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Posted

pedes den xerw ama to exei allou topic alla tespa

einai aplo pas se enan G.master gia to sub pou 8eleis twra

patas sto sub pou 8es na exeis ... grigora patas cancel se auto to sub  kai kolas allo

to apotelesma einai na exeis ta skill(40lvl) tou protou sub kai to 2 sub ta perneis kanonika me to xp

px egw ekana DA+advancer eixa to reflext to majesty kai qqiona

ante ta xana leme

Posted

Paidia an o server pou pezete epitrepei na droparete ta items einai aplo na piasei auto to bug.Pate sto g.master kai peta olla ta axrista items pou exete gia na lagarei kai bingo exete ta skills pou 8elete!! cya

 

dokimasmeno ston eternal sin(c4)

Posted

episis molis dokimasa kai to alo alla gia ligo den toboresa ithela na gino warcryer alla na exo kai ta passive t d.elf buffer bazo lipon dash kai lagoudaki apo tyrant kano cancel tin sub trexo pros to orc guild kai gia ligo den ta katafera gt den prolaba na t miliso eno imoun dipal t

 

AFTO TO DOKIMASA STIN ADEN P INE KOTA D.ELF ME ORC GUILD!

Posted

doulevei ston www.l2sirius.com p einai server gtp! alla se kapoion l2 java 8a doulevei! uparxei ena post sta agglika p moiazei alla uparxei kai kapoio allo sta ellinika polu exupno kai xrisimo p doulevei kante search kai 8a to vreite gt einai ligaki palio 20 keres tis exei

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    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
    • NpcGrp não salva no interlúdio e da crítico quando coloca ele no cliente, já testei ele antes.
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