma pou tha pernate tha prepei na to alazete se ola kai na to bazete tn katalilo arithmo!

To production id=(edo bazete tn id gia to ti tha thelete na poulaei to npc) count =(posa thelete na poulaei)

To Ingrendient id=(bazete ti thelete na dinoun sto npc gia na pernoune auto pou exete bali sto production) count=(posa na sas dinoun)

 

width=640 height=400http://i71.servimg.com/u/f71/13/31/45/93/411.jpg[/img]

 

edo blepete exo teleiwsi to npc kai to exo bali ta tattoo !

width=640 height=400http://i71.servimg.com/u/f71/13/31/45/93/511.jpg[/img]

width=640 height=400http://i71.servimg.com/u/f71/13/31/45/93/611.jpg[/img]

 

Teliosame me ta xml t kanoume save kai meta anigoume to sql arxeio!

width=640 height=400http://i71.servimg.com/u/f71/13/31/45/93/711.jpg[/img]

 

Edo sas dixni to npc pou tha exete ! i id ine ekei pou exi ena kokino tetragono ! ..ego tn alaksa se 5234! ..kai...me ta ipolipa alazis to npc!to save kai telos!

width=640 height=400http://i71.servimg.com/u/f71/13/31/45/93/811.jpg[/img]

 

Meta anigis to html ..edo bazis ti thes na s leei to npc!!!

width=640 height=400http://i71.servimg.com/u/f71/13/31/45/93/911.jpg[/img]

 

Ekei pou leei 5334 prepei na balis tn id pou exis sto sql! dil ego ebala 5234! Ekei pou leei "I want to trade" mesa sta quote bazete ti tha patate gia na

agorazete! kai apo panw akribos ti tha sas leei to npc!

width=640 height=400http://i71.servimg.com/u/f71/13/31/45/93/1011.jpg[/img]

width=640 height=400http://i71.servimg.com/u/f71/13/31/45/93/1111.jpg[/img]

 

Pernas to html arxeio gamesrv/data/html/merchant to .xml gamesrv/data/multisell kai to sql st navicat!

PROSOXI ! opou exi quotes den tha ta diagrafete apla tha grafete ti thelete mesa se auta!

 

Vouala exis ena npc etimo!!!!!

 

width=640 height=366http://i71.servimg.com/u/f71/13/31/45/93/shot0015.jpg[/img]

width=640 height=366http://i71.servimg.com/u/f71/13/31/45/93/shot0016.jpg[/img]

width=640 height=366http://i71.servimg.com/u/f71/13/31/45/93/shot0017.jpg[/img]

 

 

Mporeite na kanete Download to npc na deite ama sas aresei kai ola!!!!

 

Otidipote den katalavate na mou to peite na sas to eksigiso!

 

CREDITS ME :P

  • 9 months later...
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    • Very nice and passionate effort. Good luck.
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Tanks, daggers, archers, warriors, summoners, healers, buffers and crafters all have real post-80 progression and a role worth playing. Full PvE progression through ten farm zones, thirty-five themed encounters and eighteen tracked raids, feeding into gear-equalized Team vs Team and open-world PvP. This isn't a stat patch with a new name. L2-IMBA keeps the combat, classes and world of Interlude and builds a new endgame on top of it — new equipment branches, custom class development past level 80, purpose-built farm ecosystems, boss progression, crafting, and augmentation, all connected into one progression loop. Level and develop your class → choose an armor identity → clear themed farm content → collect materials and boss resources → craft and upgrade without abandoning your build → compete in equalized and open-world PvP → reach God's equipment. ═══════════════════════════════════════ ROLE MASTERY ARMOR ═══════════════════════════════════════ Starting at Dynasty, armor becomes a real build choice instead of a mandatory set everyone wears. Each armor type offers three role masteries plus a flexible Universal path — twelve paths per tier, sixty full-set configurations across the progression. The chest piece selects your mastery; a matching five-piece set activates it. HEAVY   Juggernaut — frontline wall, shield synergy, reflection   Spellbreaker — anti-magic fortress, spell disruption   Slayer — heavy armor turned offensive, vampiric sustain LIGHT   Bowmaster — ranged pressure, kiting, accuracy   Assassin — positional burst, blow reliability, dagger lethals   Berserker — high-risk carry, power rises as HP falls ROBE   Arcanist — rapid-fire critical casting   Invoker — high-impact nuking and debuffs   Oracle — dedicated healing and support Upgrade recipes preserve your chosen path through every tier: Dynasty → Zariche → Valakas → Cursed → God's The system is gear-driven, not class-locked. Build creatively. ═══════════════════════════════════════ LEVEL 90 CLASS DEVELOPMENT ═══════════════════════════════════════ Max level extended to 90. Five specialized trainers — Archer, Tank, Rogue, Warrior, Mystic — cover all 31 third classes in post-80 progression, with 470+ learning entries. Every race gets a custom passive from level one. Tanks get distinct Human/Elf/Dark Elf identities. Duelist gains a two-handed greatsword path. Fortune Seeker becomes a real fighter without losing its spoil identity. Maestro gets a durable frontline route. Summoners, cubics and servitors get deeper combat logic rather than stat scaling. This is backed by server-side combat work — dedicated handling for debuff proficiency, PvE skill damage, blows, lethals, bow reuse, vampirism and reflection. ═══════════════════════════════════════ THE FARMING WORLD ═══════════════════════════════════════ Ten dedicated farm destinations via Global Gatekeeper: Farm Coins 1 & 2, Holy, Fire/Water, Wind, Earth, Unholy, Golden, Chaotic and Night zones. Seven themed enemy families — Undead, Demon, Angel, Beast, Bug, Water, Fire — each with four stages and a mini-boss. Thirty-five distinct encounters, each with its own resource identity feeding crafting. Eighteen tracked raids — twelve Farm Raid Bosses and six Custom Epic Raid Bosses. Plus a scheduled group-based Party Zone with dynamically managed normal and rare spawns. ═══════════════════════════════════════ CRAFTING & ENDGAME ═══════════════════════════════════════ SOUL FORGE — recycle old weapons into tier resources, convert boss and farm materials, craft Legendary components. Old gear becomes input, not warehouse clutter. CURATED AUGMENTATION — data-driven Top-Grade and Legendary profiles with meaningful stat, active and passive pools. Active effects are categorized so the same effect can't be stacked through equipment swapping. EXTENDED ENCHANT — Custom Crystal and Legendary stages. On the Legendary route, a failed enchant does not destroy the item or reduce its enchant level. Long-term progression, not an all-or-nothing gamble. 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