Jump to content
  • 0

Armor Skill


Question

Posted

Hello guys.  I want to ask something. How to add skill to armor part trought XML file?  It is necessary to add skill only trought XML. INDERLUDE FROZEN.

 

NOW using code:

 

<mul order="0x30" stat="pAtkSpd" val="1.15">
    <and>
     <using slotitem="1345;11"/>
     <using slotitem="1346;6"/>
     <using slotitem="1347;12"/>
     <using slotitem="1348;9"/>
    </and>
   </mul> 

<mul order="0x30" stat="mDef" val="1.10">
    <and>
     <using slotitem="1345;11"/>
     <using slotitem="1346;6"/>
     <using slotitem="1347;12"/>
     <using slotitem="1348;9"/>
    </and>
   </mul>

 

I dont want to write all stats one by one it would make realy long xml file. So instead of writing long code i want to add skill to the set and add all stats i want. NOT AN OPTION TO ADD SKILL TO ARMORSETS

4 answers to this question

Recommended Posts

  • 0
Posted

Hello guys.  I want to ask something. How to add skill to armor part trought XML file?  It is necessary to add skill only trought XML. INDERLUDE FROZEN.

 

NOW using code:

 

<mul order="0x30" stat="pAtkSpd" val="1.15">

    <and>

     <using slotitem="1345;11"/>

     <using slotitem="1346;6"/>

     <using slotitem="1347;12"/>

     <using slotitem="1348;9"/>

    </and>

   </mul> ​

<mul order="0x30" stat="mDef" val="1.10">

    <and>

     <using slotitem="1345;11"/>

     <using slotitem="1346;6"/>

     <using slotitem="1347;12"/>

     <using slotitem="1348;9"/>

    </and>

   </mul>

 

I dont want to write all stats one by one it would make realy long xml file. So instead of writing long code i want to add skill to the set and add all stats i want. NOT AN OPTION TO ADD SKILL TO ARMORSETS

Why through xml ? Just make a skill and put it in navicat at the armor part id that you want to .

  • 0
Posted

Why through xml ? Just make a skill and put it in navicat at the armor part id that you want to .

because it could use main chest with  all other items and still ger armor skill.

  • 0
Posted

here is example.

 

 

<?xml version='1.0' encoding='utf-8'?>
<list>
<skill id="6300" levels="1" name="Dynasty Heavy Armor Set">
<!-- Dynasty  Heavy Armor 
 
Description: DEX-2
             STR+2
             P. Def. +10%
             maximum HP +750
             Sleep/Hold -75%
             Poison/Bleed attack -75%
             When all set items are enchanted by 6 or higher, P. Def. and MP regeneration rate will increase.-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <mul order="0x30" stat="pDef" val="1.1"/> <!-- P Def. +10% -->
    <add order="0x40" stat="maxHp" val="750"/> <!-- Maximum HP +750 -->
    <mul order="0x30" stat="sleepVuln" val="0.75"/> <!-- Sleep Resistence +75% -->
    <mul order="0x30" stat="rootVuln" val="0.75"/> <!-- Hold Resistence +75% -->
    <sub order="0x40" stat="DEX" val="2"/> <!-- DEX -2 -->
    <add order="0x40" stat="STR" val="2"/> <!-- STR +2 -->
  </for>
</skill>
<skill id="6301" levels="1" name="Equipped with Shield">
<!-- Equiped Shield 
  Description(s):
      Additional resistance to Poison/Bleed.
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <mul val='0.2' order='0x30' stat='poisonVuln'/>
    <mul val='0.2' order='0x30' stat='bleedVuln'/>
  </for>
</skill>
<skill id="6302" levels="1" name="Dynasty Light Armor Set">
<!-- Dynasty  Light Armor 
 
Description:
            DEX+1
            STR+1
            CON-2
            Attack speed +6%
            P. Atk +6%
            Maximum MP +489
            weight limit +6000
            When all set items are enchanted by 6 or higher, M. Def. and Evasion will increase -->
 
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <mul order="0x30" stat="pAtkSpd" val="1.06"/> <!-- Attack Speed +6% -->
    <mul order="0x30" stat="pAtk" val="1.06"/> <!-- P. Atk +6% -->
    <add order="0x40" stat="maxMp" val="489"/> <!-- Maximum MP +489 -->
    <add order="0x40" stat="maxLoad" val="6000"/> <!-- Weight Limit +6000 -->
    <add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 -->
    <add order="0x40" stat="STR" val="1"/> <!-- STR +1 -->
    <sub order="0x40" stat="CON" val="2"/> <!-- CON -2 -->
  </for>
</skill>
<skill id="6303" levels="1" name="Dynasty Robe Set">
<!-- Dynasty Robe Armor
 
Description:
            WIT+1
            INT+1
            MEN-2
            Magic attack 18%
            Casting Speed 6%
            Speed +8
            magic cancel rate -50%
            stun vulnerability -50%
            weight limit +5759 
            When all set items are enchanted by 6 or higher, P. Def. and Weight Gauge will increase -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <mul order="0x30" stat="mAtk" val="1.18"/> <!-- M. Atk +18% -->
    <mul order="0x30" stat="mAtkSpd" val="1.06"/> <!-- Casting Speed +6% -->
    <add order="0x40" stat="runSpd" val="8"/> <!-- Movement Speed +7 -->
    <sub order="0x40" stat="cancel" val="50"/> <!-- Casting Cancel Probability -50% -->
    <add order="0x40" stat="maxLoad" val="6000"/> <!-- Weight Limit +6000 -->
    <add order="0x40" stat="WIT" val="1"/> <!-- WIT +1 -->
    <add order="0x40" stat="INT" val="1"/> <!-- INT +1 -->
    <sub order="0x40" stat="MEN" val="2"/> <!-- MEN -2 -->
    <mul order="0x30" stat="stunVuln" val="0.5"/> <!-- Stun resistance +50% -->
  </for>
</skill>
</list>

 

Also make the Armors > Armorsets and then you can add the custom skill there. ( Its more useful )

 

  • 0
Posted

Hello guys.  I want to ask something. How to add skill to armor part trought XML file?  It is necessary to add skill only trought XML. INDERLUDE FROZEN.

 

NOW using code:

 

<mul order="0x30" stat="pAtkSpd" val="1.15">

    <and>

     <using slotitem="1345;11"/>

     <using slotitem="1346;6"/>

     <using slotitem="1347;12"/>

     <using slotitem="1348;9"/>

    </and>

   </mul> ​

<mul order="0x30" stat="mDef" val="1.10">

    <and>

     <using slotitem="1345;11"/>

     <using slotitem="1346;6"/>

     <using slotitem="1347;12"/>

     <using slotitem="1348;9"/>

    </and>

   </mul>

 

I dont want to write all stats one by one it would make realy long xml file. So instead of writing long code i want to add skill to the set and add all stats i want. NOT AN OPTION TO ADD SKILL TO ARMORSETS

 

 

here is example.

<?xml version='1.0' encoding='utf-8'?>
<list>
<skill id="6300" levels="1" name="Dynasty Heavy Armor Set">
<!-- Dynasty  Heavy Armor 
 
Description: DEX-2
             STR+2
             P. Def. +10%
             maximum HP +750
             Sleep/Hold -75%
             Poison/Bleed attack -75%
             When all set items are enchanted by 6 or higher, P. Def. and MP regeneration rate will increase.-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <mul order="0x30" stat="pDef" val="1.1"/> <!-- P Def. +10% -->
    <add order="0x40" stat="maxHp" val="750"/> <!-- Maximum HP +750 -->
    <mul order="0x30" stat="sleepVuln" val="0.75"/> <!-- Sleep Resistence +75% -->
    <mul order="0x30" stat="rootVuln" val="0.75"/> <!-- Hold Resistence +75% -->
    <sub order="0x40" stat="DEX" val="2"/> <!-- DEX -2 -->
    <add order="0x40" stat="STR" val="2"/> <!-- STR +2 -->
  </for>
</skill>
<skill id="6301" levels="1" name="Equipped with Shield">
<!-- Equiped Shield 
  Description(s):
      Additional resistance to Poison/Bleed.
-->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <mul val='0.2' order='0x30' stat='poisonVuln'/>
    <mul val='0.2' order='0x30' stat='bleedVuln'/>
  </for>
</skill>
<skill id="6302" levels="1" name="Dynasty Light Armor Set">
<!-- Dynasty  Light Armor 
 
Description:
            DEX+1
            STR+1
            CON-2
            Attack speed +6%
            P. Atk +6%
            Maximum MP +489
            weight limit +6000
            When all set items are enchanted by 6 or higher, M. Def. and Evasion will increase -->
 
