Schiaffino Posted September 8, 2014 Posted September 8, 2014 L2Jfrozen Events Adapted To Acis + Arestart Hello guys, well i've been looking for this events for a long time, i've purchased a few TvT's but they were kinda "Simple" now im looking for this events: TvT, CTF, DM From L2JFrozen to aCis, my Java knowledge is really low to RIP them of L2JFrozen haha :) Picture of the html's of the event: And the configurations should be like this ones ( L2JFrozen ) #============================================================# # Event Manager # #============================================================# # Enable auto events and start time. # TvT auto start # Example TVTStartTime=20:00;21:00;22:00; TVTEventEnabled = True TVTStartTime = 00:00;04:00;08:00;12:00;16:00;20:00; # CTF auto start # Example CTFStartTime=20:00;21:00;22:00; CTFEventEnabled = True CTFStartTime = 02:00;06:00;10:00;14:00;18:00;22:00; # DM auto start # Example DMStartTime=20:00;21:00;22:00; DMEventEnabled = True DMStartTime = 15:00;21:00; #====================================# # Team vs Team # #====================================# # TvT(Team vs Team) Event: Blue vs Red. # Setting for Team vs. Team pvp # TvTEvenTeams=NO|BALANCE|SHUFFLE # NO means: not even teams. # BALANCE means: Players can only join team with lowest player count. # SHUFFLE means: Players can only participate to tzhe event and not direct to a team. Teams will be schuffeled in teleporting teams. TvTEvenTeams = SHUFFLE # players there not participated in tvt can target tvt participants? TvTAllowInterference = False # tvt participants can use potions? TvTAllowPotions = True # tvt participants can summon by item? TvTAllowSummon = True # remove all effects of tvt participants on event start? TvTOnStartRemoveAllEffects = True # unsummon pet of tvt participants on event start? TvTOnStartUnsummonPet = True # on revive participants regain full hp/mp/cp ? TvTReviveRecovery = True # announce all team statistics TvTAnnounceTeamStats = True # announce reward TvTAnnounceReward = True # give price with 0 kills TvTPriceNoKills = True # players with cursed weapon are allowed to join ? TvTJoinWithCursedWeapon = False # Enable voice command to register on tvt event TvTCommand = True # Delay on revive when dead, NOTE: 20000 equals to 20 seconds, minimum 1000 (1 second) TvTReviveDelay = 10000 # Open Western Fortress doors on tvt finish TvTOpenFortDoors = False # Close Western Fortress doors on tvt start TvTCloseFortDoors = False # Open Aden Colosseum doors on tvt finish TvTOpenAdenColosseumDoors = True # Close Aden Colosseum doors on tvt start TvTCloseAdenColosseumDoors = True # TvT Top Killer reward id TvTTopKillerRewardId = 3470 # TvT Top Killer reward quantity TvTTopKillerRewardQty = 5 # Place an aura on participants team ? TvTAura = True # Enable event stats logger TvTStatsLogger = False #============================================================# # CTF Event Engine # #============================================================# # CTF(Capture the flag) Event: Two teams with one flag. # Setting for Capture The Flag # CTFEvenTeams = NO|BALANCE|SHUFFLE # NO means: not even teams. # BALANCE means: Players can only join team with lowest player count. # SHUFFLE means: Players can only participate to tzhe event and not # direct to a team. Teams will be schuffeled in teleporting teams. CTFEvenTeams = SHUFFLE # Players there not participated in ctf can target ctf participants? CTFAllowInterference = False # Ctf participants can use potions? CTFAllowPotions = False # Ctf participants can summon by item? CTFAllowSummon = False # Remove all effects of ctf participants on event start? CTFOnStartRemoveAllEffects = True # Unsummon pet of ctf participants on event start? CTFOnStartUnsummonPet = True # On revive participants regain full hp/mp/cp ? CTFReviveRecovery = False # Announce all team statistics CTFAnnounceTeamStats = False # Announce Reward CTFAnnounceReward = False # Players with cursed weapon are allowed to join ? CTFJoinWithCursedWeapon = True # Enable voice command to register on tvt/ctf events CTFCommand = False # Place an aura on participants team ? CTFAura = True # Enable event stats logger CTFStatsLogger = False # Spawn Team Offset to distribute players CTFSpawnOffset = 300 #============================================================# # DM Event Engine # #============================================================# # DM(DeathMatch) Event: All vs All. # Players there not participated in DM can target DM participants? DMAllowInterference = False # DM participants can use potions? DMAllowPotions = False # DM participants can summon by item? DMAllowSummon = False # Players with cursed weapon are allowed to join ? DMJoinWithCursedWeapon = False # Remove all effects of DM participants on event start? DMOnStartRemoveAllEffects = True # Unsummon pet of DM participants on event start? DMOnStartUnsummonPet = True # Delay on revive when dead, NOTE: 20000 equals to 20 seconds, minimum 1000 (1 second) DMReviveDelay = 20000 # On revive participants regain full hp/mp/cp ? DMReviveRecovery = False # Enable voice command to register on dm events (.dmjoin / .dmleave / .dminfo) DMCommand = False # Announce Reward DMAnnounceReward = False # Enable Kill Reward? DMEnableKillReward = False # Kill Reward ID DMKillRewardID = 6392 # Kill Reward Amount DMKillRewardAmount = 1 # Offset from center DM Spawn DMSpawnOffset = 100 # Enable event stats logger DMStatsLogger = True # Enable healer classes into DM DMAllowedHealerClasses = True # Remove Buffs on player die DMRemoveBuffsOnPlayerDie = False The pictures at the top are from a pack of Smallz from L2JBrasil and he posted this link as: (Changes in Eclipse bySmallz) http://www.mediafire.com/download/79sd3aiey1gnz61/L2JFrozen+V.+6+Java+Difference.7z Also.... if is it possible to RIP off from the Changes in Eclipse bySmallz the Automatic Restart # --------------------------------------- # Auto Reestart - # --------------------------------------- # Enable and Disable Auto Restart EnableRestartSystem = True # If EnableRestartSystem = True Describe hours of the day # Example: 00:00,12:00 (hh:mm,hh:mm...) # NOTE: Separate ":" mm:hh and "," others restart time RestartByTimeOfDay = 00:00,12:00,08:00 # Seconds to restart the server ( 360 = 5 Minutes ) # default = 360 RestartSeconds = 360 If you have this stuff for aCis or you can RIP it off, add me on skype with your "price" or send me a pm Skype: l2schiaffino
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