Jump to content

Recommended Posts

Posted (edited)

γεια σας ειπα να φτιαξω ενα Guide για οσους δεν ξερουν να το κανουν ειναι πολυ ευκολο

 

 

Step 1 : βρησκουμε τα iD απο την armor μας και τα κανουμε add στο armorsets.sql ετσι οπως ειναι στην picture.. στο Skill_id βαζουμε 3 διαφορετικα για καθε armor οπως βλεπετε στην φωτογραφια πχ το 41000 ειναι Heavy το 41002 ειναι Ligth

 

yx87.png

 

 

Step 2 : παμε στο  C:\my server\gameserver\data\stats\skills κανουμε ενα οποιοδιποτε .xml file copy+paste το ονομαζουμε οπως θελουμε εγω πχ το εχω Sets.xml --- τωρα το ανοιγουμε αφου το ονομασαμε + γραφουμε τα εξης

<?xml version="1.0" encoding="utf-8"?>
<list>

<skill id="41000" levels="1" name="Heavy Set">
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
 
 
  </for>
</skill>

κατω απο το <for> θα βαλουμε τα Stat που θελουμε πχ

<skill id="41000" levels="1" name="Heavy Set">
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>

  <add val='300' order='0x10' stat='pDef'/>
    <add val='2000' order='0x60' stat='maxHp'/>
    <mul order="0x30" stat="pAtkSpd" val="1.00"/>

  </for>
</skill>

και ετσι οταν ενας Player φοραει ολα τα κοματια της αrmor θα μπενουν αυτα τα Stat που θα βαλετε μεσα στο <for>

 

αφου φτιαξουμε την Heavy Armor πρεπει να δουμε τι iD Skill δωσαμε στην Ligth Armor για να κανουμε το ιδιο και σε αυτην και το ιδιο και στην Robe Armor

 

οταν τελιωσουμε θα ειναι καπως ετσι

<?xml version="1.0" encoding="utf-8"?>
<list>

<skill id="41000" levels="1" name="Heavy Set">
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
 
    <mul val='1.10' order='0x10' stat='pAtk'/>
    <add val='2000' order='0x60' stat='maxHp'/>

  </for>
</skill>

<skill id="41001" levels="1" name="Light Set">
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>

    <add val='260' order='0x10' stat='pDef'/>
    <add order="0x10" stat="maxHp" val="1.15"/>

  </for>
</skill>

<skill id="41002" levels="1" name="Robe Set">
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>

    <add val='3' order='0x10' stat='pDef'/>
    <mul val='1.10' order='0x10' stat='mAtk'/>

  </for>
</skill>


</list>

επισεις ενα βοηθημα στα XML STAT

HP & MP
Maximum HP - maxHp
Maximum CP - maxCp
Maximum MP - maxMp
HP Regeneration - regHp
CP Regeneration - regCp
MP Regeneration - regMp
Heal Effectivness - gainHp
Heal Proficiency - giveHp
Heal Bonus - bonusHp

Attack & Defence
Power Defence - pDef
Magic Defence - mDef
Power Attack  - pAtk
Magic Attack - mAtk
(Power) Attack Speed - pAtkSpd
(Magic) Attack Speed - mAtkSpd
Magic Reuse - mReuse (how fast spells becomes ready to reuse)
Shield Defence - sDef
Shield Defence Angle - shieldDefAngle
Critical Damage - cAtk
Critical Damage(add) - cAtkAdd ( in a critical attack give you +patk,,,,, example mods:crit power,crit damage SA )

PvP Bonus
Physical Damage - pvpPhysDmg
Magical Damage - pvpMagicalDmg
Physical Skill Dmg. - pvpPhysSkillsDmg

Atk. & Def. rates
Evasion - rEvas
Power Skill Evasion - pSkillEvas
Shield Rate - rShld
Critical Rate - rCrit
Blow Rate - blowRate
Lethal Rate - lethalRate
Magic Critical Rate - mCritRate (mCrit doesn't work!!)
EXP,SP Rate - rExp
Cancel attacks - cancel

Accuracy and Range
Accuracy - accCombat
Attack Range - pAtkRange (for fighters)
Attack Range - mAtkRange (for mages)
Attack Angle - pAtkAngle (for fighters)
Attack Count Max - atkCountMax (example:if you use pole you can attack more monster than normal)
Attack Reuse       - atkReuse (make bows hit simple hits way slower and will not affect skills)

