Jump to content
  • 0

[Help] L2J Teon Npc Buffer Not Working


Question

Posted

Hello ! I have problem with buffer on Teon Interlude Engine...

 

Init_py error log :

Error on: /root/L2/game/data/scripts/custom/20701_NPCBuffer/__init__.py.error.log
Line: -1 - Column: -1

Traceback (innermost last):
File "__init__.py", line 799, in ?
TypeError: net.sf.l2j.gameserver.model.quest.State(): expected 0 args; got 2

and init_py :

import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j			       import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

qn = "20701_NPCBuffer"

NPC=[20701]
ADENA_ID=57
QuestId     = 20701
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "============> Buffer Free: LOADED"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event
		count=st.getQuestItemsCount(ADENA_ID)
		if count < 0  or st.getPlayer().getLevel() < 1 :
			htmltext = "<html><head><body>Voce nao tem Adena,<br> Ou esta com level muito baixo. Tem que ter level 40 ou mais.</body></html>"
		else:
			st.takeItems(ADENA_ID,0)
			st.getPlayer().setTarget(st.getPlayer())
			
			if event == "2":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(COMPLETED)

			if event == "3": 
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(COMPLETED)

			if event == "4":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(COMPLETED)
                        
			if event == "5":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"			
				st.setState(COMPLETED)

			if event == "6":
				st.takeItems(ADENA_ID,0)
				return "1.htm"		
				st.setState(COMPLETED)

			#Wind Walk
			if event == "7":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Decrease Weight
			if event == "8":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Shield
			if event == "9":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Might
			if event == "10":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Mental Shield
			if event == "11":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Body
			if event == "12":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Soul
			if event == "13":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Magic Barrier
			if event == "14":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Resist Shock
			if event == "15":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Concentration
			if event == "16":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Berserker Spirit
			if event == "17":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless Shield
			if event == "18":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Vampiric Rage
			if event == "19":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Acumen
			if event == "20":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Empower
			if event == "21":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Haste
			if event == "22":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Guidance
			if event == "23":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Focus
			if event == "24":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Death Whisper
			if event == "25":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			if event == "26":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "27":
				st.takeItems(ADENA_ID,0)	
				SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "28":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "29":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "30":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "31":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "32":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "33":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "34":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "35":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "36":
				st.takeItems(ADENA_ID,0)		
				SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "37":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "38":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "39":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "40":
				st.takeItems(ADENA_ID,0)	
				SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "41":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "42":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "43":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "44":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "45":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "46":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "47":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "48":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"	

			if event == "49":
				st.takeItems(ADENA_ID,0)	
				SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "50":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "51":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"	

			if event == "52":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)
				
				
			#Chant of Battle
			if event == "53":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Shielding
			if event == "54":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Fire
			if event == "55":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Flame
			if event == "56":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of life
			if event == "57":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False)
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Fury
			if event == "58":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Evasion
			if event == "59":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Rage
			if event == "60":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Revenge
			if event == "61":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Vampire
			if event == "62":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Eagle
			if event == "63":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Predator
			if event == "64":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
			
			#Greater Might
			if event == "71":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)
                        
                        #Noblesse Blessing
			if event == "70":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(COMPLETED)	
		        
                        #Invigor
			if event == "72":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)		
                           
                        #Elemental Protection
			if event == "73":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                              
                        #Divine Protection
			if event == "74":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Arcane Protection
			if event == "75":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Regeneration
			if event == "76":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Agility
			if event == "77":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Clarity
			if event == "78":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Advanced Block
			if event == "79":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Kiss of Eva
			if event == "80":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1073,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Greater Shield
			if event == "81":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                               
                        #Wild Magic
			if event == "82":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Body of Avatar
			if event == "83":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Aqua
			if event == "84":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1182,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Fire
			if event == "85":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1191,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Wind
			if event == "86":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1189,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Poison
			if event == "87":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Salvation
			if event == "88":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1410,1),False,False)
				return "1.htm"
				st.setState(COMPLETED)
                                                
                        #Prophecy of Water
			if event == "89":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"
				st.setState(COMPLETED)
                                                
                        #Prophecy of Fire
			if event == "90":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"
				st.setState(COMPLETED)
                                                
                        #Prophecy of Wind
			if event == "91":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"
				st.setState(COMPLETED)
                                                
                        #War Chant
			if event == "92":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
                                                
                        #Earth Chant
			if event == "93":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
                                                
                        #Blessing of Queen
			if event == "94":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                                                
                        #Gift of Queen
			if event == "95":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                                                
                        #Blessing of Seraphim
			if event == "96":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                                                
                        #Gift of Seraphim
			if event == "97":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                        
                        #Chant of Spirit
			if event == "65":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Victory
			if event == "66":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#chant of magnus
			if event == "67":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)	
			
			#Cancel
			if event == "98": 
				st.getPlayer().stopAllEffects()
				return "1.htm"
				st.setState(COMPLETED)

			#CPHEAL
			if event == "69":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().restoreCP()
				st.getPlayer().restoreHP()
				st.getPlayer().restoreMP()
				return "1.htm"		
				st.setState(COMPLETED)	
                        
            #Restore CP/HP/MP
			if event == "100":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
				st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
				st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
				return "1.htm"
				st.setState(State.COMPLETED)	
				
            #Restore HP
			if event == "101":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().restoreHP()
				return "1.htm"
				st.setState(State.COMPLETED)

