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Posted

hi paidia 8elo na rotiso kati pos mporo na balo stin buffer tou server mou wind walk giati den tin exei ?

 

link gia buffer kai tha sto ftiaksw .. editareis to html kai to __init__.py(bazeis to wind walk stin lista) tou buffer ..

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Posted

mafia ty re file alla tin dokimasa kai mou bgazei ayto

 

 

i316793_Shot00000.bmp

 

tha to dokimasw local otan exw xrono .. mallon tetarth.. kai tha sou pw ... btw ti pack xrhsimopoieis?

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Posted

to pack server mou einai:L2J Umbrella

  apo oti eida mesa stin buffer se ayto  edo  __init__.py

 

prepei na balo to wind

 

edo =====> import sys

from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance

from java.util import Iterator

from net.sf.l2j.gameserver.datatables import SkillTable

from net.sf.l2j       import L2DatabaseFactory

from net.sf.l2j.gameserver.model.quest import State

from net.sf.l2j.gameserver.model.quest import QuestState

from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

 

qn = "9999_NPCBuffer"

 

NPC=[40000]

QuestId    = 9999

QuestName  = "NPCBuffer"

QuestDesc  = "custom"

InitialHtml = "1.htm"

 

print "importing custom: 9999: NPCBuffer"

 

class Quest (JQuest) :

 

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

 

 

def onEvent(self,event,st):

htmltext = event

 

#Acumen

if event == "1":

SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Advanced Block

if event == "2":

SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Agility

if event == "3":

SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Arcane Protection

if event == "4":

SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Berserker Spirit

if event == "5":

SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Bless Shield

if event == "6":

SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Blessed Body

if event == "7":

SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Blessed Soul

if event == "8":

SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Clarity

if event == "9":

SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Chant of Protection

if event == "10":

SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Chant of Victory

if event == "11":

SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Concentration

if event == "12":

SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Death whisper

if event == "13":

SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Divine Protection

if event == "14":

SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Elemental Protection

if event == "15":

SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Empower

if event == "16":

SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Focus

if event == "17":

SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Greater Might

if event == "18":

SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Greater Shield

if event == "19":

SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Guidance

if event == "20":

SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Haste

if event == "21":

SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Holy Resistance

if event == "22":

SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Holy Weapon

if event == "23":

SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Invigor

if event == "24":

SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Magic Barrier

if event == "25":

SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Magnus' Chant

if event == "26":

SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Mana Gain

if event == "27":

SkillTable.getInstance().getInfo(1460,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Mental Shield

if event == "28":

SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Might

if event == "29":

SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Prophecy of Fire

if event == "30":

SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Prophecy of Water

if event == "31":

SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Prophecy of Wind

if event == "32":

SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Regeneration

if event == "33":

SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Resist Aqua

if event == "34":

SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Resist Fire

if event == "35":

SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Resist Poison

if event == "36":

SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Resist Shock

if event == "37":

SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Resist Wind

if event == "38":

SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Shield

if event == "39":

SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Unholy Resistance

if event == "40":

SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Vampiric Rage

if event == "41":

SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Wild Magic

if event == "42":

SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "2.htm"

st.setState(COMPLETED)

 

#Dance of Alignment

if event == "43":

SkillTable.getInstance().getInfo(530,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Aqua Guard

if event == "44":

SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Concentration

if event == "45":

SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Earth Guard

if event == "46":

SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Fire

if event == "47":

SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Fury

if event == "48":

SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Inspiration

if event == "49":

SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Light

if event == "50":

SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of Protection

if event == "51":

SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of the Mystic

if event == "52":

SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of the Vampire

if event == "53":

SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Dance of the Warrior

if event == "54":

SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Siren's Dance

if event == "55":

SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "3.htm"

st.setState(COMPLETED)

 

#Song of Champion

if event == "56":

SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Earth

if event == "57":

SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Elemental

if event == "58":

SkillTable.getInstance().getInfo(529,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Flame Guard

if event == "59":

SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Hunter

if event == "60":

SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Invocation

if event == "61":

SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Life

if event == "62":

SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Meditation

if event == "63":

SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Renewal

if event == "64":

SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Storm Guard

if event == "65":

SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Vengeance

if event == "66":

SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Vitality

if event == "67":

SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Warding

if event == "68":

SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Water

if event == "69":

SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Song of Wind

if event == "70":

SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().restoreHPMP()

return "4.htm"

st.setState(COMPLETED)

 

#Restore HP/MP

if event == "71":

st.getPlayer().restoreHPMP()

return "5.htm"

st.setState(COMPLETED)

 

#Cancel Buffs - Thanks to YummiE

if event == "72":

st.getPlayer().stopAllEffects()

st.getPlayer().restoreHPMP()

return "5.htm"

st.setState(COMPLETED)

 

if htmltext != event:

st.setState(COMPLETED)

st.exitQuest(1)

return htmltext

 

 

def onTalk (self,npc,player):

  st = player.getQuestState(qn)

  htmltext = "<html><head><body><center>ERROR<br1>Please, contact the administrator.</center></body></html>"

  st.setState(State.STARTED)

  return InitialHtml

 

QUEST      = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

 

for npcId in NPC:

QUEST.addStartNpc(npcId)

QUEST.addTalkId(npcId)

 

prepei na to psos8eso alla pos ?

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