Jump to content
  • 0

Java/eclipse Help


Question

Posted

καλησπέρα σε όλους

 

ειμαι νέος στην java και στο eclipse

έχω περάσει κάποιους κώδικες στον σερβερ μου αλλα 2 απο αυτους δούλεψαν στην τυχη λογικα.. :Ρ

 

θέλω να μάθω καποια πράγματα να περνάω εστω καπιους κώδικες 

 

έχω περάσει αυτον:

Index: head-src/com/l2jfrozen/Config.java
===================================================================
--- head-src/com/l2jfrozen/Config.java	(wersja 669)
+++ head-src/com/l2jfrozen/Config.java	(kopia robocza)
@@ -2239,6 +2239,7 @@
 	public static String FARM2_CUSTOM_MESSAGE;
 	public static String PVP1_CUSTOM_MESSAGE;
 	public static String PVP2_CUSTOM_MESSAGE;
+	public static boolean SHOW_NPC_CREST;
 
 	//============================================================
 	public static void loadL2SCORIAConfig()
@@ -2357,6 +2358,7 @@
 			FARM2_CUSTOM_MESSAGE = L2ScoriaSettings.getProperty("Farm2CustomMeesage", "You have been teleported to Farm Zone 2!");
 			PVP1_CUSTOM_MESSAGE = L2ScoriaSettings.getProperty("PvP1CustomMeesage", "You have been teleported to PvP Zone 1!");
 			PVP2_CUSTOM_MESSAGE = L2ScoriaSettings.getProperty("PvP2CustomMeesage", "You have been teleported to PvP Zone 2!");
+			SHOW_NPC_CREST = Boolean.parseBoolean(L2ScoriaSettings.getProperty("ShowNpcCrest", "False"));
 		}
 		catch(Exception e)
 		{
Index: config/functions/l2jfrozen.properties
===================================================================
--- config/functions/l2jfrozen.properties	(wersja 669)
+++ config/functions/l2jfrozen.properties	(kopia robocza)
@@ -275,4 +275,8 @@
 ProtectorSkillLevel = 13
 ProtectorSkillTime = 600
 # Npc Protector Message
-ProtectorMessage = Hey You!, Never Kill On This Area, Go Read The Rules!
\ No newline at end of file
+ProtectorMessage = Hey You!, Never Kill On This Area, Go Read The Rules!
+
+# Show clan, alliance crests for territory NPC's.
+# Default: False
+ShowNpcCrest = False
\ No newline at end of file
Index: head-src/com/l2jfrozen/gameserver/network/serverpackets/NpcInfo.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/serverpackets/NpcInfo.java	(wersja 669)
+++ head-src/com/l2jfrozen/gameserver/network/serverpackets/NpcInfo.java	(kopia robocza)
@@ -19,11 +19,15 @@
 package com.l2jfrozen.gameserver.network.serverpackets;
 
 import com.l2jfrozen.Config;
+import com.l2jfrozen.gameserver.datatables.sql.ClanTable;
+import com.l2jfrozen.gameserver.managers.TownManager;
 import com.l2jfrozen.gameserver.model.L2Character;
+import com.l2jfrozen.gameserver.model.L2Clan;
 import com.l2jfrozen.gameserver.model.L2Summon;
 import com.l2jfrozen.gameserver.model.actor.instance.L2MonsterInstance;
 import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance;
 import com.l2jfrozen.gameserver.model.actor.instance.L2PetInstance;
+import com.l2jfrozen.gameserver.model.zone.type.L2TownZone;
 
 /**
  * This class ...
@@ -46,6 +50,10 @@
 	private int _collisionHeight, _collisionRadius;
 	private String _name = "";
 	private String _title = "";
+	int _clanCrest = 0;
+	int _allyCrest = 0;
+	int _allyId = 0;
+	int _clanId = 0;
 
