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Lf Code .combine Talismans For High Five


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### Eclipse Workspace Patch 1.0

#P L2_WolfPack

diff --git dist/game/data/scripts/handlers/MasterHandler.java dist/game/data/scripts/handlers/MasterHandler.java

index c0e6a40..3bca7af 100644

--- dist/game/data/scripts/handlers/MasterHandler.java

+++ dist/game/data/scripts/handlers/MasterHandler.java

@@ -268,20 +268,21 @@

import handlers.usercommandhandlers.MyBirthday;

import handlers.usercommandhandlers.OlympiadStat;

import handlers.usercommandhandlers.PartyInfo;

import handlers.usercommandhandlers.SiegeStatus;

import handlers.usercommandhandlers.Time;

import handlers.usercommandhandlers.Unstuck;

import handlers.voicedcommandhandlers.Banking;

import handlers.voicedcommandhandlers.ChangePassword;

import handlers.voicedcommandhandlers.ChatAdmin;

+import handlers.voicedcommandhandlers.CombineTalismans;

import handlers.voicedcommandhandlers.Debug;

import handlers.voicedcommandhandlers.Lang;

import handlers.voicedcommandhandlers.StatsVCmd;

import handlers.voicedcommandhandlers.Wedding;

 

/**

* Master handler.

* @author UnAfraid

*/

public class MasterHandler

@@ -525,20 +526,21 @@

{

// Voiced Command Handlers

StatsVCmd.class,

// TODO: Add configuration options for this voiced commands:

// CastleVCmd.class,

// SetVCmd.class,

(Config.L2JMOD_ALLOW_WEDDING ? Wedding.class : null),

(Config.BANKING_SYSTEM_ENABLED ? Banking.class : null),

(Config.L2JMOD_CHAT_ADMIN ? ChatAdmin.class : null),

+ CombineTalismans.class,

(Config.L2JMOD_MULTILANG_ENABLE && Config.L2JMOD_MULTILANG_VOICED_ALLOW ? Lang.class : null),

(Config.L2JMOD_DEBUG_VOICE_COMMAND ? Debug.class : null),

(Config.L2JMOD_ALLOW_CHANGE_PASSWORD ? ChangePassword.class : null),

},

{

// Target Handlers

Area.class,

AreaCorpseMob.class,

AreaFriendly.class,

diff --git dist/game/data/scripts/handlers/voicedcommandhandlers/CombineTalismans.java dist/game/data/scripts/handlers/voicedcommandhandlers/CombineTalismans.java

new file mode 100644

index 0000000..2b20529

--- /dev/null

+++ dist/game/data/scripts/handlers/voicedcommandhandlers/CombineTalismans.java

@@ -0,0 +1,195 @@

+/*

+ * Copyright (C) 2004-2015 L2J DataPack

+ *

+ * This file is part of L2J DataPack.

+ *

+ * L2J DataPack is free software: you can redistribute it and/or modify

+ * it under the terms of the GNU General Public License as published by

+ * the Free Software Foundation, either version 3 of the License, or

+ * (at your option) any later version.

+ *

+ * L2J DataPack is distributed in the hope that it will be useful,

+ * but WITHOUT ANY WARRANTY; without even the implied warranty of

+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU

+ * General Public License for more details.

+ *

+ * You should have received a copy of the GNU General Public License

+ * along with this program. If not, see <http://www.gnu.org/licenses/>.

+ */

+package handlers.voicedcommandhandlers;

+

+import java.util.Arrays;

+import java.util.Date;

+import java.util.HashMap;

+import java.util.Map;

+import java.util.Objects;

+import java.util.logging.Level;

+

+import com.l2jserver.gameserver.handler.IVoicedCommandHandler;

+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

+import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;

+import com.l2jserver.gameserver.util.Util;

+

+/**

+ * This is a clean version of my original idea back in 2012.

+ * @author Nik

+ */

+public class CombineTalismans implements IVoicedCommandHandler

+{

+ private static final String[] VOICED_COMMANDS =

+ {

+ "combinetalismans"

+ };

+

+ @Override

+ public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params)

+ {

+ if (VOICED_COMMANDS[0].equalsIgnoreCase(command))

+ {

+ final Map<Integer, L2ItemInstance> talismans = new HashMap<>();

+ activeChar.sendMessage("Combining talismans...");

+ try

+ {

+ //@formatter:off

+ Arrays.stream(activeChar.getInventory().getItems())

+ .filter(Objects::nonNull)

+ .filter(L2ItemInstance::isShadowItem)

+ .filter(i -> Util.contains(TALISMAN_IDS, i.getId())) // Filter that only talismans go through.

