Hello! Not working properly resurrection in the castle Dion.
Assembly on the basis of overs, high five 5.
The bottom line is that when residing in a castle, the character does not appear in a closed room, where the NPC stands, who must teleport to the throne, but in an open room. Such a problem only with the castle of Dion. Please tell me where to dig (Textures, Core, Geodata, Client)?
I understand that the room I need is on the floor above, but even when selecting the height in m, I could not get into it.
If someone faced this problem, please tell me how to solve it? Thank you in advance.
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i downloaded a default compiler combatible for interlude. i also have a custom system with custom inteface.u and NWindow.u. i decompiled all the uc. files from both and in the compiler i removed all the default uc files and i added mine. but its not compile. i got errors all the time. i would appreciate that if someone could help ...
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asert88
Hello! Not working properly resurrection in the castle Dion.
Assembly on the basis of overs, high five 5.
The bottom line is that when residing in a castle, the character does not appear in a closed room, where the NPC stands, who must teleport to the throne, but in an open room. Such a problem only with the castle of Dion. Please tell me where to dig (Textures, Core, Geodata, Client)?
I understand that the room I need is on the floor above, but even when selecting the height in m, I could not get into it.
If someone faced this problem, please tell me how to solve it? Thank you in advance.
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