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L2Off Editing Quest Sub !

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hi I wonder how do I change the sub quest! Ex.
 
 
I do like the l2alucard ... get the items from the box without need the quest!
 
need edited in the ai.obj of the box or the quests?

 

 

under this the ai.obj if anyone can help I will be grateful!

 

chest_of_golkonda.txt

chest_of_hallate.txt

chest_of_kernon.txt

coffer_of_the_dead.txt

Hi, I admin L2 Alucard, I'm happy to admire my work, please contact me, I can help you.

You could learn AI and do it yourself.

 

It's stupidly simple to mod this stuff.

 

 

You could write your own menu_selected handler to give crown, if user does not have crown ID in inventory.

 

that way your not touching anything retail, just adding new menu_selected bypasses to the htmls.

  • Author

I did some modifications but when I use nasc give error!

I don't have a lot of experience!

 

I did some modifications but when I use nasc give error!

I don't have a lot of experience!

 

 

 

so why are you not posting the errors to help solve the problem?

  • 2 years later...

@ref :)

 

how to properly edit the code?

class 1 chest_of_golkonda : citizen
{
handler:
  EventHandler TALK_SELECTED( fhtml0, talker )
  {
    if( _from_choice == 0 )
    {
      if( myself::HaveMemo( talker, @whispers_of_destiny ) == 1 &&
          myself::GetMemoState( talker, @whispers_of_destiny ) == 2 &&
          myself::OwnItemCount( talker, @q_infernium_scepter_2 ) == 0 )
      {
        _choiceN = _choiceN + 1;
        _code = 0;
        myself::AddChoice( 0, "Fate's Whisper (Continue)" );
      }
      if( myself::HaveMemo( talker, @whispers_of_destiny ) == 1 &&
          ( myself::GetMemoState( talker, @whispers_of_destiny ) != 2 ||
            myself::OwnItemCount( talker, @q_infernium_scepter_2 ) == 1 ) )
      {
        _choiceN = _choiceN + 1;
        _code = 1;
        myself::AddChoice( 1, "Fate's Whisper (Continue)" );
      }
      if( _choiceN > 1 )
      {
        myself::ShowChoicePage( talker, 1 );
        return;
      }
    }
    if( _from_choice || _choiceN == 1 )
    {
      switch( _code )
      {
        case 0:
        {
          if( _from_choice == 0 ||
              ( myself::HaveMemo( talker, @whispers_of_destiny ) == 1 &&
                myself::GetMemoState( talker, @whispers_of_destiny ) == 2 &&
                myself::OwnItemCount( talker, @q_infernium_scepter_2 ) == 0 ) )
          {
            myself::SetCurrentQuestID( @whispers_of_destiny );
            if( myself::GetInventoryInfo( talker, 0 ) >= myself::GetInventoryInfo( talker, 1 ) * 0.800000 ||
                myself::GetInventoryInfo( talker, 2 ) >= myself::GetInventoryInfo( talker, 3 ) * 0.800000 )
            {
              myself::ShowSystemMessage( talker, 1118 );
              return;
            }
            if( myself::GetCurrentTick() - talker.quest_last_reward_time > 1 )
            {
              talker.quest_last_reward_time = myself::GetCurrentTick();
              myself::GiveItem1( talker, @q_infernium_scepter_2, 1 );
              myself::ShowPage( talker, "chest_of_golkonda_q0234_01.htm" );
            }
          }
          break;
        }
        case 1:
        {
          if( _from_choice == 0 ||
              ( myself::HaveMemo( talker, @whispers_of_destiny ) == 1 &&
                ( myself::GetMemoState( talker, @whispers_of_destiny ) != 2 ||
                  myself::OwnItemCount( talker, @q_infernium_scepter_2 ) == 1 ) ) )
          {
            myself::SetCurrentQuestID( @whispers_of_destiny );
            if( myself::GetInventoryInfo( talker, 0 ) >= myself::GetInventoryInfo( talker, 1 ) * 0.800000 ||
                myself::GetInventoryInfo( talker, 2 ) >= myself::GetInventoryInfo( talker, 3 ) * 0.800000 )
            {
              myself::ShowSystemMessage( talker, 1118 );
              return;
            }
            myself::ShowPage( talker, "chest_of_golkonda_q0234_02.htm" );
          }
          break;
        }
      }
      return;
    }
    super;
  }

  EventHandler TIMER_FIRED_EX( timer_id )
  {
    myself::SetCurrentQuestID( @whispers_of_destiny );
    if( timer_id == 23403 )
    {
      myself::Despawn();
    }
    super;
  }

  EventHandler CREATED( i0 )
  {
    myself::SetCurrentQuestID( @whispers_of_destiny );
    myself::AddTimerEx( 23403, 1000 * 120 );
    super;
  }
}

Edited by marek2904

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