+ .sorted((i1, i2) -> Boolean.compare(i2.isEquipped(), i1.isEquipped())) // Equipped talismans first (so we can then pick equipped first for charging).

+ .forEach(item ->

+ {

+ final L2ItemInstance talismanToCharge = talismans.putIfAbsent(item.getId(), item);

+ if ((talismanToCharge != null) && activeChar.destroyItem(VOICED_COMMANDS[0], item, activeChar, false))

+ {

+ talismanToCharge.decreaseMana(false, -item.getMana()); // Minus in decrease = increase :P

+ }

+ });

+ //@formatter:on

+

+ activeChar.sendMessage(talismans.isEmpty() ? "...there were no combined talismans." : "...results:");

+ talismans.values().forEach(i -> activeChar.sendMessage(i.getName() + " has been successfully combined."));

+ }

+ catch (Exception e)

+ {

+ activeChar.sendMessage("There was a problem while combining your talismans, please consult with an admin, and tell him this date: " + Util.getDateString(new Date(System.currentTimeMillis())));

+ _log.log(Level.WARNING, "Error while combining talismans: ", e);

+ }

+ }

+ return true;

+ }

+

+ @Override

+ public String[] getVoicedCommandList()

+ {

+ return VOICED_COMMANDS;

+ }

+

+ //@formatter:off

+ // All talismans inside high five client.

+ public static final int[] TALISMAN_IDS =

+ {

+ 9914, // Blue Talisman of Power Increases P. Atk. when in use. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be traded or dropped.

+ 9915, // Blue Talisman of Wild Magic Increases Critical Rate of magic attacks temporarily. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9916, // Blue Talisman of Defense Temporarily decreases P. Def./M. Def./Evasion and increases P. Atk./M. Atk./Atk. Spd./Casting Spd./speed. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9917, // Red Talisman of Minimum Clarity Decreases skill MP consumption when used. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9918, // Red Talisman of Maximum Clarity Temporarily greatly decreases skill MP consumption when used. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9919, // Blue Talisman of Reflection When used, grants a skill whereby any physical melee damage received will be reflected back onto your attacker. Effect does not stack with additional talismans of the same type. This item cannot be traded or dropped.

+ 9920, // Blue Talisman of Invisibility Makes you invisible for a while, so you cannot be attacked by enemies. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9921, // Blue Talisman - Shield Protection When used, increases the protection power of a shield. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9922, // Black Talisman - Mending When used, it cures bleeding. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9923, // Black Talisman - Escape When used, it cancels all Movement Inability States. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9924, // Blue Talisman of Healing It increases HP Recovery Magic temporarily. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9925, // Red Talisman of Recovery It recovers HP/CP. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9926, // Blue Talisman of Defense When used, increases P. Def. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9927, // Blue Talisman of Magic Defense When used, increases magic P. Def. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9928, // Red Talisman of Mental Regeneration When used, it speeds up MP recovery. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9929, // Blue Talisman of Protection When used, increases the protection power of a shield. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9930, // Blue Talisman of Evasion When used, increases evasion and reduces Critical Damage possibilities. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9931, // Red Talisman of Meditation When used, it greatly increases MP Recovery Rate. You cannot move during recovery. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9932, // Blue Talisman - Divine Protection When used, P. Def. and M. Def. greatly increase momentarily. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 9933, // Yellow Talisman of Power Increases P. Atk. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9934, // Yellow Talisman of Violent Haste Increases Atk. Spd. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9935, // Yellow Talisman of Arcane Defense Increases Magic Defense. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9936, // Yellow Talisman of Arcane Power Increases M. Atk. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9937, // Yellow Talisman of Arcane Haste Increases Casting Spd. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9938, // Yellow Talisman of Accuracy Increases Accuracy. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9939, // Yellow Talisman of Defense Increases Defense. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9940, // Yellow Talisman of Alacrity Increases P. Atk., M. Atk., and Speed. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9941, // Yellow Talisman of Speed Increases Speed. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9942, // Yellow Talisman of Critical Reduction When used, it decreases damages from physical critical attacks. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9943, // Yellow Talisman of Critical Damage Increases Critical P. Atk. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9944, // Yellow Talisman of Critical Dodging When used, it decreases physical Critical Damage possibility. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9945, // Yellow Talisman of Evasion Increases Evasion. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9946, // Yellow Talisman of Healing Increases HP Recovery Magic temporarily. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9947, // Yellow Talisman of CP Regeneration Increases CP recovery. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9948, // Yellow Talisman of Physical Regeneration Increases HP recovery. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9949, // Yellow Talisman of Mental Regeneration Increases MP recovery. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9950, // Grey Talisman of Weight Training Increases weapon Weight Limit. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9951, // Grey Talisman of Mid-Grade Fishing Obtains Mid-Grade Fishing Mastery Level (Lv 18). Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9952, // Orange Talisman - Hot Springs CP Potion Create 1 Hot Springs CP Potion following the consumption of 16 Soul Ore. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be traded or dropped.

