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Hello I have a problem with summoners. Basically their summons cannot use skills because it says "That is an incorrect target".
I'm currently using l2jserver last stable rev.

 

This is the code of one summon:

<npc id="14837" level="80" type="L2Pet" name="Magnus the Unicorn">
		<!-- Confirmed CT2.5 -->
		<parameters>
			<skill name="PhysicalSpecial1" id="5138" level="1" /> <!-- Whiplash -->
			<skill name="PhysicalSpecial2" id="5139" level="1" /> <!-- Tidal Wave -->
			<skill name="PhysicalSpecial3" id="7000" level="1" /> <!-- NPC Default -->
		</parameters>
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
			<vitals hp="2880.37628" hpRegen="8.5" mp="1674.8" mpRegen="6" />
			<attack physical="894.75854" magical="611.00409" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<attribute>
				<defence fire="100" water="100" wind="100" earth="100" holy="100" dark="100" />
			</attribute>
			<speed>
				<walk ground="160" />
				<run ground="180" />
			</speed>
		</stats>
		<status undying="false" />
		<skill_list>
			<skill id="4121" level="9" /> <!--Summoned Monster Magic Protection -->
			<skill id="4408" level="4" /> <!--HP High -->
			<skill id="4409" level="1" /> <!--MP Increase (1x) -->
			<skill id="4410" level="15" /> <!--Strong P. Atk. -->
			<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. -->
			<skill id="4412" level="12" /> <!--Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!--Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!--Standard Type -->
			<skill id="4415" level="3" /> <!--One-handed Sword -->
			<skill id="4416" level="7" /> <!--Spirits -->
			<skill id="5038" level="15" /> <!--Summon PVP Penalty -->
		</skill_list>
		<shots soul="2" spirit="2" />
		<ex_crt_effect>false</ex_crt_effect>
		<s_npc_prop_hp_rate>1.331</s_npc_prop_hp_rate>
		<ai type="BALANCED" isAggressive="false" />
		<collision>
			<radius normal="13.5" />
			<height normal="17" />
		</collision>
	</npc>

This is one example of a skill from a summon that cannot be used:
 

<skill id="5138" levels="1" name="Whiplash">
		<!-- CT2.5 retail confirmed -->
		<!-- Summon Magnus the Unicorn Skill -->
		<set name="abnormalLvl" val="1" />
		<set name="abnormalTime" val="9" />
		<set name="abnormalType" val="STUN" />
		<set name="abnormalVisualEffect" val="STUN" />
		<set name="activateRate" val="60" />
		<set name="basicProperty" val="CON" />
		<set name="castRange" val="40" />
		<set name="coolTime" val="720" />
		<set name="effectPoint" val="-100" />
		<set name="effectRange" val="400" />
		<set name="hitTime" val="1080" />
		<set name="icon" val="icon.skill0100" />
		<set name="isDebuff" val="true" />
		<set name="lvlBonusRate" val="1" />
		<set name="magicLvl" val="80" />
		<set name="mpConsume" val="214" />
		<set name="nextActionAttack" val="true" />
		<set name="operateType" val="A2" />
		<set name="overHit" val="true" />
		<set name="power" val="6198" />
		<set name="reuseDelay" val="8000" />
		<set name="targetType" val="ONE" />
		<set name="trait" val="SHOCK" />
		<for>
			<effect name="PhysicalAttack" />
			<effect name="Stun" />
		</for>
	</skill>

NOTE: Admin summoners can use the summon's skills perfectly, but common users can't.

 

Ty in advance

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