Jump to content

Question

Posted

Good evening, I added the ubercancel in my project, the effect and return the buffs after a few seconds .. but I realized that the tanker debuff does not return the buffs .. could someone help me to put the buffs too

 

 

 

Index: config/head/altsettings.properties

===================================================================

--- config/head/altsettings.properties (revision 1118)

+++ config/head/altsettings.properties (working copy)

@@ -145,6 +145,12 @@

# Maximum number of debuffs

MaxDebuffAmount = 6

 

+# this setting back the buffs after the set time in CustomCancelSeconds

+# Default : False

+AllowCustomCancelTask = False

+# Time for return : 5 = 5 seconds.

+CustomCancelSeconds = 5

+

# -----------------------

# Clans Config -

# -----------------------

Index: head-src/com/l2jfrozen/Config.java

===================================================================

--- head-src/com/l2jfrozen/Config.java (revision 1118)

+++ head-src/com/l2jfrozen/Config.java (working copy)

@@ -1157,6 +1157,9 @@

public static boolean ALT_MOBS_STATS_BONUS;

public static boolean ALT_PETS_STATS_BONUS;

 

+ public static boolean ALLOW_CUSTOM_CANCEL;

+ public static int CUSTOM_CANCEL_SECONDS;

+

// ============================================================

public static void loadAltConfig()

{

@@ -1239,6 +1242,8 @@

ALT_LOTTERY_2_AND_1_NUMBER_PRIZE = Integer.parseInt(altSettings.getProperty("AltLottery2and1NumberPrize", "200"));

BUFFS_MAX_AMOUNT = Byte.parseByte(altSettings.getProperty("MaxBuffAmount", "24"));

DEBUFFS_MAX_AMOUNT = Byte.parseByte(altSettings.getProperty("MaxDebuffAmount", "6"));

+ ALLOW_CUSTOM_CANCEL = Boolean.parseBoolean(altSettings.getProperty("AllowCustomCancelTask", "false"));

+ CUSTOM_CANCEL_SECONDS = Integer.parseInt(altSettings.getProperty("CustomCancelSeconds", "5"));

 

// Dimensional Rift Config

RIFT_MIN_PARTY_SIZE = Integer.parseInt(altSettings.getProperty("RiftMinPartySize", "5"));

Index: head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Disablers.java

===================================================================

--- head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Disablers.java (revision 1118)

+++ head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Disablers.java (working copy)

@@ -21,6 +21,7 @@

package com.l2jfrozen.gameserver.handler.skillhandlers;

 

import java.io.IOException;

+import java.util.Vector;

 

import org.apache.log4j.Logger;

 

@@ -42,10 +43,12 @@

import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;

import com.l2jfrozen.gameserver.model.actor.instance.L2PetInstance;

import com.l2jfrozen.gameserver.model.actor.instance.L2SiegeSummonInstance;

+import com.l2jfrozen.gameserver.model.entity.CustomCancelTask;

import com.l2jfrozen.gameserver.network.SystemMessageId;

import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;

import com.l2jfrozen.gameserver.skills.Formulas;

import com.l2jfrozen.gameserver.skills.Stats;

+import com.l2jfrozen.gameserver.thread.ThreadPoolManager;

import com.l2jfrozen.util.random.Rnd;

 

/**

@@ -422,6 +425,7 @@

}

case CANCEL:

{

+ Vector<L2Skill> cancelledBuffs = new Vector<>();

if (target.reflectSkill(skill))

target = activeChar;

 

@@ -494,6 +498,13 @@

 

if (Rnd.get(100) < rate)

{

+ if (Config.ALLOW_CUSTOM_CANCEL)

+ {

+ if (!cancelledBuffs.contains(e.getSkill()))

+ {

+ cancelledBuffs.add(e.getSkill());

+ }

+ }

e.exit(true);

maxfive--;

if (maxfive == 0)

@@ -502,6 +513,14 @@

}

}

}

+ if (Config.ALLOW_CUSTOM_CANCEL)

+ {

+

+ if (cancelledBuffs.size() > 0)

+ {

+ ThreadPoolManager.getInstance().scheduleGeneral(new CustomCancelTask((L2PcInstance) target, cancelledBuffs), Config.CUSTOM_CANCEL_SECONDS * 1000);

+ }

+ }

effects = null;

}

else

@@ -551,6 +570,13 @@

 

if (Rnd.get(100) < rate)

{

+ if (Config.ALLOW_CUSTOM_CANCEL)

+ {

+ if (!cancelledBuffs.contains(e.getSkill()))

+ {

+ cancelledBuffs.add(e.getSkill());

+ }

+ }

e.exit(true);

maxdisp--;

if (maxdisp == 0)

@@ -559,6 +585,14 @@

}

}

}

+ if (Config.ALLOW_CUSTOM_CANCEL)

+ {

+

+ if (cancelledBuffs.size() > 0)

+ {

+ ThreadPoolManager.getInstance().scheduleGeneral(new CustomCancelTask((L2PcInstance) target, cancelledBuffs), Config.CUSTOM_CANCEL_SECONDS * 1000);

+ }

+ }

// effects = null;

}

else

@@ -572,6 +606,7 @@

sm = null;

}

}

+ cancelledBuffs.clear();

break;

}

case NEGATE:

Index: head-src/com/l2jfrozen/gameserver/model/entity/CustomCancelTask.java

===================================================================

--- head-src/com/l2jfrozen/gameserver/model/entity/CustomCancelTask.java (nonexistent)

+++ head-src/com/l2jfrozen/gameserver/model/entity/CustomCancelTask.java (working copy)

@@ -0,0 +1,55 @@

+/*

+ * This program is free software: you can redistribute it and/or modify it under

+ * the terms of the GNU General Public License as published by the Free Software

+ * Foundation, either version 3 of the License, or (at your option) any later

+ * version.

+ *

+ * This program is distributed in the hope that it will be useful, but WITHOUT

+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS

+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more

+ * details.

+ *

+ * You should have received a copy of the GNU General Public License along with

+ * this program. If not, see <http://www.gnu.org/licenses/>.

+ */

+package com.l2jfrozen.gameserver.model.entity;

+

+import java.util.Vector;

+

+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;

+import com.l2jfrozen.gameserver.model.L2Skill;

+/**

+ * @author Anarchy

+ *

+ */

+public class CustomCancelTask implements Runnable

+{

+ private L2PcInstance _player = null;

+ private Vector<L2Skill> _buffs = null;

+

+ public CustomCancelTask(L2PcInstance _player, Vector<L2Skill> _buffs)

+ {

+ this._player = _player;

+ this._buffs = _buffs;

+ }

+

+ @Override

+ public void run()

+ {

+ if (_player == null)

+ {

+ return;

+ }

+ for (L2Skill s : _buffs)

+ {

+ if (s == null)

+ {

+ continue;

+ }

+

+ s.getEffects(_player, _player);

+ }

+ }

+}

+

\ No newline at end of file

 

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • ElmoreLab Harbor - Eternal C1 x1: ✅ https://harbor.elmorelab.com ElmoreLab Harbor - Eternal C1 x1 - is an exclusive server of the Eternal C1 chronicles from the top project ElmoreLab Harbor.   A unique server of its kind, on which everyone will have maximum pleasure, such as oldschool players who dream of nostalgia and to feel the warmest and classic C1 chronicles, as well as experienced players who are tired of thousands unbalanced servers of late chronicles. Due to the professional corrections of the balance system and the HONEST gameplay system - on this server, EVERY player will feel like in their own, warm and cozy Harbor C1. Let's return to the origins of L2 - back to 2004 in C1! ❤️   ⭐ Server characteristics:   STRICTLY 1 window, NO BOXES Bans for RMT and bots/cheats No donations with benefits Unique and high-quality PTS-build from Master Toma Professional corrections and full class-balance Reworked economy and closed all abuses Improved animations and all aspects of the game Exclusive HD-client with high-quality textures Experienced administration and management Fixed all bugs, geodata, exploits and holes Maximum sociality due to the 1-box system Discovering, exploring and researching Big online International server Nostalgia and oldschool-feelings   Rates: x1 Server start: 14.02.2025   The server is at the final stages of development and preparation for release. Information on the server will be updated, soon the patchnotes and changes/edits will be posted. Don't miss the legendary and epic experience on the best server in the last 20 years! ❤️ Join our C1-forum with a lot of information about server and active discussions.   ⭐ Website: https://harbor.elmorelab.com   ✅ Forum: https://forum-harbor.elmorelab.com   💥 Telegram: https://t.me/l2harbor https://t.me/l2harbor_chat   ⚡ Discord: https://discord.gg/harborelmorelab
    • yeah ok, if you say what is fuctional 100% i can't say something different 😛  but if someone find hard to compile it or get vs and all that things i have here one more simple way here to put overlay in your own server or to change your window name with few money.
    • I've been using this for 2 years now with no issues from Discord. I don't use ogg.dll either. This one works with any l2.exe too; I don’t see any difference between them.
    • hmm.. ok i just see that, is different code first of all. My sources is totally different based in other way, with else libraries.  I have access to modify everything even to make the clock to stop show how many time users play in server. 1) so maybe keep some personal info more hide. 2) i dont use ogg.dll 3) i create it and give it ready + support to install it. Plus what is mine can working with what ever .exe you want not just l2 with same simple method. And i am sure if you try this source to compile it, after 3 hours discord will like shadowban your API too thats my source
  • Topics

×
×
  • Create New...