+ 9953, // Orange Talisman - Elixir of Life Consumes 50 Soul Ore to create an A-Grade Elixir of Life. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9954, // Orange Talisman - Elixir of Mental Strength Consumes 57 Soul Ore to create an A-Grade Elixir of Mental Strength. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9955, // Black Talisman - Vocalization Breaks magic silence. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9956, // Black Talisman - Arcane Freedom When used, it cancels Magical Movement Inability States. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9957, // Black Talisman - Physical Freedom When used, it cancels Physical Movement Inability States. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9958, // Black Talisman - Rescue When used, it cancels Physical Skill Inability States. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9959, // Black Talisman - Free Speech Breaks silence. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9960, // White Talisman of Bravery Increases Resistance to mental attacks. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9961, // White Talisman of Motion When equipped, Resistance to Paralysis increases. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 9962, // White Talisman of Grounding When equipped, Resistance to Shock attacks increases. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 9963, // White Talisman of Attention When equipped, Resistance to sleep attacks increases. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 9964, // White Talisman of Bandages When equipped, Resistance to bleed attacks increases. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 9965, // White Talisman of Protection Increases Resistance to buff disarming magic. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 9966, // White Talisman of Freedom When equipped, Resistance to Hold increases. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 10141, // Grey Talisman - Yeti Transform Can be transformed into a Yeti for a certain amount of time. Transformation is cancelled if unequipped. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 10142, // Grey Talisman - Buffalo Transform Can be transformed into a Buffalo for a certain amount of time. Transformation is cancelled if unequipped. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 10158, // Grey Talisman of Upper Grade Fishing Obtains Upper-Grade Fishing Mastery Level (Lv 24). Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 10416, // Blue Talisman - Explosion Increases P. Atk./Atk. Spd. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped.

+ 10417, // Blue Talisman - Magic Explosion Increases M. Atk. and M. Critical Rate . Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped.

+ 10418, // White Talisman - Storm Increases Wind attribute. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped.

+ 10419, // White Talisman - Darkness Increases Dark attribute. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped.

+ 10420, // White Talisman - Water Increases Water attribute. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped.

+ 10421, // White Talisman - Fire Instantly increases fire elemental. Only one effect is applied when you wear the same two talismans. Projection Weapons with no exchange/drop available

+ 10422, // White Talisman - Light Increases holy attribute. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped.

+ 10423, // Blue Talisman - Self-Destruction Damages a nearby enemy with a powerful explosion. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped.

+ 10424, // Blue Talisman - Greater Healing Increases heal power. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped.

+ 10518, // Red Talisman - Life Force Completely restores MP/HP when used. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped.

+ 10519, // White Talisman - Earth Increases Earth attribute defense by 50 when used. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped.

+ 10533, // Blue Talisman - P. Atk. Increases P. Atk. when used. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped.

+ 10534, // Blue Talisman - Shield Defense Shield Def. increases when used. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped.

+ 10535, // Yellow Talisman - P. Def. P. Def. increases when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped.

+ 10536, // Yellow Talisman - M. Atk. Increases M. Atk. when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped.

+ 10537, // Yellow Talisman - Evasion Increases Evasion when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped.

+ 10538, // Yellow Talisman - Healing Power HP recovery M. Atk. increases when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped.

+ 10539, // Yellow Talisman - CP Recovery Rate CP recovery rate increases when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped.

+ 10540, // Yellow Talisman - HP Recovery Rate Increases HP Recovery Rate. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped.

+ 10541, // Yellow Talisman - Low Grade MP Recovery Rate Increases MP Recovery Rate. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped.

+ 10542, // Red Talisman - HP/CP Recovery HP/CP are recovered when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped.

