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Hi everybody how are you?

 

I'm several day ago trying to run my private server L2J, and I can not solve this problem ... maybe someone can help you see:

 

First, the problem:

I can LogIn on the server. but I can not get past this screen:

Primela_L2.jpg

The strange thing is that my server is called "Master", but on the client shows "Bartz"... I think the problem comes from that side...

 

Acts:

Data Pack / Data server: L2jFrozenInterlude - Rev 1132

Plataform: Amazon ec2 - Tier micro2 (1 Ghz - 1gb ram - (i know is little, but in the future i will grow the server :P) )

Software Installed:

     java version "1.7.0_99"

     5.5.46 MySQL Community Server (GPL)

     Amazon Linux AMI release 2016.03 (very clean =D hahah)

 

 

Configurations:

Server/loginserver/config/network/loginserver.properties



ExternalHostname = ec2-54-233-155-221.sa-east-1.compute.amazonaws.com
InternalHostname = 127.0.0.1
LoginserverHostname = *
LoginserverPort = 2106
LoginTryBeforeBan = 20
LoginBlockAfterBan = 600
GMMinLevel = 100
LoginHostname = *
LoginPort = 9014
AcceptNewGameServer = False
ShowLicence = True
DatabasePoolType = c3p0
Driver = com.mysql.jdbc.Driver
URL = jdbc:mysql://localhost/l2jls
Login = root
Password = ;)
MaximumDbConnections = 50
MaximumDbIdleTime = 0
PartitionCount = 3
FastConnectionLimit = 15
NormalConnectionTime = 700
FastConnectionTime = 350
MaxConnectionPerIP = 50
SessionTTL = 25000
MaxSessions = 100
AutoCreateAccounts = True
IpUpdateTime = 0
NetworkList = 192.168.;10.0.
ForceGGAuth = False
EnableFloodProtection = True
Debug = False
Developer = False
Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT
Fulllog_mode_print = False
BrutLogonAttempts = 15
BrutAvgTime = 30
BrutBanIpTime = 900
Assert = False
EnableAllExceptionsLog = False
DebugPackets = False


 

Server/gameserver/config/network/gameserver.properties



GameserverHostname = *
GameserverPort = 7777
ExternalHostname = ec2-54-233-155-221.sa-east-1.compute.amazonaws.com
InternalHostname = 127.0.0.1
LoginPort = 9014
LoginHost = 127.0.0.1
DatabasePoolType = c3p0
Driver = com.mysql.jdbc.Driver
URL = jdbc:mysql://localhost/
GameserverDB = l2jgs
LoginserverDB = l2jls
Login = root
Password = ;)
MaximumDbConnections = 50
MaximumDbIdleTime = 0
TimeOutConDb = 0
SingleConnectionTimeOutDb = 200000
PartitionCount = 3
RemoteWhoLog = True
RemoteWhoSendTrash = True
RemoteWhoMaxOnline = 329
RemoteOnlineIncrement = 50
RemoteWhoForceInc = 50
RemotePrivStoreFactor = 12
DatapackRoot = .


 

Server/loginserver/config/others/servername.xml



<?xml version='1.0' encoding='utf-8'?>
<servers_list>
<!-- server list from c3 (only English names) -->
<server id="1" name="Mastro" /> 
<server id="2" name="Frozen" />
<server id="3" name="Test-Server" />
blah. blah. blah....
</servers_list>


 

Server/gameserver/config/functions/developer.properties



AltDevNoQuests = False
AltDevNoSpawns = False
AltDevNoScript = False
AltDevNoAI = False
AltDevNoRB = False
Debug = False
Assert = False
Developer = False
EnableAllExceptionsLog = false
SkillsDebug = False
TestServer = False
ServerListBrackets = False
ServerListClock = False
ServerGMOnly = False
AcceptGeoeditorConn = False
GeoEditorHost = 127.0.0.1
GeoEditorPort = 2109
CnameTemplate = .*
PetNameTemplate = .*
ClanNameTemplate = .*
CharMaxNumber = 7
CharMaxNumberPerIP = 99
[b]MinProtocolRevision = 1
MaxProtocolRevision = 999[/b]
GMAudit = True
LogChat = False
LogItems = False
LogHighDamages = false
ThreadPoolSizeEffects = 10
ThreadPoolSizeGeneral = 13
UrgentPacketThreadCoreSize = 2
GeneralPacketThreadCoreSize = 4
GeneralThreadCoreSize = 4
AiMaxThread = 4
GameGuardL2NetCheck = False
RequestServerID = 0
AcceptAlternateID = False
MaximumOnlineUsers = 1000
LazyCache = True
DeadLockCheck = 0


