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Posted

first of all I would tell them I am new here, working in some forums but today need for your help as they work hard here.

I am from Argentina and I can not write English very good, and I hope it can help me understand

well.. My Problem Is It, When i Want See My Texture In Game, Can Look Some Parts Blacks :S

i use chanel alpha to transparent or invisible some parts but I can not make it work correctly

you can see in the image below my problem

gb.jpg

i dont know if my problem is the weaponsgrp or something,

if u have some idea, im waiting for u lesson  ;D

tx for read

 

Urbanhack

 

PD: Hello to All :)

Posted

When you save files use DXT1 | 1 bit alpha ( never use no alpha)  OR  DXT3 | ex.... alpha , to avoid the black lines/squares around the weapon

 

try it , and tell me how did it go

 

Use search , beacuse if this dosnt work there are arround 20 post whit this problem xD

 

[ESP]

 

usa esos canales cuando guardas el proyecto y se soluciona

Posted

mmm... tx for read and reply

and.. sorry for make a new thread im new here ×.×

well trying and trying i finaly can resolve the problem y just save the texture in DTX3 and painting the background 100% black

i take this picture in google:

dibujobase.JPG

and make it :) (not very good im new in it)

byurban.jpg

now i have another problem... I can not make a texture bigger than the original texture, if bigger is the only way to the original texture and not the new texture edited

if i make one more bigger cant see full texture, how i can make my texure aboun one new form :S

i cant write very good sorry

 

[ESP]

 

mi problema es q si la textura dibujada sobre la otra textura es mas grande, lo q sobra no se ve solo se ve el dibujo q quepa dentro de la textura original por lo tanto mi textura tiene q ser mas chica q la textura base (original) como puedo hacer q se vea bien la forma de mi textura sin tener que achicarla por ejemplo hacer algo mas ancho  la textura original

alguna idea?

 

Posted

Shot00001.jpg

 

Anyone Can Helpme In This Part... this form is the Zariche How i can Make A form For My Weapon

tx for read

 

 

[ESP]

La Forma D eMi Arma Es La De La Zariche COmo Puedo Hacer Mi Propia Forma Por Ejemplo Cilindirca, Cubica... etc la screen aterior es algo asi como un cuchillo (La Espada De CLoud Final Fantasy 7 En Verdad) como puedo hacer q sea la textura delgada y no me quede asi abierta?

saludos

 

Posted

[ESP]

 

Sos Un Maestro,

Pedazo De Guia ME Voy A TEner Q Poner A Leer y Practicar Mucho >.< es un estilo a crear los mapas de counter strike con el valve voy a ver q tal me sale en l2

si te sabes de la otra guia no dudes en avisarme

desde ya muchas gracias

saludos

urbanhack

 

Posted

first of all I would tell them I am new here, working in some forums but today need for your help as they work hard here.

I am from Argentina and I can not write English very good, and I hope it can help me understand

well.. My Problem Is It, When i Want See My Texture In Game, Can Look Some Parts Blacks :S

i use chanel alpha to transparent or invisible some parts but I can not make it work correctly

you can see in the image below my problem

gb.jpg

i dont know if my problem is the weaponsgrp or something,

if u have some idea, im waiting for u lesson  ;D

tx for read

 

Urbanhack

 

PD: Hello to All :)

 

I got same problem even if i save it to DXT3 dunno what too do

Posted

I got same problem even if i save it to DXT3 dunno what too do

 

i just resolve it saving the texure in targa (tga) i dont use dds plugins and i not save in dds

later import in unreal .tga texture

remeber use alpha chanel to only see you model texture in white and background black

Posted

its worked thx =] but its sux that i can see space in gun, if i  did not used original size but a bit smaller

 

yes now u need make a ukx to see a realy size

Look It i have same problem

Shot00001.jpg

 

see it

http://www.maxcheaters.com/forum/index.php?topic=25239.0

mmm i canot make one, because the guide have some errors to import psk in unreal editor

 

can u give me that texture plz.. its wonderfull :p

sorry i just delete it

 

 

Posted

BEST Program to make animations is 3ds max 2009. I got it from warez and it works cool. I ll soon learn how to work with it and it will be cool ^^

Try to download it

Posted

BEST Program to make animations is 3ds max 2009. I got it from warez and it works cool. I ll soon learn how to work with it and it will be cool ^^

Try to download it

/agree me 2 work on it but is little hard

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