Speed
Run Speed - runSpd
Walk Speed - walkSpd

PLAYER-ONLY Stats
STR  -  STR  (Physical power,physical skill's crit rate)
DEX  -  DEX  (Atk. spd., physical skill spd, accuracy, evasion, critical hit rate, dagger skill'z success (such as deadly dlow), shield block rate and run spd)
WIT  -  WIT (Magic critical rate, casting spd, resistance to hold, curses (such as HP regeneration,decreased HP recovery rate, skill re-use time, and decreased effect of heals).
INT  -   INT (magic dmg)
MEN  -  MEN (magic defense,max Mp, mp recovery speed, poison resistance, poison resist., concentration)

Resistances, vulnerability
Aggression - aggressionVuln
Bleed - bleedVuln
Poison - poisonVuln
Stun - stunVuln
Paralyze - paralyzeVuln
Hold,Root,ETC. - rootVuln
Sleep - sleepVuln
Confusion -confusionVuln
Movement - movementVuln
fire - fireVuln
wind - windVuln
water - waterVuln
earth - earthVuln
holy - holyVuln
dark - darkVuln
cancel - cancelVuln (resist. for cancel skills)
debuff - debuffVuln
Critical - critVuln (resistence to Crit dmg.)

Weapon resist
noneWpnVuln - Shields
swordWpnVuln
bluntWpnVuln
daggerWpnVuln
bowWpnVuln
crossbowWpnVuln
poleWpnVuln
etcWpnVuln
fistWpnVuln
dualWpnVuln
dualFistWpnVuln
bigSwordWpnVuln

Reflects
Reflect Damage Percent - reflectDam (pay attention! not reflectDmg!! reflectDam)
Absorbs Damage Percent - absorbDam
Transfer Damage Percent - transDam
Reflect Skill Magic         - reflectSkillMagic
Reflect Skill Physical      - reflectSkillPhysic

Patk/Pdef against monster types:
Examples:
More patk to giants -     pAtk-giants
More patk to undead -   pAtk-undead
More pdef against animals -      pDef-animals
More pdef against monsters -   pDef-monsters

ExSkillz
Inv. Limit - inventoryLimit
WH. Limit - whLimit
Freight L. - FreightLimit
Private Sell L. - PrivateSellLimit
Private Buy L. - PrivateBuyLimit
Rec. Dwarf L. - DwarfRecipeLimit
Rec. Common L. - CommonRecipeLimit

Consume Rates
Phys. Mp. Consume Rate - PhysicalMpConsumeRate
Magical Mp. Consume Rate - MagicalMpConsumeRate
Dance Mp. Consume Rate  - DanceMpConsumeRate
Hp. Consume Rate     -    HpConsumeRate
Mp. Consume           -    MpConsume
Soulshot count - soulShotCount

Skill mastery
Skill mastery - skillMastery

Other
Breath - breath (more time you can swim in water)

ORDERS
0x08 - to set
0x10 - to add/sub (weapon, armor, jewelery) & (STR, CON, DEX, INT, WIT ,MEN)
0x20 - don't use it (used by hard coded formulas)
0x30 - to mul/div (masteries, buffs, debuffs, SA's, Armors_bonus)
0x40 - to add/sub (masteries, buffs, debuffs, SA's)
0x50,0x60 - not need.

Skill Multipliers, "addontionals"
Can be used with: mul order, mul val ...

2.0   100%
1.90  90%
1.80  80%
1.70  70%
...
...
...
...
...
1.10 10%
1.0   0%
0.90 -10%
0.80 -20%
0.70 -30%
...
...
...
...
...
0.10 -90%
0.0   -100%

Can be used with: add order, add val ...

1 - 1
2 - 2
3 - 3 ... Cheesy
 

c/p ειναι μονο τα Xml Stat

 

 

νομιζω ειναι ευκολο αλλα any way ευχαριστο για τον χρονο σας

Edited by lampros1996
Posted

έχεις διαβάσει τους κανόνες του section που ξεκίνησες το Guide;

οχι ? και δεν ειναι C/P αρα μπορω να το κανω Re-Share αμα ηταν ακριβως το ιδιο τοτε ναι προς το παρων ειναι ΟΛΟ ΔΙΚΟ ΜΟΥ εκτος απ αυτο που γραφω.... :)

Posted (edited)

οχι ? και δεν ειναι C/P αρα μπορω να το κανω Re-Share αμα ηταν ακριβως το ιδιο τοτε ναι προς το παρων ειναι ΟΛΟ ΔΙΚΟ ΜΟΥ εκτος απ αυτο που γραφω.... :)

άν ήταν έτσι θά γέμιζε το mxc guides με το ίδιο θέμα..

τεσπά δέν είμαι εγώ αυτός που θα σε κρίνει εγώ απλά σου είπα για τους κανόνες!