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <mul order="0x30" stat="pAtkSpd" val="1.06"/> <!-- Attack Speed +6% -->
    <mul order="0x30" stat="pAtk" val="1.06"/> <!-- P. Atk +6% -->
    <add order="0x40" stat="maxMp" val="489"/> <!-- Maximum MP +489 -->
    <add order="0x40" stat="maxLoad" val="6000"/> <!-- Weight Limit +6000 -->
    <add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 -->
    <add order="0x40" stat="STR" val="1"/> <!-- STR +1 -->
    <sub order="0x40" stat="CON" val="2"/> <!-- CON -2 -->
  </for>
</skill>
<skill id="6303" levels="1" name="Dynasty Robe Set">
<!-- Dynasty Robe Armor
 
Description:
            WIT+1
            INT+1
            MEN-2
            Magic attack 18%
            Casting Speed 6%
            Speed +8
            magic cancel rate -50%
            stun vulnerability -50%
            weight limit +5759 
            When all set items are enchanted by 6 or higher, P. Def. and Weight Gauge will increase -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <mul order="0x30" stat="mAtk" val="1.18"/> <!-- M. Atk +18% -->
    <mul order="0x30" stat="mAtkSpd" val="1.06"/> <!-- Casting Speed +6% -->
    <add order="0x40" stat="runSpd" val="8"/> <!-- Movement Speed +7 -->
    <sub order="0x40" stat="cancel" val="50"/> <!-- Casting Cancel Probability -50% -->
    <add order="0x40" stat="maxLoad" val="6000"/> <!-- Weight Limit +6000 -->
    <add order="0x40" stat="WIT" val="1"/> <!-- WIT +1 -->
    <add order="0x40" stat="INT" val="1"/> <!-- INT +1 -->
    <sub order="0x40" stat="MEN" val="2"/> <!-- MEN -2 -->
    <mul order="0x30" stat="stunVuln" val="0.5"/> <!-- Stun resistance +50% -->
  </for>
</skill>
</list>

Also make the Armors > Armorsets and then you can add the custom skill there. ( Its more useful )

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • buenas no puedo poner el server On para que entren mis amigos   LoginServer # ================================================= # Settings authorization server # ================================================= # Host and port for client connections LoginserverHostname = 127.0.0.1 LoginserverPort = 2106 # Host and port for game servers LoginHost = 192.168.100.25 ( mi Ip interna) LoginPort = 9014     GameServer   # =============================== # Network Configuration Server  # # =============================== # IP which Bind Game server, * - all possible GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 186.158.144.71 ( Ip externa ovbio) # This is transmitted to the client from the same network, so it has to be a local IP or resolvable host name InternalHostname = 192.168.100.25 # AdvIpSystem Make more GameServerIDs. Every Ip should be Protected by a DDoS Guard. # Your Server will have Success with this system Online. AdvIPSystem = False # Address \ port LS LoginPort = 9014 LoginHost = 192.168.100.25 LoginUseCrypt = true # How to request ID of LS RequestServerID = 4 # Permission to take a different id, if requested busy AcceptAlternateID = False     en que estaria fallando ?    
    • mporeis na valeis l2jaCis i kapoio etimo project  free sources gia aCis edw https://acis.i-live.eu/index.php?topic=1974.0 server install ktl edw https://acis.i-live.eu/index.php?topic=10190.0 an dn vgaleis akrh steile mou discord margazeas2
    • Hello! I am new to l2 server creation and i need your help please!!! I want to make my own l2 interlude c6 server with custom thing in it.  I need help with where to start. What source pack to pick to start and what to do. Please if you can help me i would appreciate it very much !!!
    • Need Discord with rare badge? VISIT US AND SHOP WITH US! NEW STOCK   Aged, Early Supporter Discord Accounts I sell HQ Aged and Early, Discord Accounts that are inactive and not flagged by discord at cheap prices   If you want to contact me, you can add me on discord: worldcoldwar Features: Format - age : email : pass : token Not flagged and undetected by discord HQ % With OGE Emails, password etc can be changed Unverified Early Supporter 24M Boost Badge HypeSquad Events Early Verified Bot Developer Early Supporters SHOP LINK: disvault1.mypaylix.gg/ For PayPal payments, please open a ticket. If you experience any problems with cryptocurrency payments, please open a ticket as well.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..