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Posted (edited)

FIRST SERVER INTERLUDE PVP NO CUSTOM X1000':

 

BETA OPENING: 12-05-2018 AT 18:00 GMT+2 !

 

GRAND - OPENING: 26-05-2018 AT 20:00 GMT+2 !

 

 

L2 HARLEM FEATURES:

 

Server Rates

 

Exp: X1000
Sp: X1000
Adena: X5000
Drop: x50
Party Exp x1.5
Party Sp x1.5

 

Main Informations

 

Chronicle - Interlude
Main Town Giran
Automatic potions use (HP/MP/CP)
Starting system - Press couple buttons and you ready to play
Starting & Subclass level - 80
Medium Farm, PvP Balance, PvP Events, Mass PvP!
Anti-Bot Protection SmartGuard & Captcha
Auto Learn Skills & Auto Loot
Stackable BOG/LS/Scrolls
No Consume Shots/Arrows/Potions
No Grade and Weight penalty
No Sub-Class Quest
No Noblesse Quest
Free Class Change
6 Max Sub-Classes
99 Buff Slots
No LAG 
10 Seconds Unstuck
Spawn Protection
Anti-Heavy for Archer & Dagger
Chaotic zones around Raid Bosses (auto flag)
Sieges every week with special skill reward
Drop Items At Karma
Offline Shop System
PvP/PK Color System
PvP/PK KillingSpree System
Unique Economy System
Stable Platform
Balanced Buffs/Skills/Classes
Full interlude Best Geodata / Pathnodes
Clan level at creation: 5
Clans in the alliance: 0. Alliances are prohibited!
All penalties for the clan: 0 hours.
In-game working vote reward system. After server start you can vote for server and automacilly be rewarded. So get ready for server start and for voting

 

Events

 

DeathMatch
Last Man Standing
Team vs Team
Capture the Flag
Raid in the Middle
And others

 

Enchant Rates

 

Safe Enchant +4

Max Weapons +25
Max Armors/Jewels +25
Simple Scrolls 70%
Blessed Scrolls 100%
Crystal Scrolls 75%
Custom Enchant Effects

 

Augment Rates

 

Augment chance 15%
Max 1 Active + 1 Passive
Removed chance and magic attack skills

 

Olympiad Game Features

 

PVP  required to register - 30
Only non-classed matches & anti-feed protection
Retail olympiad with only non-custom items! (all custom items restricted)
Enchant limit +6
Skills reuse after every match
Ranks updates after every match
Competition period [1] week
Olympiad start time [18:00] end [00:00]
Hero obtain hero skills in all sub-classes

 

Commands

 

.repair
.deposit
.withdraw
.menu
.online

 

Server NPC'S

 

Global Gatekeeper
Custom Buffer
Gm Shop
Custom Shop
Account Manager
Skill Enchanter
PvP-PK Manager
Vote Manager
Symbol Maker
Class Changer
RaidBoss Manager
Donation Manager
Clan Hall Manager
Castle Siege Manager
Augmenter
SubClass Manager

 

 

WEBSITE: http://L2Harlem.net/ 

Edited by VARTOLU

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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