ElTyto Posted October 2, 2015 Posted October 2, 2015 hey, dont know if its actually a client side or a server side problem, but how to change the height in which the name of npc exists? i added 1 screenshot for example, how to move its name lower Quote
DrenepiaWorld Posted October 2, 2015 Posted October 2, 2015 these values needs change. add a lower number and check it <set name="radius" val="12"/> <set name="height" val="29"/> Quote
DONALD TRUMP 2016 Posted October 2, 2015 Posted October 2, 2015 well its a combination of both since thats a custom npc (translation z needs to be increased while collision height needs to be dropped) could be that its using a class which displaces name height aswell Quote
ElTyto Posted October 2, 2015 Author Posted October 2, 2015 changing height to lower than 60 moves him into ground, and changing radius doesnt help either Quote
DONALD TRUMP 2016 Posted October 2, 2015 Posted October 2, 2015 show me the first part of its npcgrp Lineagemonster.? Quote
ElTyto Posted October 2, 2015 Author Posted October 2, 2015 show me the first part of its npcgrp Lineagemonster.? 90002 LineageMonster.orc_champion abyss_shadow.abyss_shadow_m00 4 abyss_shadow.abyss_shadowa abyss_shadow.abyss_shadows 0 10 4416 6 4410 10 4411 10 4412 12 4413 12 1.000000 0 3 ItemSound.sword_mid_9 ItemSound.sword_big_2 ItemSound.spear_4 4 MonSound.Hit_Shell_2 MonSound.Hit_normal_3 MonSound.Hit_Metal_Clang_1 MonSound.Hit_Wet_1 3 MonSound.v_lizard_dmg_1 MonSound.v_lizard_dmg_2 MonSound.v_lizard_dmg_3 0 1 0 LineageEffect.p_u002_a 0 50.000000 250.000000 70.000000 0 1 Quote
DONALD TRUMP 2016 Posted October 2, 2015 Posted October 2, 2015 ok so it seems like its just the mesh that needs to be fixed send me the ukx for the mob and i will reposition it Quote
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