 

and logs of the server running (I see everything normal):

 

loginserver log



======================================================================-[ Team ]
                                                                            
         #     #####          ##### ##### ##### ##### ##### ##    #         
         #         #          #     #   # #   #     # #     # #   #         
         #      ###    ####   ###   #   # #   #   #   ###   #  #  #         
         #     #              #     ###   #   # #     #     #   # #         
         ##### #####          #     #  ## ##### ##### ##### #    ##         
                                                                            
==================================================================-[ Database ]
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireIncrement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnClose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailure -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connectionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSourceName -> 1br9pnz9g991li411sxgwb|2fee9422, debugUnreturnedConnectionStackTraces -> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClassLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 1br9pnz9g991li411sxgwb|2fee9422, idleConnectionTestPeriod -> 3600, initialPoolSize -> 10, jdbcUrl -> jdbc:mysql://localhost/l2jls, maxAdministrativeTaskTime -> 0, maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxPoolSize -> 50, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSize -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, preferredTestQuery -> null, properties -> {user=******, password=******}, propertyCycle -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]
===========================================================-[ LoginController ]
Cached 10 KeyPairs for RSA communication
Stored 20 keys for Blowfish communication
Loaded 127 server names
Loaded 1 registered Game Servers
Cached 10 RSA keys for Game Server communication.
Listening for GameServers on *:9014
Login Server ready on *:2106
Loaded 2 IP Bans.
Updated Gameserver [1] Mastro IP's:
InternalIP: 127.0.0.1
ExternalIP: ec2-54-233-155-221.sa-east-1.compute.amazonaws.com
Created new account : testuser on IP : 190.16.52.118


(even  creates the account!)

 

gameserver log



======================================================================-[ Team ]
                                                                            
         #     #####          ##### ##### ##### ##### ##### ##    #         
         #         #          #     #   # #   #     # #     # #   #         
         #      ###    ####   ###   #   # #   #   #   ###   #  #  #         
         #     #              #     ###   #   # #     #     #   # #         
         ##### #####          #     #  ## ##### ##### ##### #    ##         
                                                                            
