gilson135 Posted October 26, 2018 Posted October 26, 2018 I Need You.I was doing some adaptations. i took one Skill from GRANDE CRUSADE and set it to interlude.I believe that i did everything like the video, however it dosen't work. i'll show you.1-First i chose the Skill L2_16871(Grande Crusade) and the Skill 260(INterlude). https://uploaddeimagens.com.br/imagens/7-png-33b66151-6e73-4050-b230-764d688e4a8e2-I opend the file and took all the EffectClasseshttps://uploaddeimagens.com.br/imagens/8-png-1c67a6e3-bde6-4e61-b522-97a095a17d0e3-Then i renamed them allhttps://uploaddeimagens.com.br/imagens/9-png-1a1cb546-f734-4e42-afc6-d8eb93bac0b54-I did all the modifications in EstaticMeshes and Texture like the video doeshttps://uploaddeimagens.com.br/imagens/4-png-4acfdba3-b3d2-47ea-b159-8b8586bc1823https://uploaddeimagens.com.br/imagens/5-png-c96b6a56-b579-4462-b6a6-4fa680d2e4b25-I made the staticmeshes for this skills like video does.https://uploaddeimagens.com.br/imagens/6-png-bbcf1134-925c-4265-a2f1-5c2592f9ac1a6-I changed lineageeffect located in SKILL.USK for hallseffect01https://uploaddeimagens.com.br/imagens/2-png-92da6cdb-dff7-484a-ba03-bee5e7d2e3da/mostrar-codigo7-i made a .u file with the name i changed Staticmashes and texture on files .uchttps://uploaddeimagens.com.br/imagens/3-png-304503f8-0335-4db7-b4fc-53bb02937c908-Then i changed in skillgrp.dat informations like this. i took ressurection (1016)... The number 260 is releated skill 206(skill.usk) that i took to make the change. (Topic 1-)https://uploaddeimagens.com.br/imagens/1-png-7b880648-bdf7-480a-b6fd-d67b7fae39709-But it didn't work. There is no animation when a cast the skill. Like This. Where i falied ?https://uploaddeimagens.com.br/imagens/10-png-c151cf5f-13a7-4aba-a058-3cc995a38f6a I Did all this based on this video : Quote
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