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L2Jfrozen Events Adapted To Acis + Arestart

 

Hello guys, well i've been looking for this events for a long time, i've purchased a few TvT's but they were kinda "Simple" now im looking for this events:

 

TvT, CTF, DM From L2JFrozen to aCis, my Java knowledge is really low to RIP them of L2JFrozen haha :)

 

Picture of the html's of the event:

uexh.jpg

 

 

And the configurations should be like this ones ( L2JFrozen )

#============================================================#
#                       Event Manager                        #
#============================================================#
# Enable auto events and start time.
 
# TvT auto start
# Example TVTStartTime=20:00;21:00;22:00;
TVTEventEnabled = True
TVTStartTime = 00:00;04:00;08:00;12:00;16:00;20:00;
 
# CTF auto start
# Example CTFStartTime=20:00;21:00;22:00;
CTFEventEnabled = True
CTFStartTime = 02:00;06:00;10:00;14:00;18:00;22:00;
 
# DM auto start
# Example DMStartTime=20:00;21:00;22:00;
DMEventEnabled = True
DMStartTime = 15:00;21:00;
#====================================#
#            Team vs Team            #
#====================================#
# TvT(Team vs Team) Event: Blue vs Red.
 
# Setting for Team vs. Team pvp
# TvTEvenTeams=NO|BALANCE|SHUFFLE
# NO means: not even teams.
# BALANCE means: Players can only join team with lowest player count.
# SHUFFLE means: Players can only participate to tzhe event and not direct to a team. Teams will be schuffeled in teleporting teams.
TvTEvenTeams = SHUFFLE
 
# players there not participated in tvt can target tvt participants?
TvTAllowInterference = False
 
# tvt participants can use potions?
TvTAllowPotions = True
 
# tvt participants can summon by item?
TvTAllowSummon = True
 
# remove all effects of tvt participants on event start?
TvTOnStartRemoveAllEffects = True
 
# unsummon pet of tvt participants on event start?
TvTOnStartUnsummonPet = True
 
# on revive participants regain full hp/mp/cp ?
TvTReviveRecovery = True
 
# announce all team statistics
TvTAnnounceTeamStats = True
 
# announce reward
TvTAnnounceReward = True
 
# give price with 0 kills
TvTPriceNoKills = True
 
# players with cursed weapon are allowed to join ?
TvTJoinWithCursedWeapon = False
 
# Enable voice command to register on tvt event
TvTCommand = True
 
# Delay on revive when dead, NOTE: 20000 equals to 20 seconds, minimum 1000 (1 second)
TvTReviveDelay = 10000
 
# Open Western Fortress doors on tvt finish
TvTOpenFortDoors = False
 
# Close Western Fortress doors on tvt start
TvTCloseFortDoors = False
 
# Open Aden Colosseum doors on tvt finish
TvTOpenAdenColosseumDoors = True
 
# Close Aden Colosseum doors on tvt start
TvTCloseAdenColosseumDoors = True
 
# TvT Top Killer reward id
TvTTopKillerRewardId = 3470
 
# TvT Top Killer reward quantity
TvTTopKillerRewardQty = 5
 
# Place an aura on participants team ?
TvTAura = True
 
# Enable event stats logger
TvTStatsLogger = False
#============================================================#
#                       CTF Event Engine                     #
#============================================================#
# CTF(Capture the flag) Event: Two teams with one flag.
 
# Setting for Capture The Flag
# CTFEvenTeams = NO|BALANCE|SHUFFLE
# NO means: not even teams.
# BALANCE means: Players can only join team with lowest player count.
# SHUFFLE means: Players can only participate to tzhe event and not
# direct to a team. Teams will be schuffeled in teleporting teams.
CTFEvenTeams = SHUFFLE
 
# Players there not participated in ctf can target ctf participants?
CTFAllowInterference = False
 
# Ctf participants can use potions?
CTFAllowPotions = False
 
# Ctf participants can summon by item?
CTFAllowSummon = False
 
# Remove all effects of ctf participants on event start?
CTFOnStartRemoveAllEffects = True
 
# Unsummon pet of ctf participants on event start?
CTFOnStartUnsummonPet = True
 
# On revive participants regain full hp/mp/cp ?
CTFReviveRecovery = False
 
# Announce all team statistics
CTFAnnounceTeamStats = False
 
# Announce Reward
CTFAnnounceReward = False
 
# Players with cursed weapon are allowed to join ?
CTFJoinWithCursedWeapon = True
 
# Enable voice command to register on tvt/ctf events
CTFCommand = False
 
# Place an aura on participants team ?
CTFAura = True
 
# Enable event stats logger
CTFStatsLogger = False
 
# Spawn Team Offset to distribute players
CTFSpawnOffset = 300
#============================================================#
#                       DM Event Engine                      #
#============================================================#
# DM(DeathMatch) Event: All vs All.
 
# Players there not participated in DM can target DM participants?
DMAllowInterference = False
 
# DM participants can use potions?
DMAllowPotions = False
 
# DM participants can summon by item?
DMAllowSummon = False
 
# Players with cursed weapon are allowed to join ?
DMJoinWithCursedWeapon = False
 
# Remove all effects of DM participants on event start?
DMOnStartRemoveAllEffects = True
 
# Unsummon pet of DM participants on event start? 
DMOnStartUnsummonPet = True
 
# Delay on revive when dead, NOTE: 20000 equals to 20 seconds, minimum 1000 (1 second)
DMReviveDelay = 20000
 
# On revive participants regain full hp/mp/cp ?
DMReviveRecovery = False
 
# Enable voice command to register on dm events (.dmjoin / .dmleave / .dminfo)
DMCommand = False
 
# Announce Reward
DMAnnounceReward = False
 
# Enable Kill Reward?
DMEnableKillReward = False
 
# Kill Reward ID
DMKillRewardID = 6392
 
# Kill Reward Amount
DMKillRewardAmount = 1
 
# Offset from center DM Spawn
DMSpawnOffset = 100
 
# Enable event stats logger
DMStatsLogger = True
 
# Enable healer classes into DM
DMAllowedHealerClasses = True
 
# Remove Buffs on player die
DMRemoveBuffsOnPlayerDie = False

The pictures at the top are from a pack of Smallz from L2JBrasil and he posted this link as:

 

(Changes in Eclipse bySmallz)

http://www.mediafire.com/download/79sd3aiey1gnz61/L2JFrozen+V.+6+Java+Difference.7z

 

 

Also.... if is it possible to RIP off from the Changes in Eclipse bySmallz the Automatic Restart

# ---------------------------------------
# Auto Reestart                         -
# ---------------------------------------
# Enable and Disable Auto Restart
EnableRestartSystem = True
 
# If EnableRestartSystem = True Describe hours of the day
# Example: 00:00,12:00 (hh:mm,hh:mm...)
# NOTE: Separate ":" mm:hh and "," others restart time
RestartByTimeOfDay = 00:00,12:00,08:00
 
# Seconds to restart the server ( 360 = 5 Minutes )
# default = 360
RestartSeconds = 360

If you have this stuff for aCis or you can RIP it off, add me on skype with your "price" or send me a pm

 

Skype: l2schiaffino

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