==================================================================-[ Database ]
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireIncrement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnClose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailure -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connectionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSourceName -> 1br9pnz9g991sawgjhmbl|3fe743ba, debugUnreturnedConnectionStackTraces -> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClassLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 1br9pnz9g991sawgjhmbl|3fe743ba, idleConnectionTestPeriod -> 3600, initialPoolSize -> 10, jdbcUrl -> jdbc:mysql://localhost/l2jgs, maxAdministrativeTaskTime -> 0, maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxPoolSize -> 50, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSize -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, preferredTestQuery -> null, properties -> {user=******, password=******}, propertyCycle -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]
L2DatabaseFactory: loaded.
===================================================================-[ Threads ]
Cache[HTML]: Running lazy cache
Cache[Crest]: 0.000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50)
Initializing Script Engine Manager
Script Engine: java 1.6 - Language: java - Language Version: 1.6
Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2.0b5
Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1
Script Engine: Rhino Rhino 1.7 release 0.7.r2.2.9.amzn1 2012 03 08 - Language: ECMAScript - Language Version: 1.7
=====================================================================-[ World ]
L2World: Setting up World Regions
L2World: (87x128) World Region Grid set up.
Announcements: Loaded 2 Announcements.
GameServer: Loaded 0 Auto Announcements.
Updated characters online status.
IDFactory: 102912 id's available.
StaticObject: Loaded 30 StaticObject Templates.
ExperienceData: Loaded 87 levels
ExperienceData: Max Player Level is: 80
ExperienceData: Max Pet Level is: 80
Initializing DuelManager
Loaded 31 classes Damages configurations
Initializing AutoSaveManager
====================================================================-[ Skills ]
Skills: All skills loaded.
=====================================================================-[ Items ]
Extractable items data: Loaded 333 extractable items!
Summon items data: Loaded 12 summon items.
FishTable: Loaded 270 Fishes.
=======================================================================-[ Npc ]
Initializing Walkers Routes Table.
WalkerRoutesTable: Loaded 167 Npc Walker Routes.
================================================================-[ Characters ]
CharTemplateTable: Loaded 89 Character Templates.
HennaTable: Loaded 180 Templates.
===================================================================-[ Geodata ]
Geodata Engine: Disabled.
===================================================================-[ Economy ]
TradeController: Loaded 506 Buylists.
TradeController: Loaded 132 Limited Buylists.
TradeController: Loaded 0 Custom Buylists.
Multisell: loaded.
================================================================-[ Clan Halls ]
Initializing ClanHallManager
Loaded: 0 clan halls
Loaded: 44 free clan halls
Fortress of Resistanse: siege will start the 4/22/16 9:00 PM
Devastated Castle: siege will start the 4/18/16 6:00 PM
SiegeManager of Bandits Stronghold
Initializing AuctionManager
Loaded: 38 auction(s)
======================================================================-[ Zone ]
Loading zones...
Initializing ArenaManager
Initializing TownManager
Initializing OlympiadStadiaManager
Initializing CastleManager
Loaded: 9 castles
Initializing GrandBossManager
GrandBossManager: Loaded 15 Instances
Initializing FishingZoneManager
Initializing FortManager
Loaded: 21 fortress
GrandBossManager: Initialized 17 Grand Boss Zones
Done: loaded 565 zones.
=================================================================-[ Spawnlist ]
CustomNpcInstanceManager: loaded 0 NPC to PC polymorphs.
Siege of Dion: Sat Apr 23 20:00:00 UTC 2016
Siege of Oren: Sun Apr 17 16:00:00 UTC 2016
Siege of Gludio: Sat Apr 23 20:00:00 UTC 2016
Siege of Giran: Sun Apr 17 16:00:00 UTC 2016
Siege of Innadril: Sun Apr 17 16:00:00 UTC 2016
Siege of Aden: Sat Apr 23 20:00:00 UTC 2016
Siege of Goddard: Sun Apr 17 16:00:00 UTC 2016
DayNightSpawnManager: Day/Night handler initialised
Siege of Rune: Sat Apr 23 20:00:00 UTC 2016
Siege of Schuttgart: Sat Apr 23 20:00:00 UTC 2016
RaidBossSpawnManager: Loaded 182 Instances
RaidBossSpawnManager: Scheduled 0 Instances
DayNightSpawnManager: Deleted 0 night creatures
DayNightSpawnManager: Spawning 232 day creatures
==========================================================-[ Dimensional Rift ]
DimensionalRiftManager: Loaded 7 room types with 56 rooms.
DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors.
======================================================================-[ Misc ]
RecipeController: Loaded 871 Recipes.
Initializing AugmentationData.
AugmentationData: Loaded: 52 augmentation stats.
Initializing MercTicketManager
Loaded: 0 Mercenary Tickets
Initializing PetitionManager
Initializing CursedWeaponsManager
Loaded: 2 cursed weapon(s).
Initializing ItemsAutoDestroy.
=====================================================================-[ Manor ]
ManorManager: Loaded 256 seeds