 	/**
 	 * @param _characters
@@ -99,6 +107,32 @@
 			_title = t;
 		}
 
+		if(Config.SHOW_NPC_CREST)
+		{
+			if(cha instanceof L2NpcInstance && cha.isInsideZone(L2Character.ZONE_PEACE) && cha.getCastle().getOwnerId() != 0)
+			{
+				int _x,_y,_z;
+				_x = cha.getX();
+				_y = cha.getY();
+				_z = cha.getZ();
+				L2TownZone Town;
+				Town = TownManager.getInstance().getTown(_x, _y, _z);
+				if(Town != null)
+				{
+					int townId = Town.getTownId();
+					if(townId != 33 && townId != 22)
+					{
+						L2Clan clan;
+						clan = ClanTable.getInstance().getClan(cha.getCastle().getOwnerId());
+						_clanCrest = clan.getCrestId();
+						_clanId = clan.getClanId();
+						_allyCrest = clan.getAllyCrestId();
+						_allyId = clan.getAllyId();
+					}
+				}
+			}
+		}
+
 		_x = _activeChar.getX();
 		_y = _activeChar.getY();
 		_z = _activeChar.getZ();
@@ -187,12 +221,23 @@
 		writeD(0000); // hmm karma ??
 
 		writeD(_activeChar.getAbnormalEffect()); // C2
-		writeD(0000); // C2
-		writeD(0000); // C2
-		writeD(0000); // C2
-		writeD(0000); // C2
-		writeC(0000); // C2
 
+		if(Config.SHOW_NPC_CREST)
+		{
+			writeD(_clanId);
+			writeD(_clanCrest);
+			writeD(_allyId);
+			writeD(_allyCrest);
+		}
+		else
+		{
+			writeD(0000);
+			writeD(0000);
+			writeD(0000);
+			writeD(0000);
+			writeC(0000);
+		}
+
 		writeC(0x00); // C3  team circle 1-blue, 2-red
 		writeF(_collisionRadius);
 		writeF(_collisionHeight);
Index: head-src/com/l2jfrozen/gameserver/model/entity/siege/Castle.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/model/entity/siege/Castle.java	(wersja 669)
+++ head-src/com/l2jfrozen/gameserver/model/entity/siege/Castle.java	(kopia robocza)
@@ -90,6 +90,7 @@
 	private int _taxPercent = 0;
 	private double _taxRate = 0;
 	private int _treasury = 0;
+	private boolean _showNpcCrest = false;
 	private L2CastleZone _zone;
 	private L2CastleTeleportZone _teleZone;
 	private L2Clan _formerOwner = null;
@@ -364,6 +365,7 @@
 		}
 
 		updateOwnerInDB(clan); // Update in database
+		setShowNpcCrest(false);
 
 		if(getSiege().getIsInProgress())
 		{
@@ -552,6 +554,7 @@
 
 				_taxPercent = rs.getInt("taxPercent");
 				_treasury = rs.getInt("treasury");
+				_showNpcCrest = rs.getBoolean("showNpcCrest");
 			}
 
 			rs.close();
@@ -854,6 +857,20 @@
 		return _treasury;
 	}
 
+	public final boolean getShowNpcCrest()
+	{
+		return _showNpcCrest;
+	}
+
+	public final void setShowNpcCrest(boolean showNpcCrest)
+	{
+		if(_showNpcCrest != showNpcCrest)
+		{
+			_showNpcCrest = showNpcCrest;
+			updateShowNpcCrest();
+		}
+	}
+
 	public FastList<SeedProduction> getSeedProduction(int period)
 	{
 		return period == CastleManorManager.PERIOD_CURRENT ? _production : _productionNext;
@@ -1324,6 +1341,36 @@
 		}
 	}
 