+ 10543, // Yellow Talisman - Speed Speed increases when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped.

+ 12815, // Red Talisman - Max CP Increases Max CP when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be exchanged or dropped.

+ 12816, // Red Talisman - CP Regeneration Increases CP regeneration rate when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be exchanged or dropped.

+ 12817, // Yellow Talisman - Increase Force Increases your Force Level when attacked while equipped. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be exchanged or dropped.

+ 12818, // Yellow Talisman - Damage Transition Transfers a portion of damage you take onto your servitor while equipped. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be exchanged or dropped.

+ 14604, // Red Talisman - Territory Guardian When used, Max CP is greatly increased and a certain amount of CP is greatly recovered. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 14605, // Red Talisman - Territory Guard When used, Max CP is increased and a certain amount of CP is recovered. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 14810, // Blue Talisman - Buff Cancel Cancels the buffs of nearby enemies upon use. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 14811, // Blue Talisman - Buff Steal Steals the target's abnormal status upon use. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 14812, // Red Talisman - Territory Guard When used, Max CP is greatly increased and a certain amount of CP is greatly recovered. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 14813, // Blue Talisman - Lord's Divine Protection Upon use, greatly decreases the damage received during PvP. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available

+ 14814, // White Talisman - All Resistance Increases Resistance to all elements. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped.

+ 17051, // Talisman - STR Event item. STR +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7.

+ 17052, // Talisman - DEX Event item. DEX +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7.

+ 17053, // Talisman - CON Event item. CON +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7.

+ 17054, // Talisman - WIT Event item. WIT +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7.

+ 17055, // Talisman - INT Event item. INT +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7.

+ 17056, // Talisman - MEN Event item. MEN +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7.

+ 17057, // Talisman - Resistance to Stun Event item. Resistance to Stun +15 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7.

+ 17058, // Talisman - Resistance to Sleep Event item. Resistance to Sleep +15 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7.

+ 17059, // Talisman - Resistance to Hold Event item. Resistance to Hold +15 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7.

+ 17060, // Talisman - Paralyze Resistance Event item. Paralysis resistance +15 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7.

+ 17061, // Talisman - ALL STAT Event item. All stats increase by 1 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted after the regular maintenance on July 7th.

+ 22326, // Blue Talisman - Buff Cancel Cancels the buffs of nearby enemies upon use. Only one effect is applies when you wear two of the same talismans. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse.

+ 22327 // Blue Talisman - Buff Steal Stealsthe target's abnormal status upon use. Only one effect is applies when you wear two of the same talismans. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse.

+ };