Initializing CastleManorManager
===================================================================-[ Castles ]
Initializing SiegeManager
Initializing FortSiegeManager
CrownManager: initialized
======================================================================-[ Boat ]
Initializing BoatManager
=====================================================================-[ Doors ]
Searching clan halls doors:
DoorTable: Loaded 1001 Door Templates.
===========================================================-[ Four Sepulchers ]
GrandBossManager: Loaded 15 Instances
FourSepulchersManager: Beginning in Attack time
===============================================================-[ Seven Signs ]
SevenSigns: Currently in the Competition (Quest Event) period!
SevenSigns: The Seal of Avarice remains unclaimed.
SevenSigns: The Seal of Gnosis remains unclaimed.
SevenSigns: The Seal of Strife remains unclaimed.
SevenSigns: The competition, if the current trend continues, will end in a tie this week.
SevenSigns: Next period begins in 1 days, 18 hours and 48 mins.
SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s).
===========================================================-[ Olympiad System ]
Olympiad System: Loading Olympiad System....
Olympiad System: Currently in Olympiad Period
Olympiad System: 20928 minutes until period ends
Olympiad System: Next weekly change is in 8506 minutes
Olympiad System: Loaded 0 Nobles
Olympiad System: Competition Period Starts in 0 days, 0 hours and 0 mins.
Olympiad System: Event starts/started : Sat Apr 16 18:00:42 UTC 2016
Hero System: Loaded 0 Heroes.
Hero System: Loaded 0 all time Heroes.
=============================================================-[ Access Levels ]
Olympiad System: Olympiad Game Started
GmListTable: initalized.
==================================================================-[ Handlers ]
ItemHandler: Loaded 2046 handlers.
SkillHandler: Loaded 76 handlers.
AdminCommandHandler: Loaded 499 handlers.
UserCommandHandler: Loaded 16 handlers.
VoicedCommandHandler: Loaded 9 handlers.
AutoChatHandler : Loaded 32 handlers in total.
AutoSpawnHandler : Loaded 129 handlers in total.
====================================================================-[ Quests ]
Initializing QuestManager
Loaded: 0 quests
========================================================================-[ AI ]
AI load:
 - Antharas_l2j
 - Baium_l2j
 - Core
 - Queen Ant
 - Van Halter
GrandBossManager: Updated High Priestess van Halter(29062) status to 1
 - Gordon
 - Monastery_l2j
 - Transform
 - Fairy Trees
 - Summon Minions
 - Zombie Gatekeepers
 - Ice Fairy Sirra
 - Golkonda
 - Hallate
 - Kernon
 - Varka/Ketra Ally
 - Barakiel
 - Orfen
 - Zaken_l2j
 - Frintezza_l2j
 - Valakas_l2j
===================================================================-[ Scripts ]
start loading Individual AI
start loading Group template AI
Nobless Trader (66666) Enabled...
Clan Manager (66667) Enabled...
Replaced: SagasSuperclass with a new version
Compiled Scripts Cache is disabled.
[FeanorScriptEngine] Loading Packages ...
[FeanorScriptEngine] No Packages Loaded ...
===============================================================-[ Game Server ]
IdFactory: Free ObjectID's remaining: 1879005520
===============================================================-[ Custom Mods ]
All custom mods are Disabled.
==============================================================-[ EventManager ]
All events are Disabled.
Loading offline traders...
Loaded: 0 offline trader(s)
======================================================================-[ Info ]
Operating System: Linux 4.4.5-15.26.amzn1.x86_64 amd64
Available CPUs: 1
Maximum Numbers of Connected Players: 1000
GameServer Started, free memory 79 Mb of 494 Mb
Used memory: 415 MB
=============================================================-[ Java specific ]
JRE name: Oracle Corporation
JRE specification version: 1.7
JRE version: 1.7.0_99
--- Detecting Java Virtual Machine (JVM)
JVM installation directory: /usr/lib/jvm/java-1.7.0-openjdk-1.7.0.99.x86_64/jre
JVM Avaible Memory(RAM): 494 MB
JVM specification version: 1.7
JVM specification vendor: Oracle Corporation
JVM specification name: Java Virtual Machine Specification
JVM implementation version: 24.95-b01
JVM implementation vendor: Oracle Corporation
JVM implementation name: OpenJDK 64-Bit Server VM
====================================================================-[ Status ]
Server Loaded in 39 seconds
====================================================================-[ Telnet ]
Telnet server is disabled.
=====================================================================-[ Login ]
Connecting to login on 127.0.0.1:9014
Registered on login as Server 1 : Mastro
AutoSaveManager: saving players data..
AutoSaveManager: players data saved..


(See... the server starts as normal... the Login server  Register the gameserver !!! ) :S

 

What have I done so far ?:

 

- disable the Linux firewall (iptables)

- in the administration of aws.amazon, I set all traffic is permitted. (All IP, all ports, all protocols)

- generates multiple times hexid.txt and paste in Server/gameserver/config/

- change the MinProtocolRevision/MaxProtocolRevision  to 1/999

- disable my Windows firewall

 

I do not know what else to do to fix it ... if someone can tell me I can try him greatly appreciate it!

thank you very much to all!

regards

 Nicolas

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