xCynica Posted October 20, 2016 Posted October 20, 2016 also which java sdk version to use Why are you here if you don't know what you're doing?
fxb0t Posted October 20, 2016 Posted October 20, 2016 (edited) also which java sdk version to use 1.8 File -> Project Structure -> New - JDK Goddess+ patches is blasphemy for Lineage2. They kinda ruined a good oldschool game. Eventough Pere has done a great job with his pack, Tenkai was never really crowed. Edited October 20, 2016 by fxb0t
Pere Posted October 20, 2016 Author Posted October 20, 2016 One of the biggest reasons why god lacks so much popularity is because it's rare to find a rather playable GoD private server and I hope this share changes that. However, I'm afraid it's a bit late already :p
Dimirina2 Posted October 20, 2016 Posted October 20, 2016 1.8 File -> Project Structure -> New - JDK Goddess+ patches is blasphemy for Lineage2. They kinda ruined a good oldschool game. Eventough Pere has done a great job with his pack, Tenkai was never really crowed. http://imgur.com/a/JHHd7 Connected to the target VM, address: '127.0.0.1:56010', transport: 'socket' Disconnected from the target VM, address: '127.0.0.1:56010', transport: 'socket' XSLTC version 1.4 SYNOPSIS java com.sun.org.apache.xalan.internal.xsltc.cmdline.Compile [-o <output>] [-d <directory>] [-j <jarfile>] [-p <package>] [-n] [-x] [-u] [-v] [-h] { <stylesheet> | -i } OPTIONS -o <output> assigns the name <output> to the generated translet. By default the translet name is derived from the <stylesheet> name. This option is ignored if compiling multiple stylesheets. -d <directory> specifies a destination directory for translet -j <jarfile> packages translet classes into a jar file of the name specified as <jarfile> -p <package> specifies a package name prefix for all generated translet classes. -n enables template inlining (default behavior better on average). -x turns on additional debugging message output -u interprets <stylesheet> arguments as URLs -i forces compiler to read stylesheet from stdin -v prints the version of the compiler -h prints this usage statement Process finished with exit code -1
shoko Posted October 21, 2016 Posted October 21, 2016 can use build file from l2jserver? for compile i see is not difference on build.xml
fxb0t Posted October 21, 2016 Posted October 21, 2016 (edited) http://imgur.com/a/JHHd7 Connected to the target VM, address: '127.0.0.1:56010', transport: 'socket' Disconnected from the target VM, address: '127.0.0.1:56010', transport: 'socket' XSLTC version 1.4 SYNOPSIS java com.sun.org.apache.xalan.internal.xsltc.cmdline.Compile [-o <output>] [-d <directory>] [-j <jarfile>] [-p <package>] [-n] [-x] [-u] [-v] [-h] { <stylesheet> | -i } OPTIONS -o <output> assigns the name <output> to the generated translet. By default the translet name is derived from the <stylesheet> name. This option is ignored if compiling multiple stylesheets. -d <directory> specifies a destination directory for translet -j <jarfile> packages translet classes into a jar file of the name specified as <jarfile> -p <package> specifies a package name prefix for all generated translet classes. -n enables template inlining (default behavior better on average). -x turns on additional debugging message output -u interprets <stylesheet> arguments as URLs -i forces compiler to read stylesheet from stdin -v prints the version of the compiler -h prints this usage statement Process finished with exit code -1 This bug triggers when you try to Debug Server.java? can use build file from l2jserver? for compile i see is not difference on build.xml Check the github info. You cannot build it. Just Debug Server.java directly from IntelliJ. Edited October 21, 2016 by fxb0t
fxb0t Posted October 21, 2016 Posted October 21, 2016 One of the biggest reasons why god lacks so much popularity is because it's rare to find a rather playable GoD private server and I hope this share changes that. However, I'm afraid it's a bit late already :P Tenkai was/is fine. The only thing i disliked on your servers was the lack of balance caused by Epic weapons.
Dimirina2 Posted October 21, 2016 Posted October 21, 2016 This bug triggers when you try to Debug Server.java? Check the github info. You cannot build it. Just Debug Server.java directly from IntelliJ. Yes that bug happens, can u make video of how to setup server from start to finish, thx
Pere Posted October 27, 2016 Author Posted October 27, 2016 The project will go back to private soon, be sure to get your copies! @rakkay: the geodata is not my work, hence it's not shared. @noobs: do you really think I'll waste time teaching you shit while you just want to be able to log and play in your localhost servers?
luthy1337 Posted November 2, 2016 Posted November 2, 2016 (edited) So I am getting this error: 220 [boneCP-pool-watch-thread] ERROR com.jolbox.bonecp.ConnectionHandle - Failed to acquire connection. Sleeping for 3000ms. Attempts left: 5 java.sql.SQLException: No suitable driver found for jdbc:mysql://localhost/l2jdb?useUnicode=true&characterEncoding=utf-8 at java.sql.DriverManager.getConnection(DriverManager.java:689) at java.sql.DriverManager.getConnection(DriverManager.java:247) at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:230) at com.jolbox.bonecp.ConnectionHandle.obtainInternalConnection(ConnectionHandle.java:197) at com.jolbox.bonecp.ConnectionHandle.<init>(ConnectionHandle.java:154) at com.jolbox.bonecp.PoolWatchThread.fillConnections(PoolWatchThread.java:121) at com.jolbox.bonecp.PoolWatchThread.run(PoolWatchThread.java:102) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at java.lang.Thread.run(Thread.java:745) Seems to be an issue with mysql but i have no idea how to fix it. Should i reinstall mysql? Am i missing files in java? Edited November 3, 2016 by luthy1337
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