+ //@formatter:on

+}

\ No newline at end of file

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This is a great chance to get powerful gear and stand out among other players.   Rates: - Grind: EXP/SP x3 (Raid Bosses: x3). - Loot: Drop/Spoil/Adena x3; Raid/Epic Raid drops x3. - Quests: All rewards x1.   Gameplay: - Accounts are created automatically. - Mammons is located in the Town of Giran. - Each character has access to the unlimited Auto Farm function. - Mass party functions activated by the party leader. - A pre-installed shortcut panel is provided for each new character. - The full list of chat commands is available on the Community Board. - Players have a x25 weight limit and an increased inventory capacity. - All buffs, dances, and songs last for 2 hours. - Spawn protection lasts 10 seconds after teleporting. - Treasure Chests have been removed from spawns. - Cursed Weapons have been removed from drops. - Common items can no longer be purchased or obtained as drops. - Mobs and Raid Bosses no longer use Cancel skill. - Equipment up to the Dynasty can be purchased with adena. - Shots up to S grade and consumables are available in the Community Board. - Offline shops are supported: simply set up a shop and type the .offline command in chat. - No drop penalty on Raid Bosses unless the player is over 5 levels higher than the boss; otherwise, the drop chance is reduced. - Mana Potions restore 1500 MP and have a 10‑second reuse time. Newbie Mana Potions restore 500 MP. - The Vitality, Nevit, and Recommendations systems have been disabled. - The store now offers a lower buy price for player‑sold items. - NPC Victor visits Town of Giran on Wednesdays and Saturdays for gear/doll upgrades and elemental exchange. - Once you hit level 40, every mob can drop one of three medals: Bronze, Silver, or Gold.   Premium: - +35% to EXP/SP, Adena, Seal Stones, Element Stones, and Epaulette drops. - Buffs, dances, and songs last 3 hours. - With Premium, players can get 3‑hour buffs by purchasing them from other players.   Enchanting: - The chance to successfully enchant gear is 65%. Safe enchantment is up to +3; the maximum enchant level is +20. - Elemental Stones: 50% chance. Elemental Crystals: 30% chance.   Skills: - Auto‑learn all skills and Forgotten Skills. - 30 buff slots, 12 Dance/Song slots. - Subclass max level raised to 85.   Quests: - 25 000 Adena is required to obtain the 1st class; 250 000 Adena for the 2nd class; 10 000 000 Adena for the 3rd class. - The subclass quest is not required. - The Freya quest is not required. - The Hard Freya quest is not required. - Access to Frintezza is granted only after completing the quest or upon having the purchased quest item. - Access to Baium is granted only after completing the quest or upon having the purchased quest item. - Access to Antharas is granted only after completing the quest or upon having the purchased quest item. - Access to Valakas is granted only after completing the quest or upon having the purchased quest item. - Hellbound progression is at level 1.   Olympiad: - Olympiads are held monthly. - Enchantment limit is +6. - Starting Olympiad requires 6 characters. - You need 15 battles to receive a reward. - Only non‑class battles are available.   Sieges/Territory Wars: - Flags are returned to their owners at the start of each Territory War, which occurs every 2 weeks. - A clan’s maximum number of captured flags in TW is 3.   Raid Bosses/Epic Bosses/Instance Features: - RB status is available on the Community Board. - Freya - 6-27 chars to enter. - Hard Freya - 6-27 chars to enter. - Frintezza - 6-45 chars to enter. - Ultra Daytime Zaken - 6-9 chars to enter. - Daytime Zaken - 6-9 chars to enter. - Nightly Zaken - 6-450 chars to enter. - Tiat - 9-45 chars to enter. - Beleth - 9 chars to enter. - Day/night restrictions for all Zaken instances have been removed. - Level‑limited zones: Ant Nest (levels 1–45), Sea of Spores (levels 1–56), Core (levels 1–56). - Almost all Raid Bosses listed in the Community Board drop an Enchanting Box with a 100% chance. - New Raid Bosses and their jewelry have been added. Teleport to these bosses via NPC Mirelle in Town of Giran. - New Instances: dolls, timed epic jewelry, and upgrade item for cloaks, bracelets, and accessories. Enter via NPC Ancient Portal in Town of Giran; 6-9 chars to enter.
    • Estou procurando cloacks do classic adaptadas para cliente interlude.
    • 10 Raid Bosses. PvP every 3 hours. Zero donations.   Welcome to L2 Empire. Interlude. x1000. Pure PvP. No donation shop. Not even "cosmetics only". Nothing. Everything in this game drops, gets farmed, or gets taken from someone else. Before we open the gates, we want real players to try to break it.   ⚔️ WHAT'S WAITING FOR YOU - Level 80 from the start, gear from the Starter Voucher, free buffs - Soulshots, spiritshots and potions: free, forever - 10 Raid Bosses on a fixed schedule, 4 arenas, everyone around them flagged - PvP Zone every 3 hours, Team vs Team, 1v1 Tournament, Olympiad, Sieges - Revenge: someone killed you? Get him within 10 minutes for double coins - Solo Dungeon, Player Market, weekly rankings, Hall of Fame - Our own anti cheat. One client per PC. Bots get nothing but a ban.   📡 A DISCORD CONNECTED TO THE GAME Our Discord is not just a chat. It lives with the server: - Live Raid Boss board: which boss is up, where, and when the next one comes - Every event on a countdown, shown in YOUR own time zone - Kill streaks, raid kills and weekly rankings posted live from the game - Link your character and get your PvP rank as a Discord role - The weekly PvP King, crowned on Discord - Your own stats with one command - Support tickets in English, Greek, Spanish and Portuguese - Development updates and sneak peeks before anyone else   🛠️ WHY WE NEED YOU The server is still being built, and we won't pretend otherwise. We want the bugs found now, not on launch night. We want clan leaders to tell us what their clan needs. We want to hear what you always hated on other servers, so it's not here.   🎖️ WHAT YOU GET Every tester gets an exclusive Beta Hero armor skin, forever. Keep the stats of your own armor, wear the look nobody else can ever get. You'll be the ones everyone recognizes as the first of L2 Empire.   👉 JOIN US: https://discord.gg/kQjk9md7fX Testers are picked on the Discord. See you in Giran. L2 Empire
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