A-error Posted November 2, 2008 Posted November 2, 2008 hi paidia 8elo na rotiso kati pos mporo na balo stin buffer tou server mou wind walk giati den tin exei ?
0 l2gemini Posted November 3, 2008 Posted November 3, 2008 afta ri8mizontai apo t .sql arxio tin buffer (etsi thimamai) PS:min grafeis se ola ta topic s san titlo help grapse akribos ti thes g n s apantame
0 fdLP. Posted November 3, 2008 Posted November 3, 2008 hi paidia 8elo na rotiso kati pos mporo na balo stin buffer tou server mou wind walk giati den tin exei ? link gia buffer kai tha sto ftiaksw .. editareis to html kai to __init__.py(bazeis to wind walk stin lista) tou buffer ..
0 A-error Posted November 3, 2008 Author Posted November 3, 2008 oriste mafia edo einai to link tis buffer xoris to <sql> http://www.mediafire.com/?4ec2etqy1jz
0 fdLP. Posted November 3, 2008 Posted November 3, 2008 http://rapidshare.de/files/40826125/buffer_40000.rar.html
0 A-error Posted November 3, 2008 Author Posted November 3, 2008 mafia ty re file alla tin dokimasa kai mou bgazei ayto
0 fdLP. Posted November 3, 2008 Posted November 3, 2008 mafia ty re file alla tin dokimasa kai mou bgazei ayto tha to dokimasw local otan exw xrono .. mallon tetarth.. kai tha sou pw ... btw ti pack xrhsimopoieis?
0 A-error Posted November 4, 2008 Author Posted November 4, 2008 to pack server mou einai:L2J Umbrella apo oti eida mesa stin buffer se ayto edo __init__.py prepei na balo to wind edo =====> import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[40000] QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event #Acumen if event == "1": SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Advanced Block if event == "2": SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Agility if event == "3": SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Arcane Protection if event == "4": SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Berserker Spirit if event == "5": SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Bless Shield if event == "6": SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Blessed Body if event == "7": SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Blessed Soul if event == "8": SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Clarity if event == "9": SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Chant of Protection if event == "10": SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Chant of Victory if event == "11": SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Concentration if event == "12": SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Death whisper if event == "13": SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Divine Protection if event == "14": SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Elemental Protection if event == "15": SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Empower if event == "16": SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Focus if event == "17": SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Greater Might if event == "18": SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Greater Shield if event == "19": SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Guidance if event == "20": SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Haste if event == "21": SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Holy Resistance if event == "22": SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Holy Weapon if event == "23": SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Invigor if event == "24": SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Magic Barrier if event == "25": SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Magnus' Chant if event == "26": SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Mana Gain if event == "27": SkillTable.getInstance().getInfo(1460,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Mental Shield if event == "28": SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Might if event == "29": SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Prophecy of Fire if event == "30": SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Prophecy of Water if event == "31": SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Prophecy of Wind if event == "32": SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Regeneration if event == "33": SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Resist Aqua if event == "34": SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Resist Fire if event == "35": SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Resist Poison if event == "36": SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Resist Shock if event == "37": SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Resist Wind if event == "38": SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Shield if event == "39": SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Unholy Resistance if event == "40": SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Vampiric Rage if event == "41": SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Wild Magic if event == "42": SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" st.setState(COMPLETED) #Dance of Alignment if event == "43": SkillTable.getInstance().getInfo(530,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Aqua Guard if event == "44": SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Concentration if event == "45": SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Earth Guard if event == "46": SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Fire if event == "47": SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Fury if event == "48": SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Inspiration if event == "49": SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Light if event == "50": SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of Protection if event == "51": SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of the Mystic if event == "52": SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of the Vampire if event == "53": SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Dance of the Warrior if event == "54": SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Siren's Dance if event == "55": SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "3.htm" st.setState(COMPLETED) #Song of Champion if event == "56": SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Earth if event == "57": SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Elemental if event == "58": SkillTable.getInstance().getInfo(529,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Flame Guard if event == "59": SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Hunter if event == "60": SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Invocation if event == "61": SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Life if event == "62": SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Meditation if event == "63": SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Renewal if event == "64": SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Storm Guard if event == "65": SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Vengeance if event == "66": SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Vitality if event == "67": SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Warding if event == "68": SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Water if event == "69": SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Song of Wind if event == "70": SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) #Restore HP/MP if event == "71": st.getPlayer().restoreHPMP() return "5.htm" st.setState(COMPLETED) #Cancel Buffs - Thanks to YummiE if event == "72": st.getPlayer().stopAllEffects() st.getPlayer().restoreHPMP() return "5.htm" st.setState(COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body><center>ERROR<br1>Please, contact the administrator.</center></body></html>" st.setState(State.STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) prepei na to psos8eso alla pos ?
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A-error
hi paidia 8elo na rotiso kati pos mporo na balo stin buffer tou server mou wind walk giati den tin exei ?
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