And I added it to my pack, and its working almost 100%..I encountered 2 problem that need to be fixed, they are:
1 - After augmenting a weapon, the augment skill name doesnt appear in the weapon descriptions, but the skill was added. The only thing that appears in the <Augmentation Effects> are the stats modifications like HP +10 , CP +96, Evasion +1 etc.
2- After augmenting the weapon, it should be renamed to: "Augment Arcana Mace Acumen". Well, the code does it, but after one restart the weapon name is reseted back to "Arcana Mace Acumen". So it need a fix to always keep the right name.
3- After using the augment skill if I make restart it is removed from my buff bar. It should stay like other buffs.
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Thank you guys.
NEWS
Our on-site dashboard is now live! Users can register for a customer account at https://www.nimeracp.com/sign-up.
NimeraCP will become available for purchase once development is complete and it’s listed in the Customer Dashboard.
We’ve also added pricing details to the official post on top and on our website: https://www.nimeracp.com/pricing.
Development on NimeraCP is progressing steadily. I’ll carve out some time this weekend to update the documentation so you can explore NimeraCP’s features in more detail.
That funny many here download but no one would like to share back its such a selfish behavior of people in 2020s
That why games die because of people who are later reselling thigs what people almost forgot or no have access to.
Question
tiguz
Hello fellow users, I got this shared code: http://www.maxcheaters.com/topic/207755-l2jfrozen-augment-command/
And I added it to my pack, and its working almost 100%..I encountered 2 problem that need to be fixed, they are:
1 - After augmenting a weapon, the augment skill name doesnt appear in the weapon descriptions, but the skill was added. The only thing that appears in the <Augmentation Effects> are the stats modifications like HP +10 , CP +96, Evasion +1 etc.
2- After augmenting the weapon, it should be renamed to: "Augment Arcana Mace Acumen". Well, the code does it, but after one restart the weapon name is reseted back to "Arcana Mace Acumen". So it need a fix to always keep the right name.
3- After using the augment skill if I make restart it is removed from my buff bar. It should stay like other buffs.
Anyone willing to fix this? its a nice share
Edited by tiguz1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.