+	public void updateShowNpcCrest()
+	{
+		Connection con = null;
+		PreparedStatement statement;
+		try
+		{
+			con = L2DatabaseFactory.getInstance().getConnection();
+
+			statement = con.prepareStatement("UPDATE castle SET showNpcCrest = ? WHERE id = ?");
+			statement.setString(1, String.valueOf(getShowNpcCrest()));
+			statement.setInt(2, getCastleId());
+			statement.execute();
+			statement.close();
+		}
+		catch (Exception e)
+		{
+			_log.info("Error saving showNpcCrest for castle " + getName() + ": " + e.getMessage());
+		}
+		finally
+		{
+			try
+			{
+				con.close();
+			}
+			catch (Exception e)
+			{
+			}
+		}
+	}
+
 	public boolean isNextPeriodApproved()
 	{
 		return _isNextPeriodApproved;

αλλα ποτε δεν δουλεψε..

 

error message στην console:

vzbi.jpg

 

 

το skype μου: totis161 

 

η οποια βοήθεια φυσικα δεκτή 

ευχαριστώ για τον χρόνο σας..

3 answers to this question

Recommended Posts

  • 0
Posted

φίλε μου είσαι σε λάθος section.. εδώ είναι για L2OFF..
Ένας moderator να το κάνει μεταφορά στο: Lineage II Develop [L2J] Greek  - General Discussion..

  • 0
Posted

to error sou einai sto l2jfrozen.properties to config malwn exeis valei kapion xaraktira pou den epitrepete san config o kwdikas miazei kalos. episis eisai se lathos meros gia java edw einai l2off den voitheia se themata java xD

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • IAM one of customers of this project. Have anti cheat, have user panel everything is working. Blocking adrenaline trashy plans without any problems.  So just GL for all lin2 project. I get support every time I need it. 
    • Convert package formats from Old to New in one click Create new packages of any format Lineage2Ver121 encryption (included in the package) Safe editing: work in a copy, full undo history (Ctrl+Z / Ctrl+Shift+Z), single "Save" button System integration Open .utx / .ugx files with a single click in Explorer (associations are registered during installation) One example: open a file and add its tab to an existing window Multilingual interface (EN, RU, UK, ES, PT, EL, KO, VI, ZH) — the language is picked up from the system Supported formats Packages: UTX, UGX Textures: RGBA8, DXT1, DXT3, DXT5, G16, P8 Resources: GFX (Scaleform) Requirements Windows. Java is not required—it's included in the build. Installation Run La2Tools-3.0.2.exe—the installer will create shortcuts and register related files. Alternatively, use the portable version. https://la2.tools/files/La2Tools_3.0.3_setup.exe   https://la2.tools/files/La2Tools_3.0.3_portable.zip  - Portable version  
    • WHEN SAYING “YES” IS A MISTAKE Not every project is worth taking on, even if the client is ready to pay. Sometimes refusing isn’t about losing money — it’s about protecting your reputation and time. Over the years, we’ve learned to quickly spot the cases that are almost guaranteed to turn into problems. Here are the most common situations where we turn down work: ▪ The client wants it “like everyone else’s,” but with lots of custom changes and on a minimal budget ▪ There are no proper source materials, yet the deadlines are already burning and everything is needed “yesterday” ▪ Constant changes to requirements after the work has already started ▪ A task with a very low chance of success, but very high expectations ▪ The client isn’t willing to discuss the process and sees us as just an executor - A good result almost always starts when both sides have an honest understanding of the risks and real possibilities of the project. If you’re currently discussing a project and unsure whether to move forward — write to us. We’ll honestly and directly tell you whether it’s worth taking on or if it’s better to look for another solution. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #documents #drawing #photoshop #refuse #cases
    • The price reflects the value of the project, not just the source files. This is a complete, production-ready server that has already proven itself over the course of a full year, with a loyal player base and no major issues requiring ongoing development. To put it into perspective, the asking price is approximately what the server generated in one year. You're not buying an unfinished pack that still needs months of work, you're buying a polished, fully tested, revenue-proven project that's ready to go online. Considering that, I believe €35000 is a fair price.
    • How we can explain the amount? Is something special there in?
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..