Edited by Dev Jeiko

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • IOThread [3][47] (good) good IOThread [3][47] (good) good IOThread [3][47] (good) good     IOThread [6][78] (ahehe): ahehe
    • rly swired...leave low npcmakers ,its worked..not crash L2server.exe.   A:I:S:E:PE:DI:DE:BO=1.000000:1.000000:1.000000:1.000000:1.000000:0:0:0 L:Y:X:H=0:0:0:0:0 Crashed Thread[6]. Server Up Time : Wed Oct 15 13:11:08 2025 Current Time : Wed Oct 15 13:13:35 2025 Elapsed Time : 0 days 0 hours 2 minutes 27 seconds IOBufferPool - 39989 / 40000, PendingWrite 0 bytes [0] =============== object report user[0/0], npc[820/0], item[0/0], usersocket[0] =============== npc server connection log Connect : Wed Oct 15 13:13:34 2025 [(16328) 2025/10/15 13:13:35]: ======================= an Access Violation in module L2Server.exe at 0033:00518eef. start at 2025/10/15 13:11:08 Read from location ffffffff caused an access violation. Registers: EAX=0003dc7b CS=0033 EIP=00518eef EFLGS=00010207 EBX=a2228c44 SS=002b ESP=7da7f870 EBP=00000000 ECX=0003dc7b DS=002b ESI=00000000 FS=0053 EDX=00400000 ES=002b EDI=0c200dc0 GS=002b Bytes at CS:EIP: 48 8b 0c f0 80 79 5d 00 74 23 44 39 69 10 7f 1d Stack dump: 7da7f870: a2228c44 00000000 0004c158 00000000 009b2a10 00000000 00400000 00000000 7da7f890: 00000001 00000000 00000000 00000000 fffffffe ffffffff 00000000 40cae180 7da7f8b0: 00000000 40d11740 00000000 c0b1be00 00000000 00000000 00000000 00000000 7da7f8d0: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 7da7f8f0: 3b19e2dc 00000000 0078e4c8 00000000 3b19e2dc 00000000 00400000 00000000 7da7f910: 0004c158 00000000 00000000 00000000 00000000 00000000 006c688a 00000000 7da7f930: a2228c44 00000000 00000000 00000000 00000000 00000000 00a2aa10 00000000 7da7f950: 012e6dc0 00000000 9beaee10 00000000 00000000 00000000 0004c158 00000000 7da7f970: 00000000 00000000 00a12d50 00000000 fffffffe ffffffff 0064dd24 00000000 7da7f990: fffffffe ffffffff 00000000 00000000 00000000 00000000 00000000 00000000 ver = Dec 16 2005_22:03:13 GuardInfo : IOThread [0][63] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [1][63] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [2][78] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [3][47] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [4][78] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [5][78] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [6][78] (ahehe): void IOThread_common(void *arglist) -> void CIOObject::TimerDispatch(bool bRootLoop) -> void CThreadLocalTimer::Dispath -> void CEnterWorldSerializer::TimerExpired(int id) -> void CNPC::EnterWorld(bool bSetDefaultParam, int nHP, int nMP) -> CCreature::EnterWorld Lock Stack : .\NpcSocket.cpp(278[116]) IOThread [7][78] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) -> void Push(int index, int x, int y, int z, int dir, int nSetDefaultParam, int nHP, int nMP) Lock Stack : .\NpcSocket.cpp(389[185]) ListenThread [13][141] (good): void ListenThread_common() -> unsigned __stdcall WaitThread(void *) Lock Stack : MainThread [12][156] (good): Lock Stack : GuardInfo end [(16328) 2025/10/15 13:13:35]: *.\ioc.cpp:648(Tue Dec 13 02:52:40 2005) exception  
    • We can help your Telegram channel, group, bot, or account appear first in Telegram search.   Our safe Telegram SEO service helps you rank your Telegram channel or bot for any keyword in just 72 hours.   No spam, no fake traffic — only real Telegram keyword ranking using premium user signals and smart optimization.   ✅ What We Offer • Top 1 Telegram Search Ranking Service (Channels · Groups · Bots · Accounts) • Rank Telegram channel, group, or bot safely with real engagement • Appear first in Telegram search for your target keyword • Pay-per-keyword with refund-backed guarantee • Global targeting (USA, EU, India)   🧩 Works Best For • Projects that need to appear first in Telegram search • Brands, crypto/NFT groups, trading or SaaS communities • Bot owners who want ranked visibility for their bot • Channels and groups needing more exposure   💡 Why Choose Us   We use safe Telegram SEO techniques — not spam — to deliver fast, stable Telegram top search results.   Our process helps your project gain organic visibility and steady traffic from real Telegram users.   📩 To Get More Information   Telegram: @TeleLoopPulse   Website : https://telegramgrowthstudio.com/telegram-search-ranking.html
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock