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New Mastercard ( Verify Paypal , Skrill , And Receive Payments From Amazon & Clickbank ) + Us Bank Account + 25$ Bonus


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Posted (edited)


Payoneer MasterCard is a Prepaid Debit Card that can be used in most places where MasterCard is allowed. You can also withdraw Payoneer money from your local bank and any ATM in the world that displays the MasterCard®. Payoneer Prepaid MasterCard allows you to have instant access to your cash.




click here to Sign-up

 

Benefits of the Payoneer Prepaid Card

 

Before moving further, I d like to tell you some amazing benefits of having Payoneer MasterCard.

- You don t need to have bank account to get a free MasterCard. You can withdraw money via Payoneer from your local ATM.
- You can get payments from freelancing sites like Odesk, Freelancer, Elance, Fiverr etc. You can also get payments from US-based companies like Clickbank, Shareasale etc.
- You can do online shopping or you can use it in stores that support MasterCard.
- You can apply for a Free Virtual US bank account from your Payoneer account.




How to Sign Up for Payoneer MasterCard




click here to Sign-up




Applying for Payoneer card is extremely easy. All you need to do is, sign up on Payoneer and wait for the MasterCard to arrive.
At first you need to create a Payoneer account. Now the GOOD news is, by following this link you can get $25 free


Follow this link and click on Sign Up Now button.




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On the next step, you need to enter your Name, Email Address and Date of Birth. Make sure you provide the name and date of birth in accordance with your National ID/Passport/Driving License. Click on Next



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Now you need to enter your contact address. Make sure to enter the correct Address, City and Postal Code. Your MasterCard will be sent to your provided address.



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On the next step, you need to specify a Password and a Security Question. Take a screenshot of the security question s answer or write it down on the notepad. Security Question will help you to retrieve password if forgotten.
Click on Next



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Now you will have to verify your account by providing Driver License or Passport or National Id information. Select a type of Government ID and provide information in accordance with that ID.



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Then check all the terms and click on Order button.



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Then you will get Order Card Confirmation email. Once Payoneer Prepaid Debit MasterCard has been approved, your card will be shipped.
It may take 13 to 20 days depending on your location to get your card on hand.




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How to Activate your Payoneer Card
 
 
Activating a Payoneer card is very easy. Once you have received your card in your hand, login to your Payoneer account using your Username and Password. Username is usually the Email address you have used while applying for the card.

After logging to your account, click on Activate button. (Follow screenshot)


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Now you need to enter the 16 digit card number so that Payoneer can verify that you have received the card. Then choose 4 digit PIN that you will be using in ATMs and stores. Don t forget these 4 digit. Click on Activate



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On the next page, it will be confirmed by showing a message Your request was successfully performed You will also receive an Email confirming your activation success.
Now you can start using the card.




How to Add Funds to Your Payoneer Card


Once you have activated the card, it will show $0.00 on your account. To get $25 bonus, you Il have to receive at least $100 to your Payoneer account.
Now let s see how can you load money to your Payoneer account.
You cannot transfer money to your Payoneer account from any credit card or debit card or from the local bank. Currently, there are two main ways to add funds to your card.




1. Receiving Payments from Payoneer Supported Companies


Bloggers, Freelancers, and Affiliate Marketers can get payment from the companies that support Payoneer payment method.
Here are some popular companies that offer Payoneer payment.

- Freelancing sites: Elance, Odesk, Fiverr, 99Designs, Freelance etc.
- Affiliate Networks: Shareasale, Commission Junction, Clickbank, Envato etc.
- Advertising Networks: Buysellads, Infolinks, Revenuehits, Qadabra, Kontera etc.





2. Using US Payment Service


This service allows Payoneer account holders to receive payments from US-based companies.
You don t need to be a US resident to receive money from US based companies like Amazon, Clickbank etc. All you need to do is, use US Payment Service of your account.





How to Withdraw Money from Payoneer


You can withdraw Payoneer money to your local bank account or local MasterCard supported ATM.




Withdraw Money to Local Bank


Let s see how to withdraw Payoneer funds to local bank account.


At first, you need to submit your bank account for approval. Follow these simple steps.

- Login to your Payoneer account.
- Go to My Bank Account under Withdraw from main menu.
- Confirm your account ownership by entering Full card number, card CVV, Date of Birth and Payoneer Account Password.
- On the next page, enter your Bank name, Branch name, Account name, Account number and Bank account description.
- Checkmark the terms and conditions and click on Finish button.
- Payoneer will send you an email confirming bank account approval.