            #Restore MP
			if event == "102":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().restoreMP()
				return "1.htm"
				st.setState(State.COMPLETED)

				
			if htmltext != event:
				st.setState(COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
	   st.setState(STARTED)
	   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)

QUEST.setInitialState(CREATED)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)

help me .. thanks

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hello guys, I’m Morientes, owner of the servers you might know: L2Lionna / L2Pandora / L2Ramona / L2ERA / L2Zaken / L2Classic / L2Peri / L2Alice / L2EVA / L2Dragon and more. Over the years I’ve been developing Lineage II projects starting from High Five, then Classic, and later Essence. I started with High Five, which I turned into a very well-tested server with over 100 openings. My peak was around 2800 players online, and the server was stable (no crashes). With every opening there was always something to improve, fix, or optimize, and over time it became more and more stable. I still have all SVN commits from all those years, I can show everything via screen share if needed. The reason I’m selling is not because of the quality. The files are solid and ready to run any type of server (any rates). The problem was on our side;  we didn’t have a good long-term strategy for reopening servers as a team. About Classic: I started from 2.0 (Zaken version) and gradually upgraded it up to 4.7 Kamael. Each chronicle upgrade came with a lot of improvements, especially in terms of stability. About Essence: I started from the very first version and developed it up to High Elf (Protocol 464). Starting from Protocol 286 (Secrets of Empire), I worked with PTS files and extracted a lot of deep fixes. I unpacked AI.obj with full functionality, used official sniffers, and whenever something wasn’t clear, I checked directly on official servers and sniffed packets or data. For every chronicle update, I basically sniffed the entire official server, zones, monsters, events, mechanics, everything. From Chronicle 388, Reborn approached us to buy our files. The current L2Reborn Essence is based on my work! I can prove everything. I also have their updates integrated into my pack. I stopped development after High Elf mainly because my main developer was constantly looking for other opportunities. It became difficult to maintain a stable team, especially with everything going on (including the situation in Ukraine at that time). Eventually, I couldn’t find a reliable dev to continue working on Essence, so I decided to step away from this market last year. Now I’ve decided to sell everything. What I’m selling: All necessary tools (sniffing, geodata build, pack upgrade tools, game client parsers, L2Wiki parser, interfaces etc.) Full SVN repositories with all commits (Essence / Classic / High Five) All edited clients I still have All my data I can also include on sell an official character that is active daily, ranked, end up gear, and has access to end-game zones!!! useful for deep sniffing where normal players don’t have access. If someone wants to buy everything, I prefer a full deal and I will transfer full ownership. If needed, I can also sell parts separately, but honestly I’d prefer to sell everything to one team that can continue this project — this has been my work, my hobby, my baby. Important: I don’t offer further updates. The files are sold exactly as they are. I will, of course, explain everything you need to know to continue working on them. Contact: Telegram: @AlexAlexey Discord: .primsl2
    • Grand Opening: April 11, 2026 Website: https://l2strive.com Discord: https://discord.gg/SsUARZpbkG   🛡️ Server Rates Strive is a High Five Mid-PvP/Craft Server  Experience (XP): x15 Skill Points (SP): x15 Adena: x10 Drop: x15 Spoil: x3 Safe Enchant: +3 Max Enchant: +16 ⚔️ Enhanced Boss Jewelry     ⚔️ Making Bosses Useful Again Let’s be real: usually, Core, Orfen, and Baylor are just placeholder bosses that nobody cares about. We’ve overhauled their jewelry to make them legit end-game gear. We’ve turned these into high-value targets for PvP—if you want these massive percentage boosts, you’re going to have to fight for them.   ⚔️ Enhanced Boss Jewelry   💍 Improved Ring of Core Base Stats: M.Def 48 | HP +445 | MP +21 Offensive: P. Atk +12% | M. Atk +12% Critical: Physical Critical Rate +14 | Magic Critical Rate +2 Utility: Skill Reuse Delay -10% | MP Consumption -5% 🛡️ Improved Earring of Orfen Base Stats: M.Def 71 | MP +31 Defensive: P. Def +15% | M. Def +15% Recovery: Vampiric Rage +4% | Healing Received +6% Resistances: Bleed / Poison / Root / Sleep +20% (Chance & Resistance) 💎 Baylor's Earring Base Stats: M.Def 71 | MP +31 Speed: Atk. Spd +5% | Casting Spd +5% Combat: MP Regeneration +5% Resistances: Stun / Paralyze +30% (Chance & Resistance) 🚀 Core Features Full & Enchanted Buffs: Enjoy 6-hour durations on all standard and enchanted buffs. Premium Buffs: Premium users benefit from extended 9-hour buff durations. 100% Free AutoFarm: Built-in system for seamless progression while away from your PC. Custom Shop: Professional and intuitive UI for all essential equipment and consumables. NPC Buffer: Full scheme support to get you battle-ready instantly. Stability: Dedicated high-performance hardware with professional Anti-DDoS protection.  
    • Hello,   im looking for c4 client developer that can fix some issues, missing icons etc. if you are l2off developer then even better.   its easy ones, fix few skill icons, item icon, easy money if someone has time. I guess its lack of files in my patch, but might be smth other   contact with me on discord: endART_#6190 @DumanisT @SkyLord @XManton @Fr3DBr @mjst @Sighed any ideas who could help me XD
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..