Once you account has been approved, you can withdraw money to your bank account. Just follow these steps.

- Login to your account and go to My Bank Account under Withdraw menu.
- Select your bank account and enter amount to withdraw.
- Click on Continue button and confirm your withdrawal.
- You will get your payment within 2-3 days.





Withdraw Money from a Local ATM


You can withdraw Payoneer money from your local ATM booths. Just make sure that the ATM is MasterCard supported. Any ATM with MasterCard logo accepts Payoneer Card. You will be paid to your local currency.



you can verify your Paypal by Payoneer mastercard



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Steps to Fund Payoneer Card using Skrill




Here I m going to write a couple of steps that you can follow to get your Payoneer card funded:
- Create your Payoneer today (If you don t have it)
- Now, login to your Skrill and Payoneer accounts
- In Payoneer, under Receive Payment US Payment Service



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Payoneer Us Payment Service


On this page, scroll down a little where you will find your Payoneer account number, routing number that you will have to add on Skrill to send funds from Skrill to Payoneer.




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In Skrill, go to Cards and Bank Accounts



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On this page, you will have to put the US Payment Service details and click the Add Account and Continue button



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Once done, you will see your Payoneer account have been added to your Skrill



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Finally, click the button Withdraw from sidebar of the Skrill account interface and withdraw your Skrill dollars to your American bank account like shown in the screenshot:



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Edited by steve008
Posted



Receive your ClickBank payments with Payoneer mastercard
 

With ClickBank is direct deposit and Payoneer US Payment Service, you can receive your ClickBank payments quickly and easily.
If youare using ClickBank but do not already have a Payoneer account, you can apply for an account here.
Once your Payoneer account application is approved, you will receive an e-mail with your US Payment Service profile. You can also view this information at any time by logging into your Payoneer account, going to the ;Receive Money ; menu and selecting ;My US Payment Service Profile.

Adding Payoneer as your payment option for ClickBank is simple:


1) Log into your ClickBank Account
2) Click on the Account Settings tab at the top of the page

 

US Payment Service, you can receive your ClickBank payments quickly and easily.
 

 

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3) Scroll down to the Payment Information option and click Edit


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4) Once on the Payment Information Editor page:

 


- Select the Direct Deposit option (you can also choose your preferred payment frequency at this time)
- Select United States as your bank option
- Enter your US Payment Service information, as shown on your Payoneer account




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5) Once you have entered your US Payment Service information, click the Save Changes button and you are ready to begin receiving payments!


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How to Withdraw Payments from Amazon to Payoneer



first , head on over to the Amazon Seller Central homepage, and sign in to your Amazon seller account:


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Click on the Settings menu and select Account Info


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Under Deposit Method click on Add and fill out the details as shown below:


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Enter your US or EU Payment Service Information in the required fields, and click submit. Thats it! Payments from Amazon will be sent directly to Payoneer and you can choose whether to withdraw your funds to a local bank account or utilize the Payoneer MasterCard card, which allows you to make purchases online, in stores, and at ATMs worldwide where MasterCard® is accepted!


 

 

Receive Payments from European Companies Via the EU Payment Service




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At Payoneer, we’re always working on new and innovative payment solutions that improve the way you receive and withdraw funds worldwide. Now, we are proud to announce the EU Payment Service, which, similar to the US Payment Service, allows Payoneer account holders to receive payment from European companies – as though you had a European bank account.

 

What is the EU Payment Service?


The EUR Payment Service allows Payoneer account holders worldwide to receive commercial payments from European companies for work done online (freelancing, affiliate marketing, etailing, app development, stock photography, and much more).
 

 

How does it work?



We’ll open an international receiving account for you in Europe. Once you’ve got the details, you can provide them to European companies in order to accept payments in EUR, which means better rates and faster payments. All payments received from will automatically be sent Payoneer. Withdraw your funds at any time to your local bank. Do you have a Payoneer Prepaid Mastercard? Your funds will automatically be loaded to your Payoneer card, which can be used to withdraw money via any ATM worldwide or for online/ in-store purchases where MasterCard® is accepted. It’s that simple!

 

How can I apply for the service?



You may already have it…just log in to your account, and select “Receive Payments” from the drop down menu. Choose EU Payment Service and get started! If you don’t see the service upon login, please contact Customer Support.


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return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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